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RoadKill
RoadKill.jpg
Developer(s) Midway Games
Publisher(s) Midway Games
Platform(s) GameCube, Xbox, PlayStation 2
Release date(s) PlayStation 2 & Xbox
NA October 14, 2003
PAL November 28, 2003
GameCube
NA October 30, 2003
Genre(s) Action
Mode(s) Single-player, multiplayer
Rating(s) ESRB: M
OFLC: MA15+
PEGI: 18+

RoadKill is a video game of the action genre released in 2003 by Midway Games. The game has been described by Midway as “the only mission-based combat driving game set in a post-apocalyptic world.”[1] Indeed, RoadKill’s gameplay features many characteristics of famous automotive combat franchises such as Twisted Metal with the attitude of Grand Theft Auto; however, despite receiving decent reviews by the gaming community, RoadKill remains a relatively obscure title to find.

Contents

Plot

RoadKill is set in an alternate history inspired by classic post-apocalyptic road films like the Mad Max series and Death Race 2000.

Sometime during the 1980s a deadly plague known as "The Rot" was released and killed off most of the world's population and brought nearly all the world governments to their knees. In the midst of all the chaos a man named Mason Strong who before the plague has a long employment history such as a taxi driver, used car salesman, bouncer, demolition derby driver, and even a short-lived tour in the military. Today Mason finds himself in a world gone mad, a world without law and order, where gangs engage in open warfare on the streets 24/7.

Mason must work his way up the ranks of the gangs, surviving as best as he can in the new world, a world without any laws or politics.

Gangs

Apart from the Sentinels, none of the gangs are generally hostile to the player unless they are seen driving around in the opposing gang's cars as designated on the car select screen. Oddly enough, local rivalries do not expand beyond their individual islands with the exception of the Sentinels. For example, Mason can drive a Talon car from Blister Canyon around Lava Falls without repercussion from any of its local gangs.

Lava Falls

  • The Daredevils - Headed up by the deranged carnival owner Woody, this clown-themed gang is the first gang that Mason works for. The vehicles they drive are the most diverse in shape and size, ranging from pick-up trucks to bumper cars. Their headquarters is the theme park at the west end of Lava Falls.
  • The Gauchos - The archetypical Mexican gunslinger-theme gang. Their leader is unknown but they are the gang you antagonize in the Lava Falls area. Their main hideout is at the Airport on the other side of the city from the Carnival. Being Latin American in origin the vehicles they drive are those associated with the stereotype, mainly large, off-road pickup trucks and those used as lowriders (hydraulics are not available in-game.)

Blister Canyon

  • The Section 8s - A gang that strictly follows military protocol to the point where anybody who makes a noise out of line is shot on the spot. They are also homosexual, and their leader General Warwick takes quite the liking to Mason when assigning his missions.
  • The Talons - Known for their use of bodypaint, they occupy the opposite end of Blister Canyon, near the old power plant. They are headed up by Grim, the final boss of the Blister Canyon area. His vehicle has the power to turn invisible and can only then be effectively hit by electric shock attacks, which he also uses against Mason.

Paradise City

  • The South League - The game's black gang. They aim to take out the two other gangs in Paradise City, though the final mission is undertaken directly by you. Headed up by a man named Coach Knox, their territory is centered around the stadium at - logically - the south and east end of Paradise City.
  • The Dregs - Roadkill's tribe and the tribe most fitting to the game's post-apocalyptic theme, reminiscent of the Mad Max films. Named after the phrase "dregs of society" and headed up by a man known only as Sage. They occupy the shopping mall at the west end of the Paradise City area.
  • The Sentinels - Axl's gang. They are not so much a gang as the city's police department, hated by all the other gangs. They can be encountered across the city as the player builds up their "RIOT" level, but the main Paradise City area is where they make their headquarters. Their vehicles are post-apocalyptic versions of those normally deployed by law enforcement. Axl's vehicle is, of course, the most ominous and powerful in the game.

Radio

There are six radio stations available in-game, each with their own theme. There are three music stations and three talk stations. Note that the frequencies clearly break the established limits, but in the chaos of the RoadKill world, established frequency limits clearly do not exist.

Talk

  • Gear Talk 96.2 - This is a radio station that talks about (in a round-about way)in-game vehicles and weapons. The hosts Frank & Vinny can sometimes be helpful with tips hidden in the violent and often-times obscene stories they tell.
  • DLUV 104.9 - This station focuses on sex and humor stories. It is hosted by Blake, a flamboyantly gay man, and Kimberly a retired prostitute with a still very active (and violent) sex life.
  • PICK 89.6 - This is a political satire station hosted by Stu Pickle, a parody on Rush Limbaugh.

Music

  • FUOK 102.3 - Pronounced like its initials suggest, this rap station features original songs written by and played for individual districts of the Paradise City zone.
  • WILD 66.6 - A heavy metal station featuring original songs catering to Paradise City's denizens.

QQQQ 69.3 Tracklist

References

External links








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