| 92nd | Top Sega arcade games |
| 29th | Top Dreamcast network games |
| Sega Rally 2 | |
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| Developer(s) | AM5, Smilebit (Dreamcast) [1] |
| Publisher(s) | Sega |
| Designer(s) | Tetsuya Mizuguchi |
| Composer(s) | Kenji Eno |
| Platform(s) | Arcade, Dreamcast, PC |
| Release date(s) | Arcade INT 1998 Dreamcast JP January 28, 1999 NA November 27, 1999 EU October 14, 1999 Microsoft Windows INT 1999 |
| Genre(s) | Racing game |
| Mode(s) | Single-player, multiplayer |
| Input methods | Steering wheel, Controller, Keyboard |
| Cabinet | Sit-down |
| Arcade system | Sega Model 3 |
| Display | Raster,
standard resolution horizontal orientation |
Sega Rally 2 (セガラリー2) is a sequel to Sega Rally and is an arcade game developed and released by Sega in 1998 for the Sega Model 3 arcade board. It was ported in the following year to the Dreamcast console and later to PC systems.
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The game added new vehicles, new environment settings for the circuits (including snowy tracks and a course set on an island), as well as including multiple circuits in each environment type (the first game only featured one in each). An updated version of the original game's Desert track was also included. The Dreamcast and PC versions of the game also included a "10-year championship" mode.
The game was powered by the Windows CE operating system[2]. It had support for up to 2 players and also made use of the vibration pack, visual memory unit, race controller. It could also be played in VGA mode.
The Toyota Celica GT-4 ST-205, Lancia Delta HF Integrale and the unlockable Lancia Stratos HF returned from the original game as selectable cars, along with newer Toyota and Lancia cars, as well as cars from Mitsubishi, Subaru, Fiat, Peugeot, Renault, and Ford (which is not available in the North American copy of the Dreamcast game).
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