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Sega Rally Championship
Promotional arcade flyer
Developer(s) AM5
AM3 (Saturn port)
Publisher(s) Sega
Designer(s) Tetsuya Mizuguchi
Platform(s) Arcade, Sega Saturn, PC, N-Gage, Game Boy Advance, PlayStation 2
Release date(s) 1995
Genre(s) Racing game
Mode(s) Single-player, multiplayer
Input methods Steering wheel
Cabinet Sit-down
Arcade system Sega Model 2

Sega Rally Championship is a 1995 arcade racing game developed by AM5[1] on the Sega Model 2 board. It was later ported over to the Sega Saturn (by AM3) and PC. The unique selling point of Sega Rally was the ability to drive on different surfaces (including asphalt, gravel and mud), with different friction properties, with the car's handling changing accordingly. Another unique point about this game is the Game Over screen. The music was composed by Takenobu Mitsuyoshi.

Gameplay

The player can enter a "World Championship" mode consisting of three stages: (Desert, Forest and Mountain) where their finishing position at the end of one course is carried through to the starting position of the next course. In this mode, it is impossible to reach first place position by the end of the first track, thus the player must try to overtake as many opponent cars as possible on each track (while staying within the time limit), and gain the lead over several tracks. If, at the end of the third round, the player is in first place, they are able to play a fourth secret circuit called "Lakeside" (on the Saturn version, this course may then be played in time attack and split-screen multiplayer modes).

Three cars are featured in the game; a sixth generation Toyota Celica and Lancia Delta HF Integrale which are both available from the start, and a Lancia Stratos HF which can be unlocked. Codemasters have cited Sega Rally as a strong influence on their first Colin McRae Rally game. In Guinness World Records 2009: Gamer's Edition the game made it to 44th position in the list of the Top 50 Console Games, due to its 'distinct handling style and superb track design.'

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