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Shrek the Third
Shrek the Third Coverart.png
Developer(s) 7 Studios and Shaba Games (Xbox 360 and PC)
Amaze Entertainment (Wii, PS2 and PSP)
Vicarious Visions (Nintendo DS and GBA)
Gameloft (Mobile)
Publisher(s) Activision
Composer(s) Winifred Phillips, music produced by Winnie Waldron, additional music by Geoff Zanelli
Platform(s) Game Boy Advance
Mobile
Nintendo DS
PC
PlayStation 2
PlayStation Portable
Wii
Xbox 360
Release date(s) NA May 14, 2007
PSP
NA June 5, 2007
EU July 20, 2007

AUS July 24, 2007

Genre(s) Action and Adventure
Mode(s) Single player, Multiplayer
Rating(s) BBFC: PG
ESRB: E10+,E(DS, GBA)
OFLC: PG
PEGI: 7+[1]
Media DVD-ROM (Xbox 360, PC, Wii & PS2)
UMD (PSP)
Flash card (DS)
Cartridge (GBA)

Shrek The Third is a video game based on the 2007 DreamWorks Animation film of the same name. The game was released on May 14, 2007 for the Xbox 360, PlayStation 2, Wii, PC, Nintendo DS, and Game Boy Advance. A PSP version was released in June.[2] It was developed by 7 Studios, Gameloft, Amaze Entertainment and Vicarious Visions and published by Activision.[3]

The storyline of Shrek the Third is based on the film: Shrek has to find Arthur to have him serve as king of Far Far Away while Prince Charming attempts to storm the city and take the throne by force. Players can play as main characters from the film, including Shrek, Donkey, Puss in Boots, Princess Fiona, Fiona's cousin Arthur and Sleeping Beauty. The game consists of 20 levels, some of which branch off from the main story of the movie, and features both single- and multi-player play.

Contents

Story mode

Characters

There are 6 characters you can play as, all 5 of the movies' main characters, Shrek, Donkey, Puss in Boots, Artie, Princess Fiona, and one of the supporting characters, Sleeping Beauty. Puss in Boots is the only character that can double jump. All characters are voiced by their movie actors.

The game's general interface (PS2 version) for story mode in one of the early levels.

Levels and quests

There are 20 levels in Shrek the Third. The levels are highly linear, but with side paths containing goodies for the completion of the various mission-style quests. Each level has 3 or 5 quests in them.

Items

There are numerous boxes, barrels, and other smashables scattered around the levels. Most contain fairy dust for use in special attacks but a few contain coins and food. In addition, there are coins of gold and red colors (called Far Far Pounds), often just lying around, but sometimes in smashables or treasure chests. Under certain circumstances, enemies can also give coins.

Gold coins are worth 3 pounds and red coins are worth 10 pounds.

Completing levels

After completing a level, the player is awarded bonus Far Far Pounds, the game's currency used for purchasing items in the gift shop. The difficulty setting multiplies the bonuses obtained.

Enemies

Shrek the Third has fighting with fists and swords against various enemies such as pirates, guards, jocks, and witches. After an enemy has sustained several hits, a finishing move can be used on him/her. Felled enemies will drop fairy dust that will fill up the three-part special attack meter. Bad guys are pirates, demons, evil knights, wicked witches, tennis players, as well as Prince Charming himself .

Minigames

This is the "Ships Ahoy" minigame on round 9 and its general user interface.

There are 6 minigames in Shrek the Third. Playing them does not affect the main game (that is, no bonus Far Far Pounds are awarded). By obtaining a high enough score after each game (the amount varies depending on the game), three different medals are awarded: bronze, silver and gold (in order from lowest to highest).

Soundtrack

The original musical soundtrack of the Shrek the Third video game was composed by Winifred Phillips and produced by Winnie Waldron with additional music by Geoff Zanelli.[4]

Conker's Bad Fur Day demo

This game contains a demo for the game Conker's Bad Fur Day. Only on SNES.

References

External links








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