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Sky Kid
Japanese arcade flyer of Sky Kid.
Japanese arcade flyer of Sky Kid.
Developer(s) Namco
Publisher(s) Namco, Sunsoft
Platform(s) Arcade, NES, Virtual Console
Release date(s) 1985
Virtual Console
NES
JP April 1, 2008
NA May 19, 2008
Arcade
JP July 7, 2009
Genre(s) Scrolling shooter
Mode(s) 2 players can play simultaneously
Rating(s) ESRB: E
Input methods 2 8-way Joysticks; 2 sets of 2 buttons
Cabinet Upright, cabaret, and cocktail
Arcade system Namco Pac-Land

Sky Kid (スカイキッド Sukai Kiddō ?) is a horizontal scrolling shooter arcade game that was released by Namco in 1985. It runs on Namco Pac-Land hardware but with a video system like that used in Dragon Buster. It is also the first game from Namco to allow 2 players to play simultaneously. The game was later released on the Famicom (brought to the American NES by Sunsoft), and both this version and the original arcade version were later released on Nintendo's Virtual Console service.[1]

A sequel named Sky Kid Deluxe was released in 1986. It introduced several new enemies and missions.

Contents

Gameplay

Sky Kid is a two-dimensional, scrolling shooter game. The players play as the Sky Kids "Red Baron" and "Blue Max", which are references to Manfred von Richthofen, the famous World War I flying ace, and the prestigious order Pour le Mérite, informally known as Blue Max. The Sky Kids fly around in biplanes and are assigned specific targets during the missions. These missions involve bombing specific targets.

A number of obstacles face the player in each level. First, their biplane is not equipped with a bomb to complete their mission, and must be picked up en route to the target. Second, there are both ground and air units that attempt to keep the Sky Kids from accomplishing their mission. Last, the Sky Kids may have to navigate through some very inhospitable terrain or navigate around cities in order to get to the target. The targets that the Sky Kids must bomb will either be a fortress complex or a ship. As the player moves farther up in the 9 missions, multiple targets will begin to appear in the course of one mission. Players receive points for destroying air and ground targets, receiving additional points for how many of these types of targets are destroyed. In addition, players get points based on how much of the target is destroyed.

Sometimes blowing up enemy units will reveal a hidden Namco icon or character, including Pac-Man, Inky, the Special Flag from Rally-X (which has appeared in many other Namco games) or Pooka from Dig Dug.

Development

After Namco ended its partnerships with both Midway and Atari, they started to release games in the United States. Releases such as Grobda (1984) and Dig Dug II (1985) were some of the games that Namco released. Since the Video Game Crash of 1983 had claimed quite a few arcade companies, Namco managed to fill the gap. Sky Kid was a game that didn't enjoy great success in the United States. The game, however, did show that Namco was on the right track as far as games they released. Featuring cartoon-like graphics and different types of missions, Sky Kid would form the basis of several other Namco games based on the same type of gameplay.

Other appearances in media

  • In Namco's Ace Combat 6: Fires of Liberation, three allied pilots have the call signs "Sky Kid," "Red Baron," and "Blue Max."
  • In Ace Combat 5: The Unsung War, "Sky Kid" is the name of a singer in a poster in the character Chopper's barracks.
  • Ridge Racers and Ridge Racers 2 features a Sky Kid Fiera car.
  • The song "Taiko March" in the game Taiko Drum Master includes music from several Namco games, including Sky Kid.

References

External links

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Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Sky Kid
Box artwork for Sky Kid.
Developer(s) Namco
Publisher(s) Namco
Japanese title スカイキッド
Release date(s)
 December, 1985
Genre(s) Shooter
System(s) Arcade, NES, Wii Virtual Console
Players 1-2

Sky Kid is an arcade shooter developed by Namco in 1985. The game is actually represented by a trio of titles, including the original, and two subsequent revisions of the same game. The original game was developed on the Pac-Land hardware. Less than one year later, Namco redesigned the game using the graphically enhanced System 86 hardware and published it as Sky Kid Deluxe. Deluxe contained all the elements of the original, and added a few new characters, as well as four new missions inserted among the original 21. That same year, Namco developed a version of Sky Kid for the Famicom that was very similar to, but slightly different from, the original. This version of the game was brought back into the arcades as Vs. Super Sky Kid (sometimes referred to as Vs. Sky Kid, or Super Sky Kid) utilizing Nintendo's Vs. arcade hardware.

All three games are fundamentally the same. You pilot a biplane in a World War I era battle. You have two abilities at your disposal. You can fire a gun with an unlimited amount of ammo (but a limited range), and you can perform a loop that makes you temporarily invulnerable. Your goal is to travel across the terrain, dodging attacks that come from the air as well as from the ground, collect a bomb that is deposited somewhere along the ground, and drop it on a mission target to destroy it. Some missions contain multiple bombs and targets. Many missions also contain hidden items and bonus point opportunities.

The Famicom conversion of Sky Kid was converted for play outside of Japan by SunSoft. This conversion was also converted for play on the Game Boy and contained in the compilation Namco Gallery Vol. 3. Among the three versions of the Sky Kid, only the original arcade version has been commonly included in compilation titles. Sky Kid Deluxe has only been released in one compilation that was released in Japan, Namco Collection Vol. 1 for Windows.

Difference in Deluxe

  1. Deluxe uses the enhanced System 86 hardware which allows for greater variety in simultaneous colors.
  2. The color of the sky is no longer only light blue, but a range of colors including blues, grays, and reds.
  3. Four new missions (X1 through X4) are inserted between the existing 21 missions.
  4. Snow falls from the sky (only in missions X1 and X3).
  5. New characters and mission targets have been included.
  6. Instead of only one back ground music track produced by a PSG source, Deluxe has two tracks produced by an FM sound source.

Table of Contents


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