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Sonic Blast
GGSonicBlast.jpg

Developer(s) Aspect
Publisher(s) Sega (Game Gear version)
TecToy (Master System version; Brazil only)
Designer(s) Toshiaki Araki (Programming), Fumikazu Sugawara (Design), Kojiro Mikusa (Sound)
Platform(s) Game Gear, Sega Master System (Brazil Only)
Release date(s) Game Gear
North America November 1, 1996
Europe November 14, 1996
Japan December 13, 1996
Master System
Brazil December 1997
Genre(s) Platform game
Mode(s) Single player
Rating(s) ESRB: Kids to Adults
ELSPA, BBFC: not rated
Media Cartridge
Input methods Control pad

Sonic Blast is a video game in the Sonic the Hedgehog series developed by Aspect and published by Sega for the Sega Game Gear. It is known as G Sonic in Japan. It was released in December 1996 for both North American and European markets. A Japanese release followed later that year on December 13, being the last commercial title released for the system.[1]

The game was also ported to the Sega Master System in Brazil by TecToy and released in December 1997.

Sonic Blast was later compiled with other Sonic titles in Sonic Adventure DX and Sonic Mega Collection Plus, and a demo of its ending can be unlocked in Sonic Gems Collection.

While this game was released at the end of 1996 in conjunction with the similarly named Sonic 3D Blast, the games have little in common. No enemies, levels, or bosses are shared between them. The story is also completely different; Sonic and Knuckles join together to collect five of the Chaos Emeralds and confront Eggman at Silver Castle.

Contents

Gameplay

Unlike its pseudo-3D counterpart, Sonic Blast for Game Gear was a side-scrolling run and jump platform game. It was the last new Sonic the Hedgehog game released for the Sega handheld, and sported some of the most advanced features of the 8-bit series (although it was not very well received).

The two playable characters in the game are Sonic the Hedgehog and Knuckles the Echidna. The object of the game is to collect five Chaos Emeralds, in stages visually similar to the Sonic the Hedgehog 3 special stages, but instead require Sonic and Knuckles to collect rings as in Sonic the Hedgehog 2's special stages. Emeralds can only be obtained in the second act of each level. Finishing a special stage in the first act will gain the player an extra life instead. Similar to Sonic 3, special stages are entered through large rings hidden in the regular stages.

Sonic in Yellow Desert Zone

Much like Sonic Triple Trouble, when the player is hit by an enemy, he only loses some of his rings as opposed to all of them (in this game, 10 rings per hit). Sonic's maneuvers are similar to those in other games, but he has a special double-jump ability that allows him to reach greater heights, like with the lightning shield in Sonic 3. Knuckles's abilities are his standard climbing and gliding, as seen in Sonic and Knuckles.

Graphics

A prominent feature of this game was its pre-rendered graphics, which had become popular in Nintendo's 16-bit hit Donkey Kong Country. The rendered graphics give the game a more advanced look than most other 8-bit games. The character graphics also took up a bigger portion of the screen.

References

External links

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Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Sonic Blast
Box artwork for Sonic Blast.
Developer(s) Aspect
Publisher(s) Sega
Designer(s) Toshiaki Araki (Programming), Fumikazu Sugawara (Design), Kojiro Mikusa (Sound)
Release date(s)
Sega Game Gear
 November, 1996
 November, 1996
Sega Master System
Genre(s) Platform
System(s) Game Gear, Sega Master System
Mode(s) Single player
Rating(s)
ESRB: Kids to Adults
Series Sonic the Hedgehog
For the Sega Genesis, Sega Saturn and Windows game, see Sonic 3D Blast.

Sonic Blast is a Sonic the Hedgehog game developed by Aspect and published by Sega for the Sega Game Gear. Despite its name, the game has practically nothing in common with Sonic 3D Blast: no enemies, levels, or bosses are shared between the games. It was released in November of 1996 for both North American and European markets. A Japanese release followed later that year on December 13 bearing the title G Sonic. In 1998 the game was ported to the Sega Master System by Sega's Brazilian distributor TecToy, and is the last game made for the system. According to Sega, it was also the last game ever made for the Game Gear. Sonic Blast was later compiled with other Sonic titles in Sonic Mega Collection Plus and Sonic Adventure DX, and a demo of its ending can be unlocked in Sonic Gems Collection.

Table of Contents

Getting Started
Walkthrough
  1. Green Hill Zone
  2. Yellow Desert Zone
  3. Red Volcano Zone
  4. Blue Marine Zone
  5. Silver Castle Zone
Appendices

editSonic the Hedgehog series

Sonic the Hedgehog · Sonic the Hedgehog 2 · Sonic the Hedgehog CD · Sonic the Hedgehog 3 · Sonic and Knuckles · Sonic Adventure · Sonic Adventure 2 · Sonic Heroes · Shadow the Hedgehog · Sonic Rivals · Sonic the Hedgehog (2006) · Sonic Unleashed

Sonic and the Secret Rings · Sonic and the Black Knight

Sonic Chaos · Sonic Triple Trouble · Sonic Blast · Sonic Pocket Adventure · Sonic Advance · Sonic Advance 2 · Sonic Battle · Sonic Advance 3 · Sonic Rush · Sonic Rivals · Sonic Rush Adventure · Sonic Rivals 2

Dr. Robotnik's Mean Bean Machine · Sonic Spinball · Sonic Compilation · Tails' Skypatrol · Tails Adventure · Sonic Labyrinth · Sonic the Fighters · Sonic R · Sonic Riders · Sonic Riders: Zero Gravity · Sonic the Hedgehog Genesis


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