55th | Top games featuring Sonic the Hedgehog |
Sonic Labyrinth | |
---|---|
![]() European Game Gear Boxart |
|
Developer(s) | Minato Giken |
Publisher(s) | Sega |
Platform(s) | Sega Game Gear |
Release date(s) | EUR October, 1995 JPN November 17, 1995 USA November, 1995 |
Genre(s) | Platform |
Mode(s) | Single-player |
Media | Game Gear cartridge CD |
Sonic Labyrinth is a puzzle-come-platform game for the Sega Game Gear, released 17 November, 1995 in Japan and in 1995 in North America and Europe. It is also playable on Sonic Adventure DX and in the PC, PlayStation 2 and Xbox editions of Sonic Mega Collection Plus. The game features isometric 3D gameplay similar to the SegaSonic the Hedgehog arcade game and Sonic 3D. Sonic and Dr. Eggman are the only characters in this game.
Contents |
Players control Sonic by moving him around a pinball-like arena, using his power to roll into a ball to defeat Badniks and pick up keys in order to exit through the GOAL door to clear the stage. The only move Sonic can use in the game is the Spin Dash, because Dr. Eggman secretly replaced his famous red shoes with another pair: the Slow-Down Boots that took away his ability to run fast or jump, and they cannot be removed at all without the use of Chaos Emerald energy. Sonic does retain his ability to walk and Spin Dash, however there is a time limit in each stage so it is best to move quickly.
In Sonic Labyrinth, there are a total of four Zones, each containing three acts and a boss battle. The goal is to help Sonic locate three keys hidden throughout the stages and then head to the GOAL door.
Throughout the stages are many enemies just waiting to attack Sonic, so the player must remain aware of his surroundings. The only time Sonic is able to collect rings is during Boss fights (and before fights as Sonic is rolling down a steep incline toward the Boss) but Sonic will "die" in two hits no matter how many rings the player has unless the player ends up with zero rings, then Sonic will only take one hit. With the keys in hand, Sonic can withstand a few attacks by enemies.
When released, Sonic Labyrinth fared poorly in terms of sales on the market. The game was also heavily criticized by critics and Sonic fans for its almost complete lack of speed and clunky control. The gameplay was non intuitive, often very frustrating, and created a poor gaming experience. The game was named the 2nd Worst Sonic Game Ever by ScrewAttack because of three problems: "no speed, broken controls, and game play that'll make you want to hang a puppy."[1] Electronic Gaming Monthly rated it 4.8 out of 10 and asked "Why not just follow the same Sonic the Hedgehog Spinball routine instead of pretending he[Sonic] can actually move while on his feet?", then added to their review that the repetitive playability and enjoyment creates boredom.[2] GamePro gave it a positive score of 4.5 out of 5, while saying it makes a great addition to Sonic's handheld collection, although they said nothing's very special about it.[3]
In early 2007, when Sega updated Sonic Mega Collection to Sonic Mega Collection Plus, one of the six Game Gear games included was Sonic Labyrinth.
|
Sonic Labyrinth | |
---|---|
![]() |
|
Developer(s) | Minato Giken |
Publisher(s) | Sega |
Release date(s) | |
Genre(s) | Platform |
System(s) | Game Gear |
Mode(s) | Single player |
Media | Cartridge |
Series | Sonic the Hedgehog |
Sonic Labyrinth is a puzzle/platformer for the Sega Game Gear, released on November 17, 1995 in Japan and sometime during 1995 in the US and Europe. It is also playable on Sonic Adventure DX and in the PC, PlayStation 2 and Xbox editions of Sonic Mega Collection Plus. The game features isometric 3D gameplay similar to Sonic 3D Blast.
Sonic and Eggman are the only characters in this game
Sonic must move around a pinball-like arena, using his power to roll into a ball to defeat badniks and pick up keys in order to exit through the GOAL door to clear the stage. The only move Sonic can use in the game is the spin dash, because Doctor Ivo Robotnik (Doctor Eggman in the Japanese version) secretly replaced his famous red shoes with another pair; The Slow-Down Boots that took away his ability to run fast or jump. Sonic does retain his ability to walk and Spin Dash, however there is a time limit in each stage so it is best to move quickly.
Sonic Labyrinth/Table of Contents
editSonic the Hedgehog series
Sonic the Hedgehog · Sonic the Hedgehog 2 · Sonic the Hedgehog CD · Sonic the Hedgehog 3 · Sonic and Knuckles · Sonic Adventure · Sonic Adventure 2 · Sonic Heroes · Shadow the Hedgehog · Sonic Rivals · Sonic the Hedgehog (2006) · Sonic Unleashed
Sonic and the Secret Rings · Sonic and the Black Knight
Sonic Chaos · Sonic Triple Trouble · Sonic Blast · Sonic Pocket Adventure · Sonic Advance · Sonic Advance 2 · Sonic Battle · Sonic Advance 3 · Sonic Rush · Sonic Rivals · Sonic Rush Adventure · Sonic Rivals 2
Dr. Robotnik's Mean Bean Machine · Sonic Spinball · Sonic Compilation · Tails' Skypatrol · Tails Adventure · Sonic Labyrinth · Sonic the Fighters · Sonic R · Sonic Riders · Sonic Riders: Zero Gravity · Sonic the Hedgehog Genesis
|