Spider-Man 2 (video game): Wikis


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Spider-Man 2: The Video Game
PAL region PC cover art
PAL region PC cover art
Developer(s) Treyarch, The Fizz Factor, Vicarious Visions, Digital Eclipse, Backbone Entertainment, Aspyr Media
Publisher(s) Activision, MacPlay
Designer(s) Tomo Moriwaki (creative dir.), Akihiro Akaike (lead designer)
Engine Treyarch proprietary
PC: Unreal Engine 2.0
Platform(s) Nintendo GameCube, Xbox, PC, PlayStation 2, PlayStation Portable, Game Boy Advance, Nintendo DS, N-Gage, Mac OS X
Release date(s) GC, PC, PS2 & Xbox
NA June 28, 2004
PAL July 9, 2004
Game Boy Advance
NA June 29, 2004
PAL July 9, 2004
NA July 6, 2004
PAL July 2004
Mac OS X
NA August 16, 2004
Nintendo DS
NA November 16, 2004
EU March 11, 2005
AUS February 24, 2005
PlayStation Portable
NA March 15, 2005
PAL September 1, 2005
Genre(s) Action, sandbox
Mode(s) Single-player
Rating(s) ESRB: T / EPC
PEGI: 12+ / 7+DS / 3+GBA
System requirements PC System Requirements
Windows 98 or better
600 MHz Pentium III or Athlon processor or faster
128 MB RAM
DirectX 9.0b plus DirectX compatible 16 MB video card
1227 MB hard disk space
4x CD-ROM drive
Input methods Mouse and Keyboard (PC), Controller (Console versions)

Spider-Man 2 is the name of several computer and video games based on the Spider-Man universe and particularly the Spider-Man 2 film. It is a follow up to the game Spider-Man: The Movie and was followed by Spider-Man 3 to promote the release of the third film in 2007. These games were published by Activision for different systems in 2004.



These games are the official game adaptations of the movie Spider-Man 2. The home console (PS2, GC, Xbox) versions of this game have the feature of allowing the player to free roam around Manhattan, Roosevelt, Ellis, and Liberty Islands. The other versions of the game feature more linear side-scrolling and platform sections with less emphasis on the free play experience of the home console versions. The PC version is aimed towards a much younger audience.[1]

This game's roster of Spider-Man villains includes the Shocker, Rhino, Mysterio, and Doctor Octopus. While street thugs only have handguns, machine guns, crowbars and their fists to protect them, the super-villains and their minions have their various unique powers and weapons that they use to either steal, cause terror or defeat Spider-Man. At the end of the game, it becomes possible to unlock a warehouse in which the player can again fight villains such as Shocker, Rhino, Doctor Octopus, and an additional boss, Calypso, who is not found elsewhere in the game.


The player has the ability to choose either to go on with the storyline or swing around the city. The player can explore Manhattan, Roosevelt Island, Ellis Island, Liberty Island, and a mysterious label on the map over the water claiming "Governors Island" with many sidequests for the player to complete. The player can do random tasks to earn "hero points," which must be accumulated to continue with the plot and are spent on upgrading Spidey's skills.

Spider-Man 2 features some of the voices of the original actors in the movie, Tobey Maguire as Spider-Man and Peter Parker, Kirsten Dunst as Mary Jane Watson, and Alfred Molina as Doctor Octopus.

In addition to the film's villain, Doctor Octopus, several characters from the Marvel comics appear in the game, including Black Cat and Mysterio.


It is two years following the events of the first game. Spider-Man is trying to balance his civilian and superhero life, frequently late or absent for school, work, and leisure time with his friends. Following dinner with Mary Jane Watson, Peter thwarts an armed looting of a museum, and tracks down an escaped robber, the Black Cat. Soon after this, he thwarts an attack in the streets of Manhattan by The Rhino. Meanwhile, Doctor Otto Octavious attempts to recreate nuclear fusion of that seen in the sun to provide an energy source for Manhattan. To control this fusion, he creates four metal arms which he can mentally control. His fusion creates a strong magnetic field, destroying the lab, killing his wife Rosie, and grafting his metal arms to his spine and giving his arms control over him. He blames Spider-Man for the incident.

Octavius, now known as Dr. Octopus, kidnaps Aunt May, but she is saved by Spider-Man. In the time following, special effects artist Quentin Beck tries to prove that Spider-Man is a fraud by challenging Peter in a series of "games". Spider-Man emerges successful. Consequently, Beck tries to kill Spider-Man, but is thwarted. The embarrassment causes Beck to assume the identity of Mysterio, attacking journalists attending his press conference, and commands his "UFOs" to "invade" the Statue of Liberty. Both of these attacks are thwarted by Spider-Man's efforts, with no casualties. Spider-Man eventually teams up with Black Cat, who leads him to the Shocker, who escaped during Beck's initial competition with Spider-Man. Shocker is apprehended in a warehouse after attempting to use an experimental propulsion system to enhance his powers, while Mysterio is knocked out with one punch from Spider-Man while trying to rob a Speedy Mart. Black Cat then leads Spider-Man to an illegal weapons trade, where she tries to convince him to permanently become Spider-Man, but he rejects the idea, saying that he cannot stop being either Spider-Man or who he really is.

Dr. Octopus kidnaps Mary Jane Watson and steals tritium from Harry Osborn to repower his nuclear fusion in exchange for Spider-Man. A long battle on top of a moving train leads to Peter being delivered to Harry. Harry unmasks him, and is greatly shocked that his best friend is Spider-Man. Nevertheless, Harry tells Peter where Dr Octopus is based, and Spider-Man sets off to defeat Dr. Octopus a final time. The fusion reactor is shut down, and Dr. Octopus regains control over his mind, and sacrifices his life to permanently destroy his fusion reactor.

The next day, Peter gets a surprise visit from Mary Jane, who tells Peter that she cannot live without him, and wants to offer her full support to his life as Spider-Man. With his confidence renewed, Spider-Man continues to defend the city from evil - thus a never-ending game.

PC Game Plotline

The PC plot of this game differs drastically from the main console versions. It first starts out with a short cutscene from the primary console game that introduces as to how Dr. Otto Octavius became Doc Ock with his fusion reaction experiment. The PC version then diverges from the console versions with a tutorial, (narrated by Bruce Campbell) telling the player how to play as Spider-Man, (i.e. web swinging, wall crawling, fighting, etc.).

The storyline for the game starts off with a cutscene of a gray van being chased down by the police before it crashes, and out comes two crooks. Spider-Man dispatches the crooks quickly, but the van drives away on automatic. Spider-Man follows it to the New York Maximum Security Prison where a large group of thugs are causing a riot. Spider-Man defeats many crooks and escaping prisoners before the Rhino busts out of the prison. He briefly fights Spider-Man before he tries to charge away, but is caught in a laser cage set up by the police. Deciding to let the undefeated prisoners escape (who you can later find in alleys and hidden areas), Spider-Man goes after the Rhino and defeats him by making him charge into the laser field (and subsequently pummel him while he's down, which is an option and could make Rhino's defeat quicker). And just before he is defeated, Rhino charges at Spider-Man one last time, escapes the laser field but accidentally rams into a gas station that blows up and knocks him several blocks away from the explosion, where Doc Ock takes his unconscious form. Spider-Man lets Ock get away with Rhino while he douses the fires caused by the explosion and then demonstrates a new power punch by defeating three crooks (these power punches are gained when defeating normal enemies, not bosses, and once they are gained, they drain out during combat, which quickly defeats enemies with a single punch).

Later, Peter Parker, Spider-Man's alter ego, is with his Aunt May at the bank, and goes to the bathroom just as Doc Ock and a gang of his robbers hold the bank hostage. Spider-Man pummels his way through the robbers and saving the hostages, including Aunt May, until he reaches the basement of the bank where he confronts Ock. They fight, but Ock gets away with his stolen cash. Spider-Man once again lets him get away in order to save Aunt May from a band of three robbers who kidnap her and take her into their van. Spider-Man stops the van, dispatches the robbers and saves Aunt May.

The next day, Peter is walking with Mary Jane Watson through the city when they both spot MJ's car getting stolen. Peter tells MJ to wait where she is while he calls the police. Then Spider-Man follows the car to a garage where he confronts the villain Puma and a band of his crooks in a warehouse. Puma leads Spider-Man on a chase throughout the warehouse while Spider-Man pummels his way through Puma's cronies, and their initial fight takes place in a small room. After Puma takes some beating, he takes the fight outside to the rooftops, at a water fountain and finally to an unfinished construction site. There, Puma finally surrenders in his fight against Spider-Man, but gleefully tells him that he was merely a distraction for Spider-Man while Doc Ock kidnapped Mary Jane. In a cutscene, Puma tries to get away but Spider-Man webs him up and finally defeats Puma. He calls Mary Jane, but it's too late; Ock has kidnapped her.

Later, Ock and his cronies attack OsCorp. Spider-Man goes to OsCorp to foil the heist there, defeating many cronies and saving countless civilias and scientists, as well as disabling the eight bombs Ock placed in the building. Spider-Man is then confronted by Rhino in a room with six generators which Spider-Man makes the brutish villain ram into and electrocute himself, but Rhino isn't done yet. He confronts Spider-Man for a third time in a room with four liquid nitrogen tubes that Spider-Man destroys and leaks the gases in the tubes, quickly freezing the room. But fortunately, Spider-Man escapes the room before it freezes and Rhino is frozen with it, finally defeating him. Then Spider-Man leaves OsCorp through an elevator to continue his search for Doc Ock on OsCorp's rooftop before he finds himself in a New York literally torn out of the ground and into the sky by the machinations of the supervillain Mysterio, who has done this to further Ock's plans.

Spider-Man destroys the generators that seemingly hold New York in the sky, as well as fighting through Mysterio's numerous robots, before fighting and chasing a flying Mysterio himself, which Spider-Man fights back by throwing meteors at the villain that the latter throws down from the sky to defeat the superhero. But Mysterio isn't done yet; he tries to kill Spider-Man again with a giant laser gun on top of the Daily Bugle, but Spider-Man destroys it and defeats Mysterio. Mysterio tells Spider-Man of Ock's plans and disappears, reverting New York back to normal.

Spider-Man takes the final fight to Doc Ock through the subways, fighting past the remainder of Ock's cronies, saving Mary Jane and battling Doc Ock in a final showdown at his fusion reactor. Spider-Man pummels enough sense into him to make Ock realize the error of his ways and he sacrifices himself by pulling his machine in with him into the river (much like the movie), and Spider-Man escapes with Mary Jane without revealing his identity to either.


Players can now perform many moves and use many skills as seen in the film, including:

  • Wall Sprint: Spidey can run along vertical walls and even straight up the side of a building. If this skill has been upgraded, the wall running speed will be increased and the length of the sprint multiplied. It is even possible to pace the whole way up a tall building.
  • Spider Reflexes: Spidey can use his Spider reflexes during times of danger. When his Spidey reflexes are activated, the rest of the game world slows down, granting Spidey more speed and agility to dodge and attack, his attacks become much stronger and varied, and enemy attacks are easier to spot.
  • Charged Jumps: Spider-Man can jump higher than before. To activate, the player holds down the jump button to charge and releases it to jump. Jumps can be charged to different levels.

The zoom map provides a top-down view of the city centered on Spider-Man, but if Spider-Man reaches a high enough elevation and the zoom map is brought up, it will flip upside down to display the sky.

Critical reception

Review scores
Publication Score
Eurogamer 8.4/10
Game Informer 7.5/10
GameTrailers 7.7/10
GameZone 7/10
IGN 8.8/10 (PS2 version)
9/10 (GameCube)
4.5/10 (PC)[2]
Official PlayStation Magazine (UK) 7.9/10
Official Xbox Magazine 7.5/10
TeamXbox 7.8/10

The home console game was released to generally positive reviews, citing the realistic, life-sized Manhattan, large variety of crimes and emergencies to stop and vivid use of Spider-Man's abilities making the player really feel like Spider-Man. The most popular aspect of the game was the web-swinging mechanic, where Spider-Man had to shoot webbing at an actual building, unlike previous games where he shot webbing up into the sky. However, parts of the game were criticized, such as the complaints of some of dullness of the side missions and the linearity of the story objectives (which many saw to be contrary to the developer's idea of creating a free-form game).

The other versions of the game also received generally positive reviews with the exception of the PC/Mac version, which was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplay. Many reviewers argued that the PC version should have received a port of the console versions instead.

However, IGN gave the game a review of 8.8 out of 10 for the PlayStation 2 and Nintendo GameCube version, 9 / 10 for the XBOX version, 7 / 10 for the PSP version, 7.5 / 10 for the Nintendo DS version, 6.5 / 10 for the Game Boy Advance version, and 4.5 / 10 for the PC version. IGN stated to call the PS2, GameCube and Xbox version to "call it Grand Theft Spider-Man. And call it damn fine." The version even got the IGN Editor's Choice Award for the year. IGN, reviewing the GBA version, credited positively the presentation, graphics, sound, web-zipping and wall-crawling. They only negatively stated that the music loops a lot because of the enormously long levels, "not the tightest combat developed for a Spider-Man game", and stated that that the levels are "a big pain in the butt to accomplish".

The PSP version received moderate reviews. Gameplay and graphics were praised, while the bad camera angle and the length of the game were criticized.

The Official PlayStation 2 Magazine ranked the game #50 of the "Top 100 PS2 Games of All Time."


Also features the voice of Bruce Campbell as the tour guide, and the hint markers.

See also


  1. ^ "IGN: Spider-Man 2 for PC". http://pc.ign.com/objects/664/664391.html.  
  2. ^ Cite error: Invalid <ref> tag; no text was provided for refs named IGN:_Spider-Man_2_for_PC; see Help:Cite error.

External links

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