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Stencil codes are computer codes that update array elements according to some fixed pattern, called stencils,[1] which themselves are a class of kernels.[2] A stencil code may be thought of as an integer array, containing the indices of the vertices in a geometry array (of the previous level).[3] Multiple stencil codes may be contained in an array of integer arrays known as a stencil array.[3] Stencil codes are used in many scientific and engineering application, but commonly used in solving partial differential equations, image processing, and geometric modeling.[2] Jacobi kernels and Gauss–Seidel kernels are examples of stencil codes.[1]

In operation stencil codes perform a sequence of sweeps through a given array.[1] In each sweep, the stencil code updates all array elements except the boundary.[1] Using neighboring array elements in a fixed stencil pattern, stencil codes compute values of the array and, for each element of the array, the stencil pattern of data accesses is repeated.[4]

See also


  1. ^ a b c d Sloot, Peter M.A. et al. (May 28, 2002) Computational Science - ICCS 2002: International Conference, Amsterdam, The Netherlands, April 21-24, 2002. Proceedings, Part I. Page 843. Publisher: Springer. ISBN 3540435913.
  2. ^ a b Roth, Gerald et al. (1997) Proceedings of SC'97: High Performance Networking and Computing. Compiling Stencils in High Performance Fortran.
  3. ^ a b JPatch Wiki. (2008) JPatch Subdivision Algorithm. Accessed June 19, 2008.
  4. ^ Yang, Laurence T.; Guo, Minyi. (August 12, 2005) High-Performance Computing : Paradigm and Infrastructure. Page 221. Publisher: Wiley-Interscience. ISBN 047165471X


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