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The Books of Magic
TheBooksOfMagic ongoingseries 1.jpg
Cover of the first issue of the ongoing series.
Publication information
Publisher DC Comics (Vertigo for volume 2 and the collected editions)
Format (vol 1.)
Mini-series
(vol 2.)
ongoing
Publication date (vol 1.)
19901991
(vol 2.)
1994-2000
Number of issues (vol 1.)
4
(vol 2.)
75
Main character(s) Timothy Hunter
Creative team
Writer(s) Neil Gaiman
John Ney Rieber
Peter Gross
Artist(s) John Bolton
Scott Hampton
Charles Vess
Paul Johnson
Peter Gross
Letterer(s) Todd Klein
Creator(s) Neil Gaiman
John Bolton
Collected editions
The Books of Magic ISBN
Bindings ISBN
Summonings ISBN
Reckonings ISBN
Transformations ISBN 1-56389-417-3
Girl in the Box ISBN 1-56389-539-0
The Burning Girl ISBN 1-56389-619-2
Death After Death ISBN 1-84023-333-8

The Books of Magic is the title of a four-issue English-language comic book mini-series written by Neil Gaiman, and later an ongoing series, published by the DC Comics imprint Vertigo. Since its original publication, the mini-series has also been published in a single-volume collection with an introduction by author Roger Zelazny. It tells the story of a young boy who has the potential to become the world's greatest magician.[1]

Contents

Background

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Four issue series

The Books of Magic began life when DC Comics decided to highlight some of their mystical characters across the range. They approached popular writer Neil Gaiman and asked him to come up with a four issue prestige-format series "about our magic characters".[2] Drawing on a childhood spent working his way through the children's section in his local library and a childhood love of magic and fantasy stories[3] such as T. H. White's The Once and Future King,[4] Gaiman created an everyman character of a twelve year old boy called Timothy Hunter, who would need to be given an extensive tour of the DC magical universe before being able to decide if he should embrace or reject his destiny as the world's greatest magician.

Gaiman used the four issues to formally split the structure of the story, and allow for a different artist to draw each issue:

This structure allowed Gaiman great scope to include various magical characters from across DC's ranges, as well as reintroducing characters that weren't currently in print. In his introduction to the collected edition, author Roger Zelazny also noted that the structure bore some similarity to the key story points of the mythic structure identified by Campbell's The Hero with a Thousand Faces - although he did allow that this might come from Gaiman's intimate knowledge of the same source material rather than a deliberate attempt to follow Campbell's guidelines.[3] When the book was initially released over 1990/1991, it proved very popular and led Vertigo Executive Editor Karen Berger to make it a regular ongoing series under editor Stuart Moore.[5]

Ongoing series

Berger struggled to find a writer suitable for the project, however, with writers like Dick Foreman struggling to handle the character of Tim. Berger eventually approached John Ney Rieber after having seen some of his work, convinced that he would be able to meet the challenge of developing Tim into a fully rounded character. Rieber was asked to come up with a story outline for the proposed series, but these were rejected by Berger and DC. Still convinced that Rieber was the writer for the job, however, Berger asked him to persevere: he tried "several times to come up with something different, but it still didn't thrill anyone". At one point, Rieber himself tried to withdraw from the project - but Berger was still convinced that he could do it, and when the Vertigo The Children's Crusade event was being planned she asked him to write one of the chapters to reintroduce Tim to the DC universe.[5]

The Arcana: The Books of Magic Annual was the sixth part of The Children's Crusade series, with artwork by Peter Gross. It introduced several characters created by Rieber that would be developed in the later ongoing series, such as Tim's biological father Tamlin, as well as starting off some of the ongoing book's storylines. The annual saw Neil Gaiman's first credit as "creative consultant" for The Books of Magic, a position which DC Comics paid him to carry out despite the fact that even when he did make comments on the script, he was told that it was too late for anything to be changed.[6]

By the time the series launched, the name had returned to The Books of Magic and a regular rotating team of artists Gross, Gary Amaro and Peter Snejbjerg was put in place to provide artwork for alternating storylines.[5] In early 1997, Rieber announced to Peter Gross that he was going to leave the comic [7] - Gross attributed this to Rieber's growing dislike of the comic's central character,[8] which Rieber seemingly confirmed in his "Afterward" for his final issue, saying: "I've found it difficult to like Tim now and then. Of course he gets on my nerves. He's a lot like someone I spent years learning not to be".[9] Rieber's last issue was Issue 50, coincidentally the point at which original co-creator Neil Gaiman decided that the time was right to stop "taking DC's $200 an issue and not doing anything" and resigned as creative consultant on the book.[6]

With Rieber leaving, the series editor Stuart Moore championed Gross to take over scripting duties because "I knew he could do it. He's got a great sense of story and character".[10] Gross initially wrote a short memo detailing where he thought the series should go, hoping that it might influence the editors' choice of writer. Gross was then asked if he could expand his ideas into an actual story, and plotted a six issue story that he thought might be used as a "filler" until a new writer could be found.[7] DC encouraged him to think bigger, until by the time he started writing his first issue he had plotted out a 23 issue-long story for the book. This soon expanded into plots for Gross' entire 25 issue run,[8] despite Gross initially being nervous that his writing efforts would be unfavorably compared to those of Gaiman and Rieber by the series' fans.[7]

As well as writing, Gross continued to provide artwork for the book, juggling this with a separate career teaching a class in Comic Illustration at Minneapolis College of Art and Design.[11] Despite this, he still attempted to write full scripts for each issue, saying "I like working that way so I can kind of forget about it before I sit down to draw. So when I draw it, I can think of it as something I didn’t write almost".[8] This sometimes caused difficulties for Gross, and guest artists were used frequently to help lighten the load - and on one occasion, Peter Hogan was brought in to write a filler issue that gave Gross more time to catch up.[12]

From the beginning of Gross' run, there were tentative plans for the comic to rest after it reached its 75th issue. Such a break would be used to allow the character of Tim Hunter to grow up a little before resuming his story - Gross had ideas for this later run to explore the character's relationship with the women in his life, through his relationship with his late mother.[8] However, when the 75th issue was reached, Gross decided to move away from the book, and instead DC announced that Dylan Horrocks would continue Tim's story in a five-issue mini-series called Names of Magic after a short break symbolizing Tim's readiness to face his destiny. It was also announced that the new mini-series would be followed by an unnamed new ongoing monthly series,[13] which was eventually announced as Hunter: The Age of Magic.

Storylines

Neil Gaiman

The original mini-series concentrated on Timothy Hunter's introduction to the world of magic by the Trenchcoat Brigade, who are aware that the boy has the potential to be the world's greatest magician, but that his allegiance to good or evil is undecided. Equally, he could turn from the world of magic completely and be lost to either side. The Trenchcoat Brigade see it as their duty to resolve the uncertainty around Tim's fate one way or another.

They take him from the birth of the universe all the way through to its eventual death, ostensibly teaching him about the possibilities - and the price - of wielding magic before he decides whether to embrace his destiny. Along the way, Tim meets some of the DCU's more prominent magicians and fantasy characters, whilst his allies try to protect him from the machinations of the Cult of the Cold Flame. Following his misadventures, Tim decides that the price is too high . . . only to find that everything he has learnt from his supposed mentors has made it impossible for him to turn away from magic.[3]

John Ney Rieber

Finding Tim's parents

As John Ney Rieber began the ongoing series, he used the stories to focus on telling Tim's story: he summed up his run later by saying "The Books of Magic aren't about Cool. They're about Tim".[9] His first storyline, Bindings, for example ostensibly showed Tim discovering that since the realm of Faerie had cut itself off from Tim's world (the Mundane world) it was withering and dying - something that Titania hid from her people by using powerful glamours, but that Tim managed to permanently cure by "opening" the realm again to the Earth. However, this story was merely the backdrop to a more personal story for Tim, as he discovered that the Falconer Tamlin (who kidnapped Tim during the events of the Arcana: The Books of Magic Annual) was actually his true father, and that the Faerie Queen Titania might be his mother:[14] this revelation first appeared in a gaming guide to the DC Universe, possibly misinterpreting a scene in the original miniseries where Titania refers to Tim as "my son".[5]

Bindings also brings Tim into conflict with a Manticore, who attempts to convince Tim of the non-existence of magic before hunting and killing him. Tim revives and releases a unicorn that has been similarly hunted, and destroys the Manticore - but not before he is poisoned by it. The boy nearly dies, until his father Tamlin performs a magic ritual which allows him to die in Tim's place. The boy recovers and returns to Earth with Titania's curses in his ears, having to come to terms with the revelation that the people he thought of as his parents - a mother who died in a car crash caused by his one-armed, grieving father - might be no relation to him at all.[14]

Partly the Faerie storyline in Bindings was written to appease DC's desire for a "big" story to launch the new series with: Rieber's original starting point was to be the Summonings storyline instead[5], introducing Tim's first girlfriend Molly O'Reilly and demonstrating the writer's desire that the stories should be about "a realm that has never been mapped by the Royal Geographic Society and never will be. People who've lost touch with the place call it 'Adolescence'".[15]

Rieber's run also contained several stories about the need to stay connected with the world that you live in. Several of his characters, including Tim, seek to avoid their problems in the real world by escaping into fantasy, but Rieber later explained "Wishing never solves anything in the Books. Have you noticed? At best, it gets you into trouble. About the only thing you can do in the Books that's more dangerous than wishing is surrendering to fantasies that others have constructed.[9] The first of these characters living in another's fantasy is introduced in The Hidden School: playing on the suggestion in the original miniseries that Tim could grow to be a force for good or for evil, Rieber introduces a future version of the magician - Sir Timothy Hunter - who has tortured multiple versions of Molly all his life, before coming under the sway of the demon Barbatos. Sir Timothy is under the mistaken impression that he is Barbatos' master and that he lives in grand luxury, when in truth Barbatos is manipulating him for his own ends and Sir Timothy lives in a cardboard box in a back alley.[15]

Sir Timothy and Barbatos return to Tim's time from 2012 because Tim is the last boy in the multiverse who could possibly grow up to be Sir Timothy, and they intend to ensure that he does. However, their plans are thwarted without Tim even being aware of them, as he has a guardian angel called Araquel. Unfortunately, Araquel is chained between Heaven and Hell for having had a daughter called Nikki with a demon, but the daughter is now looked after by a demon called Khara who defeats Sir Timothy on Tim's behalf. The intervention doesn't mean that Tim is safe, however, as he has come to the attention of the last member of the Cult of the Cold Flame, a magician called Martyn.[15]

Tim and his burnt father threatened by Martin and Leah, from the cover to Issue #7.

Martyn attempts to seduce Tim into becoming his servant using a succubus called Leah, using magic to make Tim's father spontaneously combust so that the boy is alone and vulnerable. Tim is saved once from Leah by the arrival of Molly, as the succubus is touched by the genuine love between the two . . . but in his grief and anger, Tim manages to push Molly away and cause Leah to think he is "just like all other men" and needs punishing. Tim's salvation from Martyn comes in an unlikely form when Sir Timothy and Barbatos kill the magician to protect their own interests in the boy. This leaves Leah without a master, a position that she attempts to make Tim fill before the young magician proves his worth by setting her free. She leaves England to see where her new freedom - and Martyn's car - will take her.[15]

The next story arc followed on almost directly from the Arcana Annual, bringing back two of the children of Free Country: Daniel, the chimney sweep, and Marya, the girl who was sent to bring Tim to Free Country but decided to stay in the real world after she did. Marya has become friends with Molly, and gets invited on her and Tim's first date - but panics Tim when she tells Molly that her boyfriend is a magician, causing him to accidentally freeze them both with magic. He eventually manages to unfreeze them again, but fall prey to a monster of black, choking soot.[15]

The monster is Daniel, expelled from Free Country and transformed by the Victorian era cyborg the Reverend Slagingham. Slagingham is collecting an army of down-and-outs, capturing their souls in magical contraptions: one of his minions, Gwendolyn, even manages to trick the Faerie King Auberon into surrendering his soul, leaving Titania's husband her helpless servant. The Reverend falls foul to Tim thanks to the intervention of one of his childhood imaginary friends made real, Awn the Blink, who has an amazing knack for fixing broken things. Daniel, meanwhile, gives up his attack when Marya rejects his affections. All that remains is for Tim to help return Auberon's soul to his body and return him, changed by his experiences, to his wife's side. For his trouble, Auberon tells Tim that Titania cannot possibly be his mother, since the boy has "not a drop" of Faerie blood in him.[15] This is something never resolved in The Books of Magic themselves, although the first The Books of Faerie series suggests that Auberon might be being a little disingenuous.[16]

Relationships and tattoos

Gwendolyn decides to stay and look after Tim while his father makes a miraculous recovery at the hands of the strange Mister Vasuki, eventually returning home after sharing a taxi with a young mother and her son Cyril. Tim introduces Molly to some more of his imaginary friends made real, Tanger and Crimple, who live in a tree on some wasteland near Tim's house. The wasteland opens out into an entire magical world created unconsciously by Tim's childhood fantasies, but unfortunately as Molly is exploring it with Crimple she ends up being kidnapped and taken to Hell.[17]

Tanger and Tim head into Hell to rescue Molly and Crimple, who are being held by the strict governess Miss Vuall - the trainer of the multiple Mollies who are Sir Timothy Hunter's docile and dutiful companions. Sir Timothy, however, no longer needs the girls, as he has succeeded in releasing himself from Barbatos' control - only to be persuaded by a gang of dragons to become one of them because of his sadness and self-hatred. Molly and Crimple best Miss Vuall, and as Tim arrives the two children's love puts the finishing touches to her corner of Hell. However, Barbatos drags the children and the dragon Sir Timothy into another layer of Hell, where he attempts to salvage victory from defeat by trapping the two children in a fairy tale world where brave knights kill dragons.[17]

Meeting the real Molly again, Sir Timothy is overcome with guilt and tells her his life story in the hope that she can prevent her Tim from becoming him. Tim, meanwhile, manages to see through all of Barbatos' attempts to trick him, and eventually brings the fairy tale world crashing down around their ears. Sir Timothy dies protecting Molly from the destruction unleashed by Tim, and the two children are reunited. As they return home, they leave Barbatos trapped in the ruins of the world he created,[17] although he does briefly escape again.[18][19]

Portion of the cover of Issue 22, showing Tim's moth/scorpion tattoo

Following Molly and Tim's disappearance, both find themselves grounded and banned from seeing each other. Molly manages to sneak out and ends up around a camp-fire discussing Tim with Marya and a mysterious tattooist who says she wants to help. The tattooist demonstrates her experience of both men and magic when Marya is again threatened by the arrival of Daniel: she removes the black soot that has transformed him, and changes into the animal his soul most suits - a slow-witted but loyal puppy, that Marya happily adopts. Molly tells her companions about Sir Timothy Hunter, unaware that Tim has transformed himself into a cat and is listening in. The tattooist is aware, however: she traps Tim in his cat body long enough to take him to her home and thoroughly examine his soul, intending to do the same to him that she did with Daniel.[20]

She has to change her plan when she is shocked to discover that Tim has no "inner animal" and that he is just a normal, healthy teenage boy. Instead, she offers to give him a tattoo that will stop him from ever hurting Molly: Tim agrees, and gains a moth/scorpion hybrid across his chest that stings him whenever he gets angry or performs magic. Soon after, Gwen decides it is time to move on when Tim's father begins a tentative relationship with Holly, the woman from the taxi. Almost immediately, Holly's son Cyril becomes a target of a demon's malign interest, and rescuing him helps Tim to decide that his presence is putting those he loves at risk. He runs away.[20]

On the road

Molly, meanwhile, has been sent to visit her grandmother, a formidable old woman with a touch of second sight. Whilst up on Leanen Hill at her grandmother's suggestion, Molly learns that Tim has run away and resolves to find him again. She attempts to attract a fairy in the hope that they will grant her wish, but when she succeeds in drawing the Amadan to her, she accidentally challenges him to a contest to see who is the greatest fool.[20] With the contest due to take place in Faerie, Molly is transported from the real world and left to fend for herself until it can be arranged. Knowing something of the Fair Folk from her grandmother, Molly knows that if she eats Faerie food she will never be able to return home: touching the ground would wither her and eating real food would starve her, so she would be forced to stay in Faerie. Instead, she attempts to grow her own real food, her efforts attracting the attention of the Faeries, and her stubbornness attracting the ire of Titania: the Queen tricks Molly into eating Faerie food by making her crops grow overnight. The trick backfires, though, as Molly's anger transforms her into "the burning girl", who cuts a swathe of destruction across Faerie with a horse named Prince.[21]

Tim, meanwhile, is living rough on the streets when he is taken in by a homeless magician who knew his father. The magician provides the proper environment for Tim to let his tattoo come alive and leave him: it separates into its scorpion and moth parts and fights, with the moth destroying the scorpion. Tim is about to accept the moth back onto his heart when the magician distracts him, but the tattoo still manages to return to his arm. Following his experience, Tim decides that what he needs is a mentor to teach him about magic and sets off for America to find Zatanna.[21]

At Los Angeles airport, he meets the succubus Leah who has moved to the city to become a model. She convinces Tim to travel with her, and accompanies him out into the desert on a camping trip. In the night, Leah disguises herself as Molly and tries to sleep with Tim: he sees through the deception but tells her that if she had come to him as herself, he wasn't sure what he would have done. Tim kisses Leah, and the two continue where they left off. In the morning, however, the two become trapped in the world of a dying mermaid and Leah has to take the mermaid's place to save Tim. Tim wakes in the real world and continues on his journey without a second thought for the succubus.[21]

Tim continues his travels across America, until he somehow ends up trapped on an island on the outskirts of Faerie. He manages to escape the island with the help of Huon the Small, the first King of Faerie and now a creature known as "the Leveller". Huon and Tim travel into the heart of Faerie, where the Leveller will judge whether the kingdom can become what it pretends to be, or whether it should simply be destroyed.[22]

The Leveller finds Faerie in a much changed state: Molly and Prince have been joined by Titania's otherwise loyal flitling Yarrow, and have decimated the kingdom. Worse, Molly manages to unenchant Prince to reveal that he is in fact Titania's son and the heir to the throne: Prince has spent most of his life in Hell, given to the lords there in payment of a tithe originally agreed by Huon. In truth, Faerie is not a kingdom of its own, but part of Hell that Lucifer offered to the Fair Folk when they first left the Mundane World. In revealing Prince's true nature - which Titania had attempted to hide to stop the Lords of Hell discovering that he had escaped home - Molly brings the armies of Hell to Faerie, demanding reparation or battle.[22]

Tim watches Molly move away from him, on the cover of Issue #42

Battle is temporarily averted when the Lords of Hell learn of the Leveller's presence and seek to escape. As he faces Titania, Huon chooses the flitling Yarrow as the instrument of his judgment: her belief and loyalty cause it to be recreated in reality as exactly what it seemed to be - happy, natural and carefree - and with no tithe now owed to Hell. There is much celebration and as Tim and Molly are reunited, Titania tempers her curse as best she can: Molly's feet will no longer touch the ground and she will always have Faerie food to eat, so she can return to the mundane world with Tim.[22]

Returning to Tim doesn't make Molly as happy as she hoped: instead of returning to London, Tim takes them to join Zatanna on tour and learn magic from her. His obsession with magic causes Tim to ignore everything else, including Molly's growing sadness and even the fact that her feet don't touch the floor. Zatanna tries to teach Tim to open his eyes, but in the end has no choice but to help Molly. As Molly learns of Tim's night with Leah - sad that he didn't think enough of her to tell her the truth - she breaks up with him, using a charm given to her by Zatanna to return home to her family.[22] Tim reacts badly to Molly leaving, creating a whole world that he could mope in while toying with its natives' lives, until the demon Khara finds him. At first, she berates him for his inability to connect to the real world - until she spots his moth tattoo and realizes that it is preventing him from being able to connect so that he never has anyone close to him to get hurt. She encourages him to "open" himself and let the world in, which removes the tattoo and eventually leads Tim to decide that his magic belongs to the world and not him. He releases it into the universe and resolves that he will have nothing more to do with it.[23]

Angels and visitations

Although Tim thinks he is finished with magic, magic isn't finished with him. Returning home with the fallen angel Araquel - who had previously been tricked in to breaking his chains by Barbatos - Tim finds that the armies of Heaven and Hell are fighting each other to a standstill in the mortal world. The prize they are fighting for is the magic that Tim released into the world, which would give them the power to recreate the world to their own design.[23]

Portion of cover to Issue #49, showing Tim holding Araquel's body

Tim's family find themselves caught in the crossfire of the battle when his father's wedding to Holly is interrupted by the groom transforming into a ravenous beast with a taste for angel-flesh. It transpires that Mister Vasuki, the surgeon who miraculously restored Mr Hunter to health after the fire, is in truth a demon hoping to force Tim to work for him. In retaliation, two angels elevate Tim's soon-to-be stepbrother Cyril to sainthood, and provide him with a foursome of living action-figures with dangerous powers. Araquel becomes their victim, turned into chocolate and smashed to pieces on the ground. In his anger, Tim throws an ice-cream at the leader of the angelic forces . . . only for them to merge with the leader of the demonic force and reveal herself as Shivering Jemmy of the Shallow Brigade. She calls an end to the conflict having achieved her objective: to have a nice ice cream.[23]

Tim's new family try to settle back to normality, with Cyril and Tim's father returned to normal and his new stepmother blaming everybody's amnesia on too much wine at the reception. Tim is just enjoying his new freedom from magic when he finds the box that Leah used to live in: picking it up, he finds himself sucked inside it and trapped inside a small square of ground in a vast forest. He spends a lifetime there, talking to a tree that grew from a seed that fell inside his patch of ground. When a fire starts to destroy the forest, Tim's anger puts him back in touch with his magic as he tries desperately to save his one tree . . . and then finds himself returned outside the box, not a second older than the moment he was first trapped inside it.[23]

Waiting for him is Leah, who trapped him in the box in the hope of teaching him an important lesson about his magic. But the lesson hasn't been learned in the way that she hoped, because of Tim's focus on the small scale: it wasn't the destruction of the forest that prompted him to reconnect with his magic, but the threat to the single tree. Exasperatingly, Leah cannot even decide if Tim is wholly wrong in thinking that way. Instead, she leaves Tim with the important reminder that he might try to throw away his magic, but he will never wholly succeed: it is a part of him, and always will be.[23]

Peter Gross

Peter Gross explained his 25 issue run on the book as being the story of Tim's "boy time", commenting that previously the book had often presented benevolent female characters but had been less successful at their benevolent male counterparts. His story was partly designed, then, to show Tim accepting his male side and learning how to be a boy - one of Gross' reasons for not using the character of Molly during his run. He did comment that if he had stayed on the book, Gross' next story would have shown Tim similarly exploring his feminine side and would therefore have reintroduced some of the established female characters such as Molly or Gwen.[8]

He announced his run as going "in another direction" and not trying "to duplicate John's success".[7] Consequently, his first issue laid down the background to his run, redefining the nature of Tim's "Other" to being an alternate version of Tim created subconsciously when he was a child and establishing that this Other was killing off all the alternate versions of Tim to steal their power. Gross also showed a conscious break from exploring issues of Tim's parentage, having Titania announce that she would "never aid [Tim] again" after he refused to accept a precious - and potentially life-saving - gift from her.[24] Molly, too, was to be less important to Gross' run - Tim is first warned to stay away from her by her protective brothers[25] and then Molly herself decides to have nothing more to do with him after meeting his Other and mistaking him for Tim, thinking that he has broken his promise to never speak to demons and is well on the way to becoming Sir Timothy.[26] Gross responded to "nearly everyone" asking if Molly was going to return by explaining that when he was asked to take over, John Ney Rieber had specifically asked for her not to stay in the comic and although this request was later withdrawn Gross thought it fitted the story he had plotted and made Tim more central to his own comic if she wasn't used.[27] Instead, Molly returned in a later Rieber-written The Books of Faerie storyline.

Gross' first story arc, then, dealt with Tim settling in to Bardsley school and meeting Thomas Currie, a man who had traveled through various worlds searching for the true Tim to either prepare him to defeat his Other or kill him to prevent the Other stealing his power. Currie took advantage of the disappearance of a teacher at Bardsley so that he could take his place and interact with Tim,[25] but this only caused problems for both as Tim's stepbrother Cyril saw the teacher die whilst potholing under the school and used the status he gained from controlling the other boys' access to the body to turn the school against the new teacher and Tim,[27] although his influence only lasted until Tim and Currie removed the body and the teacher resigned.[28] Tim makes a deal with Cyril to stay away from Bardsley in exchange for his stepbrother not telling Bill and Holly what Tim is really doing - getting private lessons in magic from Mr Currie to help him face his Other. However, Tim is unaware that his Other has already arrived in the true world, causing a traffic accident that injures his father and Cyril and kills his stepmother, Holly.[29]

This causes Currie to go onto a war footing: he kills Tim's father whilst he recovers in hospital[30] to give Tim the emotional trauma he needs to subconsciously create another alternate world, and then manipulates the outburst of magic so that instead of a new world, Currie's version of Tim is recreated. The teacher then drains Tim's magic and hides it in a prearranged place: the true Tim leaves the world to learn how to control his magic and defeat his Other,[31] whilst Currie and his alternate Tim remain to die in battle with the hope of convincing the Other that he has killed the true Tim.[32] When the Other was convinced that he was triumphant, he used his power to open all the gateways between the worlds[33] - allowing Tim to escape to the Inn Between the Worlds using his mother's glamor stone to disguise himself as a girl called Mary[34] but also freeing the Wild Hunt, the god-killing band trapped for two-thousand years by a compact of rulers from Heaven, Faerie, Hell and other realms.[35]

Sir Timothy Hunter, Tim's destiny, from the cover of Issue #74

Living as Mary and working at the Inn, Tim becomes best friends with a girl called Joh - a relationship complicated when she sees him as Tim and falls in love with him, forcing Tim to admit the truth.[36] The two are forced to flee, however, when the Wild Hunt are manipulated by a disguised Auberon into hunting Tim and destroying the Inn,[37] a fate which Tim avoids only by challenging and defeating the leader of the Hunt.[38] He then returns to Earth to reclaim his magic and defeat the Other to reverse the damage done in opening all the gates between the worlds.[39]

In order to defeat the Other, Tim needs the help of the demon Barbatos - help which he can only obtain by selling a memory to the demon and sealing his fate as Sir Timothy Hunter. Tim faces up to his responsibilities, and sacrifices his future: Barbatos takes the memory of Tim's creation of his Other, making it impossible for the Other to exist separately from Tim and the many separate pieces of Tim are reunited for the first time in his life. Tim's soul is immediately forfeit to Barbatos, and he becomes his slave[40] but sets in place the chain of events that eventually leads to the demon being defeated and trapped in the Dreaming.[17] The final issue showed Barbatos released forty years later and allowed to return to hell. Once free, the demon discovered the true nature of Tim's apparent defeat: the boy had hidden his soul inside the memory Barbatos took and once inside the demon it slept, slowly taking complete control of Barbatos' body until Tim owned it completely, remodeling it with his magic to resemble his own at the age of fourteen. The final image of the issue - and The Books of Magic - showed Tim whole and complete, finally grown-up and ready to face whatever challenges the future held with "no more whining".[13]

Related Works

Annuals

In addition to the mini-series and the ongoing series, Vertigo also produced four The Books of Magic annuals. The first, Arcana: The Books of Magic Annual, reintroduced Tim Hunter and launched the ongoing series. The second, actually titled The Books of Magic Annual #1 due to the change in name from "Aracana", told the story of Tim's encounter with a minor god's daughter who was one of Tamlin's cast-off conquests. Both these annuals were later included in the collected editions of The Books of Faerie and The Books of Faerie: Auberon's Tale respectively.

The third Annual is set during Tim's time in America, and sees him saving a child abuse victim from similar abuse at the hands of the Minotaur, transported to modern day America to hide in a nightclub called The Labyrinth. The final annual was the only one not to be written in its entirety by John Ney Reiber, coming part way into Peter Gross' run on the ongoing series. Gross used the annual to give some background to Tim's Other, showing his realization of the existence of other worlds and development into the ruthless character seen in the monthly series. The bulk of the annual was written by Gross, with contributions from John Ney Reiber and Mark Waid. Neither of these annuals have been republished in collected editions.

The Books of Faerie

There were also three spin-off mini-series set in the Faerie realm, entitled The Books of Faerie. The first two volumes dealt with the rise to power of Titania and Auberon respectively, whilst the third documents the misadventures of Molly O'Reilly as she tried to come to terms with the curse placed upon her by Titania during the Girl in the Box storyline. There were also plans to create an ongoing The Books of Faerie series starring Molly O'Reilly, but these were eventually abandoned.

Hellblazer/The Books of Magic

In December 1997, a two-issue crossover with Hellblazer was published, with a script from the then current Hellblazer writer Paul Jenkins from a story written in collaboration with John Ney Rieber. The artwork was by artist Paul Lee.

The two issues showed Tim Hunter coming into possession of a time capsule that had been made by John Constantine as a child. The capsule contained all of Constantine's childhood innocence, placed there in one of his first acts of magic to rid himself of the perceived weakness. Tim attempts to return the box to its original owner, but Constantine wants nothing to do with it - until it falls into the hands of a demon called Kobal ('Master Of The Infernal Theatre').[41]

Tim and Constantine end up journeying to Hell - specifically Constantine's own Hell, described as much more dangerous than the fluffy monster Hell that Tim visited in the Reckonings storyline - where the younger magician manages to trick the demon into returning the box.[42]

Winter's Edge

Vertigo published a number of winter specials under the title Winter's Edge, featuring short stories based on their current properties and featuring stories to preview upcoming series and one-shots. The Books of Magic featured in all three issues of Winter's Edge, with Issue #1 containing "Thanks for Nothing" by John Ney Rieber[43] and issues #2 and #3 featuring stories written Peter Gross. Issue #2 featured a story called "We Three Things",[44] and issue #3 featured the Dead Boy Detectives in a tale set during Tim's time at one of the Inn Between the Worlds.[45]

A Day, A Night and a Dream

As well as an abandoned The Books of Faerie ongoing series, Vertigo planned a prestige-format one shot called The Books of Magic: A Day, A Night and a Dream. The comic was to be written by Peter Gross and illustrated by Charles Vess, set during Tim's stay at one of the Inns Between the Worlds. The issue was intended to be an introduction to the ongoing series and the wider world of Vertigo,[46] but was eventually incorporated into the main comic's storyline instead.[36][47]

Names/Age of Magic

The depiction of Tim Hunter's life continued in a five-issue mini-series called the Names of Magic, in which Tim learnt his true name (Timothy Hunter; Tamar, son of Tamlin; The Opener; The Merlin; Magic) and was accepted into the school of magic, known simply as White School, which exists across the Multiverse of Worlds in DC. Another ongoing called Hunter: The Age of Magic (25 issues) followed shortly after the end of this series. It ran from September 2001 to September 2003, and told of his graduation and what happened to him afterwards.

Books of Magick: Life During Wartime

Another series, Books of Magick: Life During Wartime began in July 2004 and lasted fifteen issues. This series depicts two Earths, both of which have a strong connection to an alternate version of Tim Hunter. On one of these worlds a war is going on between humans (known as the Bred) and the races of the Faerie (known as the Born). The world is ruled by the Born, but there is a resistance made up of both Born and Bred that features versions of Zatanna and John Constantine among others. The second world is one made by Tim Hunter as a place of safety where he can hide from his enemies.

Collected editions

The series have been collected into a number of trade paperbacks:

  • Four issue prestige series
  1. The Books of Magic (Collects Books 1-IV)
    1. Book I: The Invisible Labyrinth
    2. Book II: The Shadow World
    3. Book III: The Land of Summer's Twilight
    4. Book IV: The Road to Nowhere
  • Ongoing comic book series
  1. Bindings (Issues #1–4)
    1. "Bindings: Prologue"
    2. "Bindings": Parts 1–3
  2. Summonings (Issues #5–13)
    1. "The Hidden School"
    2. "Sacrifices: Parts 1–3"
    3. "The Artificial Heart": Parts 1–3
    4. "Small Glass Worlds": Parts 1–2
  3. Reckonings (Issues #14–20)
    1. "What Fire Leaves Us"
    2. "Playgrounds": Parts 1–6
  4. Transformations (Issues #21–25)
    1. "Heavy Petting"
    2. "Needlepoint"
    3. "And Sure in Language Strange She Said"
    4. "Used to Bes"
  5. Girl in the Box (Issues #26–32)
    1. "Rites of Passage: Prologue"
    2. "Rites of Passage": Parts 1–6
  6. The Burning Girl (Issues #33–41)
    1. "Rites of Passage": Parts 7–11
    2. "Rites of Passage: Conclusion"
    3. "Solitaire"
    4. "The Motherless"
    5. "Nothing Up My Sleeve"
  7. Death After Death (Issues #42–50)
    1. "The Bridge"
    2. "King of This"
    3. "Slave of Heavens: Prologue"
    4. "Slave of Heavens": Parts 1–4
    5. "Slave of Heavens": Conclusion
    6. "The Box"

The remaining issues remain uncollected.

Adaptations

Novels

In 2003 HarperCollins began publishing a series of Books of Magic young adult novels under the Eos imprint, adapted from the comics series by Carla Jablonski. Each novel featured cover art by Christopher Moeller.

  • The Books of Magic 1: The Invitation ISBN 0064473791
  • The Books of Magic 2: Bindings ISBN 0064473805
  • The Books of Magic 3: The Children's Crusade ISBN 0064473813
  • The Books of Magic 4: Consequences ISBN 0-06-447382-1
  • The Books of Magic 5: Lost Places ISBN 0-06-447383-X
  • The Books of Magic 6: Reckonings ISBN 0-06-447384-8

The first book is based on the original miniseries. The subsequent books are based on story arcs in the second series, except The Children's Crusade, which is based on the Vertigo crossover event of the same name.

Films

A film version of The Books of Magic has been in development for many years (originally optioned "by Warners some years before the first Harry Potter book was published",[48] with Neil Gaiman signing on as executive producer in 1998.[49] After several years of drafting and redrafting, the script moved so far from the original concept that Gaiman and Paul Levitz advised the filmmakers that any audience seeing it expecting a film based on the comic would be disappointed, and decided to develop the movie themselves. They worked with screenwriter Matt Greenberg, who had written early drafts of the original script, to come up with some closer to the original story.[50] As yet, no adaption has been filmed or scheduled for release.

References in other media

A section of Paul Cornell's Doctor Who spin-off novel Happy Endings features Death in a brief cameo, quoting her dialogue from the original The Books of Magic mini-series. The section was written by author Neil Penswick, as part of a chapter written in tandem by the authors of the previous 49 novels.[51]

See also

List of The Books of Magic characters

Notes

  1. ^ Irvine, Alex (2008), "The Books of Magic", in Dougall, Alastair, The Vertigo Encyclopedia, New York: Dorling Kindersley, pp. 38–41, ISBN 0-7566-4122-5, OCLC 213309015  
  2. ^ Neil Gaimon Interview, Stardust, 2007, http://www.moviesonline.ca/movienews_12696.html, retrieved 2008-04-28  
  3. ^ a b c Gaiman, Neil (1993), The Books of Magic, DC Comics, ISBN 1-56389-082-8  
  4. ^ Interview: Neil Gaiman, August 2001, http://januarymagazine.com/profiles/gaiman.html, retrieved 2008-05-08  
  5. ^ a b c d e Interview with John Ney Rieber, 1 December 1995, http://www.seriejournalen.dk/tegneserie_indhold.asp?ID=15, retrieved 2008-04-28  
  6. ^ a b Inkwell: Authors and Artists Topic 73: Neil Gaiman - SANDMAN:THE DREAM HUNTERS, 28 June 2000, http://www.well.com/conf/inkwell.vue/topics/73/Neil-Gaiman-SANDMAN-THE-DREAM-HU-page09.html, retrieved 2 May 2008  
  7. ^ a b c d Gross, Peter (August 1998), Rites of Passage: How I Learned to Stop Worrying and Love the BoM, DC Comics  
  8. ^ a b c d e The Zen of Comics: Peter Gross, October 1999, http://www.sequentialtart.com/archive/oct99/gross.shtml, retrieved 2 May 2008  
  9. ^ a b c Rieber, John Ney (July 1998), Rites of Passage: Afterward, Vertigo  
  10. ^ Stuart Moore: To Dare For Moore, http://www.comicsbulletin.com/features/97807680086241.htm, retrieved 2 May 2008  
  11. ^ Brian Defferding Interview, 28 February 2006, http://www.acmecomics.com/node/14, retrieved 2 May 2008  
  12. ^ Hogan, Peter (August 1999), The Books of Magic: The Good Fella, DC Comics  
  13. ^ a b Gross, Peter (August 2000), The Books of Magic: The Closing - Inner Child, DC Comics  
  14. ^ a b Rieber, John Ney (1995), The Books of Magic: Bindings, DC Comics, ISBN 1-56389-187-5  
  15. ^ a b c d e f Rieber, John Ney (1995), The Books of Magic: Summonings, DC Comics, ISBN 1-56389-265-0  
  16. ^ Rieber, John Ney; Carlton, Bronwyn (1998), The Books of Faerie, Titan Books, ISBN 1-85286-916-x  
  17. ^ a b c d Rieber, John Ney (1997), The Books of Magic: Reckonings, DC Comics, ISBN 1-85286-804-x  
  18. ^ Rieber, John Ney (November 1999), The Books of Faerie - Molly's Story Book 3: Tearing Off Their Wings, DC Comics  
  19. ^ Rieber, John Ney (December 1999), The Books of Faerie - Molly's Story Book 4: The Importance of Being Evil, DC Comics  
  20. ^ a b c Rieber, John Ney (1998), The Books of Magic: Transformations, DC Comics, ISBN 1-56389-417-3  
  21. ^ a b c Rieber, John Ney (1999), The Books of Magic: Girl in the Box, DC Comics, ISBN 1-84023-102-5  
  22. ^ a b c d Rieber, John Ney (July 1, 2000), The Books of Magic: The Burning Girl, DC Comics, ISBN 1-56389-619-2  
  23. ^ a b c d e Rieber, John Ney (November 1, 2001), The Books of Magic: Death After Death, DC Comics, ISBN 1-56389-740-7  
  24. ^ Gross, Peter (August 1998), The Books of Magic: A Thousand Worlds of Tim, DC Comics  
  25. ^ a b Gross, Peter (September 1998), The Books of Magic: Homecoming, DC Comics  
  26. ^ Gross, Peter (January 1999), The Books of Magic: The Last Molly Story, DC Comics  
  27. ^ a b Gross, Peter (October 1998), The Books of Magic: The New School, DC Comics  
  28. ^ Gross, Peter (November 1998), The Books of Magic: Class Dismissed, DC Comics  
  29. ^ Gross, Peter (February 1999), The Books of Magic: The Wager, DC Comics  
  30. ^ Gross, Peter (April 1999), The Books of Magic: "Falling Apart", DC Comics  
  31. ^ Gross, Peter (May 1999), The Books of Magic: "In Defence of His Country", DC Comics  
  32. ^ Gross, Peter (June 1999), The Books of Magic: All Things Timothy, DC Comics  
  33. ^ Gross, Peter (January 2000), The Books of Magic: Pentimento, DC Comics  
  34. ^ Gross, Peter (October 1999), The Books of Magic: The Arrangement, DC Comics  
  35. ^ Gross, Peter (September 1999), The Books of Magic: Heart of the Storm, DC Comics  
  36. ^ a b Gross, Peter (December 1999), The Books of Magic: A Day, A Night and A Dream Part Two, DC Comics  
  37. ^ Gross, Peter (March 2000), The Books of Magic: Ashes Time, DC Comics  
  38. ^ Gross, Peter (April 2000), The Books of Magic: The Hunter, DC Comics  
  39. ^ Gross, Peter (May 2000), The Books of Magic: The Lord of the Hunt, DC Comics  
  40. ^ Gross, Peter (July 2000), The Books of Magic: The Closing: Being Mr. Wrong, DC Comics  
  41. ^ Jenkins, Paul (December 1997), Hellblazer/The Books of Magic Book One: Ascent, Vertigo  
  42. ^ Jenkins, Paul (January 1998), Hellblazer/The Books of Magic Book Two: Descent, Vertigo  
  43. ^ Winter's Edge #1, DC / Vertigo, January 1998, http://www.comicbookdb.com/issue.php?ID=16130, retrieved 2008-11-27  
  44. ^ Winter's Edge #2, DC / Vertigo, January 1999, http://www.flooby.com/archives/rev-vertigo.htm, retrieved 2008-11-27  
  45. ^ ( – Scholar search) Winter's Edge #3, DC / Vertigo, January 2000, http://cgi.ebay.com.sg/ws/eBayISAPI.dll?ViewItem&item=110305532679, retrieved 2008-11-27  
  46. ^ Leblanc, David (29 January 1999), THE COMIC BOOK NET ELECTRONIC MAGAZINE, comic book shopper, http://comicbookshopper.com/CBEM_1999/CBEM-199.TXT  
  47. ^ Gross, Peter (November 1999), The Books of Magic: A Day, A Night and a Dream Part One, DC comics  
  48. ^ Gaiman, Neil (19 April 2008), Fair Use and other things, http://journal.neilgaiman.com/2008/04/fair-use-and-other-things.html, retrieved 3 June 2008  
  49. ^ ( – Scholar search) Books of Magic Movie, 19 November 1998, http://www.holycow.com/dreaming/archives/arc10-1998.html, retrieved 3 June 2008  
  50. ^ Douglas, Edward (23 October 2006), Exclusive: The Creators of Stardust, http://www.superherohype.com/news/featuresnews.php?id=4830, retrieved 3 June 2008  
  51. ^ Scoones, Paul (November 1996), Wedding Notes: An Annotated Guide to Happy Endings, http://nzdwfc.tetrap.com/archive/tsv49/endings.html, retrieved 1 December 2008  

References

External links


Quotes

Up to date as of January 14, 2010

From Wikiquote

From meetings and partings none can ever escape. Nor from magic.

The Books of Magic is the title of a graphic novel by Neil Gaiman, and a comic book series based upon it written by other authors. The Gaiman work chronicled the experiences of twelve-year-old Timothy Hunter, who is led by several guides (The Phantom Stranger, John Constantine (Hellblazer), Dr. Occult/Rose and Mr. E) on a tour of the role of magic in the past, the present, alternate universes, and possible futures. The later series explores the further problems and adventures he encounters as a magician of growing powers.

Contents

The Books of Magic (1990 - 1991)

The Books of Magic by Neil Gaiman - ISBN 1563890828
  • This is a work of fiction.
    Any resemblence to any real people (living, dead, or stolen by fairies), or to any real animals, gods, witches, countries, and events (magical or otherwise) is just blind luck, or so we hope.
    • Disclaimer
  • From a mundane standpoint, one might merely observe that Neil has arranged appearances here by every major occult figure in DC's history, to the possible end of introducing a new series character. And I do wonder whether Timothy will be back.
    It is more than a clever story however. It is rich and resonant. Like all good writing it causes the mind to wander off down byways by arousing speculations and leaving them to simmer... Neil Gaiman is a writer I have resolved to watch, and so far the effort has never failed to return more than the price of admission to his worlds.

The Invisible Labyrinth

Dr. Occult: The boy is a natural force, for good or evil, for magic or for science, and it is up to us to channel that force for good. And perhaps, for magic.
Mr. E: I say that we should kill him. End the matter there.
The Phantom Stranger: There will be no killing. Our role is only to educate, to offer him the choice.

The Phantom Stranger: Constantine, if he is to choose the path of magic then he must choose responsibly, he must know enough about the labyrinth to walk a true path through it.

John Constantine: All we know for sure is that we don't know anything for sure.
The Phantom Stranger: That is a particularly foolish thing to say, John Constantine. Light and darkness, life and death. These things are eternally certain.

The Phantom Stranger: Enlighten the child. Show him what magic truly is, and what it was, and what it may become. He has the potential to become the most powerful human adept of this age. It is up to the four of us to ensure that he chooses correctly. That is our mission and our burden.

John Constantine: Just what the world's been waiting for. The charge of the Trenchcoat Brigade.

Mr. E: Boy! Do you believe in magic?

Timothy Hunter: Nobody catches me. Not cops. Not perverts. Not weirdos. Not teachers. Not anybody. Nobody.
John Constantine: Gotcha! 'Lo Tim. Nice board you got there. Now, don't try to bite me. There are things in my bloodstream you really don't want in your mouth.

The Phantom Stranger: Timothy Hunter. My associate asked you a question. Tell me... do you believe in magic?
Timothy Hunter: Yeah. And I believe in the Tooth Fairy and the Great Pumpkin... don't be stupid.

The Phantom Stranger: Child, magic exists. There are powers and forces and realms beyond the fields you know.

John Constantine: First rule of magic: Don't let anyone know your real name. Names have power.

Dr. Occult: Never ask for a name. Ask instead what those you meet would like to be called. It will save you problems.

The Phantom Stranger: I claim neither a name or a title, TImothy Hunter, although I hope one day, perhaps, you will call me friend. Until that time I must remain a stranger.

Timothy Hunter: This is stupid. Four loonies... there's no such thing as magic.

The Phantom Stranger: Our role is to educate, Timothy. To show you the path of enchantment, of the art, of gramarye and glamour — whether you choose to walk it after that will be your own affair.

The Phantom Stranger: This is the Void, the space before there was any where to travel to, the time before there was change... Your pain is only the tiniest fraction of the pain that brought forth from the Void... Light. Time. Heat. Life. Everything.

Timothy Hunter: Wow. That's wicked! Like Star Wars.
The Phantom Stranger: A strange analogy, child. But indeed, there was a war in Heaven, and you see the vanquished now, burning as they fall, like stars. In the darkness before the first dawn, theirs was the first folly : theirs the first rebellion.
Timothy Hunter: They look like... angels.
The Phantom Stranger: Indeed.
Timothy Hunter: Who's he?
The Phantom Stranger: The proudest of them all, and the most beautiful.
Timothy Hunter: What's his name?
The Phantom Stranger: Lucifer, the Lightbringer, also called Morningstar.
Timothy Hunter: Oh. Bloody Hell.
The Phantom Stranger: Exactly.

Mage-Lord of Atlantis: Where humanity gets it wrong by your time, is in imagining Atlantis as having any kind of quantifiable existence. Which of course it hasn't; not in the way they imagine anyway. There have been quite a few Atlantises, will be quite a few more. It is just a symbol. A symbol of the art. The true Atlantis is inside you, just as it's inside all of us. The sunken land is lost beneath the dark sea, lost beneath the waves of wet, black stories and myths that break upon the shores of our minds. Atlantis is the shadow-land, the birth-place of civilization. The fair land in the west that is lost to us, but remains forever, true birthplace and true goal.

Mage-Lord of Atlantis: Now about the art itself. About magic... I think I speak with some authority. By means of magic I have lived for many...millions...of years. And I've had the time to do a great deal of thinking. And what I think is this. The whole thing is a crock of dirt. Not worth the price I paid. Nor for one second.

From meetings and partings none can ever escape. Nor from magic.
  • The Dream of the Wu Woman

Myrddin (Merlin): I must do as I will do. Magic grants no freedoms, friend pupil. Everything it buys must be paid for.

The Phantom Stranger: People kill what they fear, Timothy. They burned, drowned and hanged those they saw as witches, the devil's servants: the wise women and the cunning men, the unfortunate, the lost and the strange. While in the forests, and the high places and beside great stones the old religions endured.

The Phantom Stranger: Science is a way of talking about the universe in words that bind it to a common reality. Magic is a method of talking to the universe in words that it cannot ignore. The two are rarely compatible.

The Phantom Stranger: Since there are always those who would burn those who they perceive as witches, many true magicians adopted new garb, avoiding recognition by disguising their plumage.

The Phantom Stranger: Often the best hiding place is in plain view.

Zatara: I thought that I had found my way to the center of the Invisible Labyrinth; and I had — perhaps — discovered no more than the entrance. Watch my dust.... There is no walking backwards, and I am lost in the Labyrinth Invisible. I cannot retrace my steps. I wrote my name on the wall of the Invisible Labyrinth. I was so diligent in my studies; gave my whole time and heart to the pursuit. I wrote my name but I can find it no longer; My ashes blow like dust around the Invisible Labyrinth.

Mr. E: I still say we should kill him.

The Shadow World


Boston Brand: I was just talkin' to a dude got himself killed trying to find out where you were.
Timothy Hunter: Look I hate to be personal, but... are you mad?
Boston Brand: Not that I'm aware of.
Timothy Hunter: It's just that I figured it was you or me, and that means its probably me.
  • Boston Brand is an disembodied "dead man" who is active in the physical world by temporarily possessing the bodies of others.

Timothy Hunter: I don't know what you're talking about and to be honest, I don't care.
Boston Brand: Famous last words, kiddo. Mine were: "Gee, from up here it almost looks like that guy with the hook's holding a rifle..."

Madame Xanadu: Four cards: Everything is here, child. Elements, humors, and the corners of the world. Hmm. All major arcana, although I'd've been surprised had they been anything else...

John Constantine: He's been dead since the late 1930s as I understand it. Only he got brought back. And something else got brought back with him — there's a difference of opinion about exactly what. I mean there's a school of thought that says it's his soul, supercharged as it were. And another school of thought that suggests it's something far older. Whatever it is, sometimes it's practically the most powerful thing in the universe. Sometimes it's little more than a bloke in white tights and a green hood...

The Spectre: The forces of darkness are always among us, child. And the light cries out ever for vengeance. There is light and there is darkness, and I cannot rest until the darkness is destroyed and the light shines into the hearts of all.

Timothy Hunter: That Spectre thing. When the man in black showed me the beginning of time, there were these angels. Big as worlds. He looked like one of them.
John Constantine: Could be. Angels have always given me the creeps.
Timothy Hunter: Known a lot of them, have you?
John Constantine: A few.

Doctor Fate: All things are divided into the twin forces of Order and Chaos, forever contending for dominance. Life is something that occurs in the interface; not in the writhing discord of utter chaos, nor in the flatline perfection of pure order, but somewhere in between. ... The imposition of order on formless chaos, the release of joyous chaos into the grey monotony of order... this is the true magic. All else is shadow.

John Constantine: Chaos versus Order indeed. I thought everyone had heard of fractals these days. There's no chaos, no order; just patterns of different levels of complexity.

Boston Brand: So what do you make of Constantine?
Timothy Hunter: He's all right, I spose... easier to talk to than the other three. Only thing is I can't figure out how we get from place to place...
Boston Brand: That one's easy, kiddo. He's riding the synchronicity freeway, and so everything just falls into place; time, movement, even distance just sit up and beg for him. You're having an adventure, kiddo. If you survive it, it'll be fun.

Timothy Hunter: Are you sure you're one of the good guys?
John Constantine: There aren't any good guys, and there aren't any bad guys. There's just us. People. Doing our best to get by. Can you drive?
Timothy Hunter: I'm only twelve, John.
John Constantine: I suppose it will have to be me, then.

Doctor Thirteen: I've been professionally investigating the occult for fifteen years, now, lad. Magic, spooks, witch-cults. You might call me a professional debunker. In fifteen years, I haven't seen one thing that was not susceptible to rational explanation. Either it was a hoax, or a fraud, or — often — people wanting so much to believe in powerful forces outside of our ken that they'd convince themselves of the existence of magic, taking simple coincidence or delusion as proof of their superstitions...

John Constantine: He doesn't believe in magic. And he's right. Magic doesn't exist, for him. You have to choose it, you see. That's what we're offering you: the choice.

Timothy Hunter: Look, I'm sorry about all this. I can go.
Zatanna: No. You're twelve and they're trying to kill you.

Timothy Hunter: Um, this may be a silly question, but where did you get the clothes? In my size?
Zatanna: Magic.
Timothy Hunter: Oh.
Zatanna: Okay, I've made you breakfast. It's vegetarian, I'm afraid, but I think you'll like it. Yo-Yo's asleep in the attic for the day.
Timothy Hunter: How'd you know his name's Yo-Yo?
Zatanna: Magic.
Timothy Hunter: Oh. (He eats) This food is amazing. I wish my dad could cook like this. Did you make the food by magic?
Zatanna: No.

Boston Brand: Some hot tomato, huh?
Timothy Hunter: Does the word "incomprehensible" mean anything to you?
Boston Brand: That Zatanna. Oh, oh, oh, what a gal! Pleasures of the flesh, how I miss ya.
Timothy Hunter: You're really starting to get on my nerves Mister Brand. If you don't mind me saying so.
Boston Brand: After what I did for you already? I saved your life twice, kiddo. You should thank God that she kept me around after I was snuffed.

Tannarak: It's not black magic versus white magic. I tend to think of it as live magic versus dead magic. But even that's simple dualism... additionally, magic, even dark magic isn't Satanism — although I've dealt with the odd devil in my time. Magic is about power. It's seeing through the shadows to the real world beyond.

Zatanna: This boy is under my protection. Anyone who wishes to hurt him must first reckon with me.
Tannarak: My dear Zatanna. Face facts — there's one of you, and over a hundred of us. The child is history.

John Constantine: The boy's mine. And in thirty seconds, me, and him, and the witch, are going to walk out of here. You know who I am. Or you ought to. You know my reputation. Now... does anyone here really want to start something?

Zatanna: John, you don't have any power to speak of. Any one of them could have torn you to shreds. But they... were scared of you. I don't understand what happened back there.

Zatanna: Speak english, can't you?
John Constantine: I speak perfect english. So does Tim. It's you that's got the funny accent.

John Constantine: You've been introduced to, insulted, or threatened by some of the most powerful practitioners of the art in existence. What have you learned?
Timothy Hunter: I dunno, that all of them except Zatanna are about as well-balanced as upturned eggs.
John Constantine: Yeah — that's a good beginning.

The Land of Summer's Twilight


Dr. Occult: Remember your manners: etiquette will be important where we go, and good manners are gold. For a trivial impoliteness you could find yourself gifted with asses ears, or worse. Lastly, never stray from the path. No matter what you see, or hear, or feel.

Dr. Occult: John Constantine . . . Yes. He dances on the edge of the known, like a crazy man, pitting himself against heaven and the pit, because he is John Constantine; and because he is alive.

Timothy Hunter: Constantine said we were going to Fairyland. He was kidding, wasn't he?
Dr. Occult: We travel through the Fair Lands, child. Call them Avalon, or Elvenhome, or Domdaniel, or Faerie, it matters not. It is the Land of Summer's Twilight.

Dr. Occult: Look behind you, child. We have already left your world. This wooden gate exists in both worlds — here and there. There are many such places common to more than one plane, accessible to those who know the path to walk.

Rose: I am no longer Doctor Occult, although we share certain purposes in common. He is himself, as I am me. But I am still your guide.

Rose: Find a name for me... it's a test, of sorts.
Timothy Hunter: I bet it's bloody Rumpelstiltskin. I'll call you Rose.
Rose: That's good, Tim. And fast. The Stranger was right — you have the potential for power.

Rose: You mustn't eat anything in Faerie, Tim. Not if you want to get back — or at least, to get back to the time that you left. A day in Faerie can be a hundred years in mortal lands.
Timothy Hunter: So I stay hungry?
Rose: You get even hungrier.

Timothy Hunter: A sea of blood? Why?
Rose: Why? That's a strange question. Perhaps because there is some level on which we are sitting on a hillside in Sussex, exploring a world within ourselves. Perhaps because it is a metaphor for Woman's power, for fertility and mystery. And perhaps because this is no metaphor: We're in Faerie, and this is what happens in Faerie.
Timothy Hunter: It didn't feel like a metathingie to me. It was horrible.

Rose: We must stay on the path, Timothy. Once we have begun to walk our road, we must walk it all the way. Or we are lost. And all may be lost.

Maugys: When there is fire in me then I am still cold; When I own your true love's face then you will not see me; To all things I give no more than I am given; In time I may have all things and yet I may keep nothing.
Dr. Occult: Er... would you mind repeating that?
Maugys: I have stated my riddle, solve it, and enter, or fail, and die.

True Thomas: Every nation has it's king who sleeps beneath the hill.
And in it's time of greatest pain
He'll wake, and war, prevail, and reign,
And happy days are here again...
But for now he sleeps under the hill — the hill —
For legends are buggers to kill.

True Thomas: Arthur sleeps in Avalon; and he sleeps here, as they all do. And perhaps he sleeps in your world also. Sometimes, I suspect he sleeps inside a waking mind, waiting for the day to rise and free his ancient kingdom. Perhaps he sleeps inside thee, boy?

Baba Yaga: Now, what's Baba Yaga caught for herself, then? Is it stew? Is it roast? Is it blood pudding? Is it tender cutlets? Oh yes. All of them. Juicy, and meaty and toothsome and sweet.
  • After catching Timothy.

Master Leveret (A hare): You're going to be stew. I mean me and Master Redlaw here, we're fairly used to the idea of endin' up in a cookpot.
Master Redlaw (A hedgehog): So to speak, Master Leveret, although mostly us hedge-pigs is encased in clay and roasted in embers, 'cos of us havin' us's prickles.
Master Leveret: Stands corrected, Master Redlaw. Stands corrected and grateful to yer, I mus' say.

Rose: I know your true name Baba Yaga. Do you wish me to shout it now, so that all of the animals of the forest, all the birds of the air, every passing nixie and boggart will know it too? Your name will be as common as crab-grass. Would you like that Baba Yaga?
Baba Yaga: You're lying. You do not know my name.
Rose: Perhaps. Do you wish to find out how loudly I can shout?

Titania: Who rides the wind must go where their steed will take them.
Rose: Who treads the way of stars must walk in silence.

Titania: You wish to see the distant realms? Very well. But know this first: the places you will visit, the places that you will see, do not exist. For there are only two worlds — your world, which is the real world, and the other worlds, the fantasy. Worlds like this are worlds of human imagination: their reality, or lack of reality, is not important. What is important is that they are there. These worlds provide an alternative. Provide escape. Provide a dream, and power, provide refuge, and pain. They give your world meaning. They do not exist; and thus they are all that matters. Do you understand?
Timothy Hunter: No.
Titania: You are honest. I'll say that for you.

Dr. Occult: This is Hell, Tim. One tiny aspect of it anyway. Here do many demons make their homes, the twisted geometries conforming with their own dark internal vistas. They can be called to your world, for a price... the price is too much. This is a place of punishment, Timothy. Those who believe they must atone, inflict this place and its tortures upon themselves... until they understand that. Until they realize that they, and only they, — not gods or demons — create their Hell; and by this they are freed, and take their leave... This place is evil, Timothy. But perhaps a necessary evil.

Timothy Hunter: Where are we?
Dr. Occult: The Dreaming. A realm comprising tales and nightmares, woven on the fragile looms of sleeping minds.
Cain: And we are its guardians and protectors, its heroes and its lords. My brother and I — Lord Cain and Lord Abel. Remember us when you come into your full power, Timothy.
Morpheus (Dream): "Lord" Cain? "Lord" Abel? Tell me when did this elevation in rank occur? Are my congratulations in order Tale-keepers?
Abel: Amuh-muh-um-ba-bah-uwuhwuh-ahwuuh...
Cain: Shut up, nitwit. Just our little, heh-heh, jest, with young Timothy here, sire.

Titania: Timothy, boy, will you stay with me? Will you be my page and servant, here in the lands of summer's twilight. where there is no age or death? You have not seen a fraction of the marvels of this world, Tim. You have not tasted our fruit, nor drunk our wine, nor danced to your soul's delight in our revelries. Stay. Be my page. And in return I will be all things to you.

Dr. Occult: Rules are rules, here as much as anywhere else. An eye for an island, a tooth for a tooth fairy. Rules are rules.

Dr. Occult: What did you get at the market, Tim?
Timothy Hunter: An ordinary egg, he called it. Doctor, made of amber, or something.
Dr. Occult: The Mundane Egg.
Timothy Hunter: That's what I meant. Normal. Boring. Mundane. I knew it was one of those words.
Dr. Occult: No Timothy. It is not one of those words at all. Not in this context... Inside this egg is a part of creation as yet unborn. One day the egg will hatch — and from it a world will emerge. Every world is hatched from a Mundane Egg, Timothy. And they are valuable.

The Road to Nowhere


John Constantine: I take it you hammer first and ask questions afterwards.
Mr. E.: The only good vampire is a dead vampire, Constantine.
John Constantine: I'm sure they'd agree with you on that score. You ought to watch it, you know. One day the boogeymen are going to come out of their closets and start parading down the high street. They'll be marching for equal rights, free blood, and your head on a platter.

John Constantine: I don't know about you two, but I have a bad feeling about this. He's not exactly what you'd call well-balanced is he?
  • About Mr. E, after his departure with Tim.

Mr. E: There are very few stable futures, boy. The way my father told it to me, the future is a series of infinitely branching possibilities. When we walk it, we walk down the most probable paths, those with the greatest likelihood of occurring. But nothing in the future is definite. Some are periods of great flux — the next hundred years or so are a wash of conflicting events. Others are relatively stable — so that almost any path you walk takes you to the same universe.

Mr. E: It's sad but true that the dividing line between good and evil blurs, in the realm of magic. Sometimes I think that I alone am pure.

Timothy Hunter: I don't like you, Mister E — or whatever your name is.
Mr. E: And I do not permit affection or lack thereof to influence my actions. There is good, and there is evil. The good must be protected, the evil eradicated. I have shown you the triumph of evil as a a caution.

Mr. E: Where magic is concerned, there is always an initial decision, an initial willingness to let it enter your life. If that is not there neither is magic.

Mr. E: The Earth in the sixtieth century. The pendulum has swung back once more. This world has been segregated from the rest of the universe — by whose will I do not know. The people of earth practice something that is neither magic nor science, but partakes of both in equal measure. Imagine computers composed partly of gleaming silicon, partly of a net of spells.

Mr. E: I have... never come this far forward. I have only heard rumors. I met a great man in my youth — blind, like myself, who claimed he had walked from the far future, seeking something — but even he no longer remembered what. It was he who taught me the art of walking forward.

John Constantine: I can't believe it — you'd trust Tim to a loony whose dad popped out his eyes with a sharpened spoon? I mean after what happened to him and his sister, it's hardly surprising that he's not dealing with a full deck, is it?

The Hierophant: What spirits were you? Of how many souls are you composed? ... Within me I have many ... souls? ... perhaps. I am all the hierophants there ever were. All the popes and priests and shamans and wizards. All of them.

The Fool: What do I know of magic? Why, nothing, my masters. Nothing at all. Save that a little magic is a most dangerous thing.

Destiny: So my day is done. How strange. We called ourselves The Endless; but only two of us are left, here at the end of everything.

Death: I'm sorry. I can't let either of you stay here and watch. You see, this really is it. The universe is over. Its my job to put it all in order, now, and lock the place behind me as I leave.

The Phantom Stranger: If you choose magic you will never be able to return to the life you once lived. Your world may be more ... exciting ... but it will also be more dangerous. Less reliable. And once you begin to walk the path of magic, you can never step off of it. Or you can choose the path of science, of rationality. Live in a normal world. Die a normal death. Less exciting, undoubtedly. But safer. ... It is your choice Timothy. Always and forever your choice.

Dr. Occult: You showed him the world was, indeed, not the rational place he believed. I have shown him the world that is not this world, where it is always summer's twilight; and other places besides. E gave him a few choice fragments of possibility; and then Tim returned to the fields we know. He has seen magic. He knows it works. he has already walked a harder path than most initiates will ever dream of...

The Phantom Stranger: They say humanity only gets one chance at the carousel's golden ring. But the carousel goes round and round, and round and round. And the golden ring is not going anywhere.

Bindings (1994)

The Books of Magic series (1-4) by John Ney Rieber
  • In this film, this loony preacher says that there's love and there's fear. And that's what makes the world like it is. I think that's almost right. I think it really comes dow to love and fear. Sort of. Even though nobody ever talks about love and fear in science lessons.
  • Love is the stuff that keeps things moving so they stay together. Fear is the stuff that makes things hold so still they fall apart. And sometimes you can have both of them inside you pushing and pulling you around, and thats when you cry or laugh.
    • Timothy Hunter
  • I don't know what holds the bloody world together. Unless it's Magic.
    • Timothy Hunter
  • In Faerie, there is only one time : Now. Twilight.
    • Timothy Hunter

Summonings (1995)

The Books of Magic series (5-13) by John Ney Rieber
  • The war has been shaping up quite nicely on all fronts, with no more than a nudge here and a tickle there. ... People do insist on making life difficult for themselves. Peculiar things people... dead certain they know what they need. Dead wrong, more often than not. Stubborn as goats in a herd. Still even the dissidents have their uses. No need to search far for viable offerings these days...
    • "Alternate Tim" (1 March 2012)

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