|Publication date||May 2007|
|Media type||Print (Hardback & Paperback)|
|Dewey Decimal||813/.54 22|
|LC Classification||PS3570.U76 G56 2007|
|Preceded by||The Disunited States of America|
|Followed by||The Valley-Westside War|
The Gladiator is a 2007 Harry Turtledove novel for young adults. Part of the loose Crosstime Traffic family of books it is set in a world in an alternate history in which the Soviet Union has won the Cold War. It tied with Jo Walton's Ha'penny for the 2008 Prometheus Award. 
The Gladiator follows the same concept as the other Crosstime Traffic novels. A parallel world similar in most respects to our own has discovered the technology to visit and trade with other parallels, spreading the notions of liberty and capitalism at the same time.
The plot of The Gladiator follows the same formula of the other books in the series with an imperiled company operative and local protagonists being used as guides to the parallel. In The Gladiator it is indeed the capitalist West that has been consigned to the "dustbin of history" and the world has been remade in the image of the Soviet Union. The point of divergance from our was the decision of the United States to allow the Soviet missiles to remain in Cuba during the Cuban Missile crisis and the complete withdrawal from Vietnam in 1968. Thus, communism spread throughout Latin America and Southeast Asia giving the Soviet Union an upper hand in economic and military strength over the United States. Due to the embargo of the many coutries that were captured in the Soviet Sphere, the United States went bankrupt and lost its position as a super power, and most of Europe went communist afterwords in the 1980's and 90's. A hundred years later, communism has taken over much of the world and capitalism is very much dead.
The protagonists of the novel, Gianfranco and Annarita, are teenagers in an Italian People's Republic, satellite to the interests of the USSR. Amidst the grey Soviet Brutalist tenements they discover a strategy game shop that is disseminating capitalist ideas with the games they sell. The shop is a front for the Crosstime Traffic trading monopoly, as the protagonists discover when the shop is closed by the authorities and one of the clerks, Eduardo, turns to the protagonists for help.