The Lost Room: Wikis


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The Lost Room

Approx. run time 288 minutes
Genre Science fiction
Creator Christopher Leone
Laura Harkcom
Paul Workman
Produced by Peter Chomsky
Bill Hill
Paul Kurta
Starring see below
Country United States
Language English
Original channel Sci Fi Channel
Original run 02010-12-11 December 11 – 13, 2006
No. of episodes 3

The Lost Room is a science fiction television miniseries that aired on the Sci Fi Channel in the United States. The series revolves around the titular room and some of the everyday items from that room which possess unusual powers. The show's protagonist, Joe Miller, is searching for these objects to rescue his daughter, Anna, who has disappeared inside the Room. Once a typical room at a 1960s motel along U.S. Route 66, the Lost Room exists outside of normal time and space since 1961, when what is only referred to as "the Event" took place.


Character histories

  • Detective Joe Miller (Peter Krause) — A Pittsburgh detective who stumbles upon the existence of the Room. When his daughter becomes lost inside the Room, Joe sets out to get her back by using the Key to track down other Objects.
  • Anna Miller (Elle Fanning) — Joe's 8-year-old[1] daughter. Her disappearance is seen by others as a probable family abduction by Joe in an ongoing child custody battle with his (unseen) ex-wife, Vanessa.
  • Detective Lou Destefano (Chris Bauer) — Joe's partner, whose murder in the story is blamed on Joe.
  • Detective Lee Bridgewater (April Grace) — Joe's friend at the police department. She is trying to clear Joe's name, and in so doing slowly discovers the powers held by the Room and its Objects.
  • Dr. Martin Ruber (Dennis Christopher) — A forensic scientist who works with Joe and who becomes obsessed with the Objects, going as far as killing in an attempt to get the Key. Through his obsession, he learns of and joins the Order of the Reunification, a cabal that believes the Objects are pieces of God and will allow direct communication with God if reunited as they were at the time of the Event. By the end of the series, Ruber believes he has become the Prophet of the Objects after having a vision while staring at the Polaroid Object.
  • Jennifer Bloom (Julianna Margulies) — A member of the Legion, another cabal dedicated to finding all of the Objects and hiding them for the protection of humanity. Jennifer tries to warn Joe of the inherent danger of the Room and the Objects therein. Her brother, Drew, became obsessed with the Objects, and Jennifer believes that something in Room 9 of the Motel "destroyed" him.[1]
  • Karl Kreutzfeld (Kevin Pollak) — A former member of the Legion and collector of Objects. He owns a chain of dry-cleaning stores and several pawnshops that he uses to acquire Objects. Kreutzfeld claims to be searching for the Glass Eye to cure his son Isaac's leukemia. Alternately an ally and an enemy to Joe.
  • Anthony (Jason Douglas) - The intimidating bodyguard, hitman, and head of Kreutzfeld's personal Secret Service-style security team.
  • Wally Jabrowski (Peter Jacobson) — A man who has the Bus Ticket and is effectively a drifter. He has extensive knowledge about the Objects and their history.[2]
  • Harold Stritzke (Ewen Bremner) — A voyeur who inherited the Comb from his aunt Barbara, a member of the Collectors. He has become very paranoid after being pursued by the Order and others who want his Object for themselves.
  • Howard "The Weasel" Montague (Roger Bart) — A former philosophy professor turned small-time criminal. He's an obsessed collector of Objects who charts the Objects' relations to one another and introduces the idea of the Prime Object.
  • Milton Vrang (Chris McCarty) — A former member of a Cabal and only living burn victim of the Pen. He provides valuable and secret information to Dr. Martin Ruber on the mysterious and dangerous world of Objects and Object Seekers.
  • Suzie Kang (Margaret Cho) — A tough, chain-smoking, independent operator who works as an Object locator, selling information about the locations of the Room's Objects. She never touches them, as she recognizes the dangers that the Objects carry. Suzie runs her Object-tracking business out of the back of her mother's dry-cleaning business. She charges a fortune for the information.[1]
  • The Sood (Jason Antoon) — A seedy, Las Vegas-based dealer of Object "Science" – pictures, videos, and artifacts relating to Objects – but never Objects themselves.
  • Pumeet (Hugo Perez) — The Sood's ubiquitous manservant and bodyguard.
  • The Occupant, formerly Eddie McCleister (Tim Guinee) — The Occupant was removed from time and space during The Event that made the Lost Room, leaving only his personal belongings as "Objects". Eddie no longer exists in time and there is no memory of his ever doing so, as even his wife has no recollection of him. He resides in a sanitarium under the name "John Doe" until found by Joe. Like the objects, he doesn't age, and can't be damaged (hurt) in any way, so he himself is essentially one of the objects.
  • Iggy Loca (Jorge Pallo), survivor of the pawn shop murders, temporarily holder of the Key, hands it to detective Miller when dying.

Major plot elements

The Room

The Room is the nonexistent Room 10 at the abandoned Sunshine Motel outside of Gallup, New Mexico. At 1:20:44 p.m. on May 4, 1961, something happened at the site of the Room that erased it and all its contents from history. This is referred to as "the Event" or "the Incident", and is thought to be the reason for the unusual properties of the Room and the Objects. At the time of the Event, the motel was in quite serviceable condition, holding nine rooms total. One of the Objects, the undeveloped Polaroid picture, allows the user to view the post-event tenth room as it was at the time of the Event by standing in its currently vacant location at the Sunshine Motel ruins in the real world.

The Room can be accessed only by the holder of the Key. The Key will open any hinged door with a pin tumbler lock anywhere in the world, turning the door into a portal accessing the Room regardless of where that door would open normally. As Joe sees on the surveillance tape, while the door that originates the portal is open, it still appears closed to the observer on the other side of that door. When exiting the Room, the door opens, not necessarily to the original place of entry, but to any room that the holder of the Key has in mind, or to a random room if the user doesn't focus. To reach a specific room, the user must have a clear picture of the room's own door and the area around it. The Room can thus serve as a way station for rapid travel between similar doors anywhere on Earth. Doors with types of locks other than a tumbler lock, or without a lock at all, cannot be used to access the Room; sliding doors are unusable for travel in either direction.

The holder of the Key can bring other people into the Room, but they must either leave together or the holder must let other people out of the room while remaining behind, because the Room "resets" whenever the door is opened from the outside using the key: everything is restored to the way it was originally, minus any Objects that are outside the Room. If something from outside the Room (including a person) is left in it when the holder of the Key leaves, it disappears. If Objects are left in the Room, they return to their original position as of the moment of the Event when the Room resets. A benefit to this is that one can retrieve an Object from something within which it may be encased or hidden (such as a safe) by leaving whatever the Object is in inside the Room and resetting it. This can also let someone sort out a real Object from fakes, since the fakes disappear.

Objects lose their special abilities while in the Room, and can be destroyed. However, according to the Occupant, a new Object will take the destroyed Object's place, a fact he refers to as the Law of Conservation of Objects. The Occupant states that there are many Rooms; thus, any non-Object left in the Room hasn't actually disappeared, but is simply in a different instance of the Room. The reset, in turn, represents a confluence of these Rooms, allowing the Occupant (the only Object capable of consciously existing during a reset) to retrieve things lost during a reset provided they have a clear idea of what they wish to retrieve.

The Event

The Event is a shorthand term given to the moment in time that the Lost Room was created. It occurred at 1:20:44 p.m. on May 4, 1961, and erased the room and all of its contents from history. The reason behind this and the ultimate purpose of the Objects is yet unknown, though two primary theories have been postulated. Even the man occupying the room at the time of the event doesn't seem to know what happened, so the truth remains a mystery. Both theories essentially lead to the same conclusion, but attribute the event to different causes.

One faction, the Order of the Reunification, operates under the belief that the Objects are pieces of God's mind or body (God having presumably died or been killed somehow) and that reuniting them will allow them to communicate with God. More extreme versions of this view hold that reuniting the Objects will turn one into God or at least give that person God-like powers. Martin Ruber purports that the Occupant confirmed this particular theory for him in a vision, making him the self-proclaimed "Prophet of the Objects", but his near-death state from dehydration and heat exhaustion at the time casts doubt on his claims. Additionally, the Occupant himself shows no knowledge of the circumstances behind the event. The Deck of Cards, which gives one who is exposed to it a vision of the events during the Collectors' failed attempt to use the objects on Room 9 of the hotel, may be the source of their beliefs, as it is used in their rituals.

Another (though not necessarily contradictory) view of the phenomenon suggests that reality was somehow shattered at the location of the Room, thus separating it and everything in it from time and giving its contents metaphysical abilities. Should the items be collected and returned to the room by an individual, that person would then have complete control over reality. This theory works under the assumption that the one gathering the objects has the knowledge to utilize them properly. Since the Objects are just considered tools, they would do no good if the user were unaware of their paranormal functions.

The Objects

The Objects are powerful artifacts and consist of roughly 100 everyday items one would expect to find in an occupied motel room in the 1960s. They are indestructible (except when inside the Room) and possess various other-worldly powers when taken outside the Lost Room, but do not work within the Room itself. According to the Occupant, when an object is destroyed within the room, another object takes its place. Whether the new object takes the former's properties partially or totally is unknown. Various characters repeatedly put forth the opinion that, over time, Objects lead to something akin to bad karma or bad luck for their owners. All of the items seem to have some attraction to one another, wanting to come together. It is stated various times that, with the exception of the Occupant, all objects eventually cross paths.

The Cabals

Many Object-seekers have organized themselves into groups, known as "cabals". Wars between cabals are mentioned in the series. There are at least three cabals:

The Collectors 
The original group of Object-seekers formed some time after the Event. Led by Arlene Conroy, the manager of the Sunshine Motel, most of the Collectors were killed or driven insane after the disaster in Room 9 in 1966. The survivors hid their most important Objects in a place called "The Collector's Vault", buried beneath an abandoned prison.
The Legion 
A cabal dedicated to collecting the Objects and stopping them from causing more harm. They claim to follow an established set of rules, including that they never kill in order to acquire the Objects, although this rule is sometimes put to the test.
The Order of the Reunification 
Also referred to as "The Order" or "The New Religion". They believe that the Objects are pieces of God's corpse and must be reunited. Once so restored, members of the Order would be able to communicate with God for the first time in human history. More extreme views hold that restoring the Objects will allow one to become God, or else achieve God-like power. Unlike the Legion, The Order have no qualms about killing.


# Title Directed by Written by Original airdate
1 "The Key and the Clock" Craig R. Baxley Story: Christopher Leone & Paul Workman
Teleplay: Christopher Leone & Laura Harkcom
December 11, 2006 (2006-12-11)
Joe Miller learns about the Key and the other Objects. 
2 "The Comb and the Box" Michael W. Watkins Christopher Leone & Laura Harkcom December 12, 2006 (2006-12-12)
Having lost his daughter during a reset of the Room, Joe begins to search for the Prime Object, which can supposedly bring her back. 
3 "The Eye and the Prime Object" Craig R. Baxley Christopher Leone & Laura Harkcom December 13, 2006 (2006-12-13)
Having learned of the Occupant of the Room, Joe searches for him in the hopes of learning more. 

DVD release

DVD Name Region 1 Region 2 Region 4
The Lost Room - Mini Series Apr 3, 2007 Aug 27, 2007 Dec 3, 2008

The miniseries is presented as six "one-hour" (48 minute) episodes, rather than as three "two-hour" episodes as originally broadcast. These are named "The Key", "The Clock", "The Comb", "The Box", "The Eye", and "The Occupant". The reason for the change in presentation and titles is unknown. The DVD also includes an 18-minute long "making-of" featurette, Inside the Lost Room, with comments from the writers and actors.

The initial Region-1 release of the DVD set is flawed; the menus do not always display correctly, the previews of other Lionsgate attractions cannot be skipped (fast-forward and skip buttons are disabled), subtitles appear to be turned on by default in each program set (meaning that even if the viewer uses their DVD player's menu to turn them off, they will reappear whenever the disc jumps from one episode to the next), and the "play all" button does not work as expected.[3] It is not known if Lionsgate intends to fix these issues in subsequent releases.

International broadcasts

Country TV network(s) Series premiere End Date
United States United States Sci Fi Channel December 11, 2006 December 13, 2006
Canada Canada Space December 11, 2006 December 13, 2006
United Kingdom United Kingdom Sky One January 24, 2007
Turkey Turkey MyMax March 24, 2007 April 8, 2007
Poland Poland AXN March 25, 2007
TVP1 December 13, 2007 December 27, 2007
Bulgaria Bulgaria AXN March 25, 2007
Romania Romania AXN March 25, 2007
Czech Republic Czech Republic AXN March 25, 2007
Hungary Hungary AXN March 30, 2007 April 13, 2007
Israel Israel Yes-2 April 5, 2007 April 7, 2007
Spain Spain Cuatro April 29, 2007 May 20, 2007
Italy Italy Fox December 3, 2008 December 17, 2008
India India Star Movies August 4, 2007
Portugal Portugal Fox August 5, 2008
People's Republic of China Asia Star World August 19, 2007 September 2, 2007
South Africa South Africa DStv September 21, 2007
France France M6 September 22, 2007 September 29, 2007
Russia Russia TB 3 September 26, 2007 September 28, 2007
New Zealand New Zealand Prime TV September 27, 2007 November 1, 2007
Argentina Argentina CityVibe November 15, 2007 November 30, 2007
Belgium Belgium Prime December 12, 2007 December 26, 2007
United Arab Emirates United Arab Emirates Dubai One January 16, 2008
Australia Australia Showcase March 2, 2008 March 16, 2008
Thailand Thailand Star Movies March 12, 2008
Germany Germany (2-Part-Edition) RTL II April 4, 2008 April 5, 2008
Brazil Brazil GNT May 8, 2008
Serbia Serbia Fox televizija June 19, 2008 July 3, 2008
Greece Greece Alpha August 25, 2008
Sweden Sweden (6 "DVD episodes") TV6 October 17, 2008 November 21, 2008
Finland Finland (6 "DVD episodes") Nelonen November 13, 2008 December 18, 2008
Norway Norway Viasat 4 November 24, 2008 December 29, 2008
Ukraine Ukraine Novyi Kanal January 5, 2009 January 6, 2009
Iceland Iceland TV2 February 9, 2009
Slovenia Slovenia (cut into 6 episodes) TV3 Somewhere in Q3 of 2008


  1. ^ a b c "The Comb and the Box". The Lost Room. Sci Fi Channel. 2006-12-12. No. 2, season 1.
  2. ^ "The Key and the Clock". The Lost Room. Sci Fi Channel. 2006-12-11. No. 1, season 1.
  3. ^ Product reviews of "The Lost Room" at

External links


Up to date as of January 14, 2010

From Wikiquote

The Lost Room is a science fiction television miniseries that aired on the Sci Fi Channel in 2006.

The Key and the Clock

Henchman: What does the gun do?
Joe Miller: It shoots bullets really fast.

Wally Jabrouski: Oh. Sorry. I mean... Sorry. You forget to be human sometimes.

Wally Jabrouski: For your crimes against common courtesy and decency, I condemn you to Hell!

[Joe is forcing Montague to strip down in search of Objects]
Joe Miller: Underpants too, Montague.
Howard Montague: This is ridiculous! My underwear is not an Object.
Joe Miller: Then I'm sure you won't miss them.

Anna Miller: Stuff keeps disappearing in the room.
Joe Miller: What room?
Anna Miller: The magic room.

Wally Jabrouski: It's an Object.
Joe Miller: ... Yeah?
Wally Jabrouski: One of many...?

[At Montague's hideout, Joe picks up a philosophical book]
Joe Miller: You really believe in this stuff?
Howard Montague: I used to teach it, before I was unjustly terminated.

Joe Miller: According to the transfer, someone tried to buy this key for two million dollars.
Lou Destefano: I'd pay three.

Howard Montague: This is your plan, huh? You're remodeling?

Howard Montague: There's still a door here?
Joe Miller: Sometimes they build over them.
Howard Montague: Sometimes?

Anna Miller: Timmy brought in a huge earthworm.
Joe Miller: Yeah?
Anna Miller: I touched it. Disgusting.
Joe Miller: Ew, yeah. Come here. Lemme see your hand. Aw, I can still feel the slime!

Joe Miller: So, what do you want to watch tonight?
Anna Miller: Nemo.
Joe Miller: Again? How about Abbot and Costello? Abbot and Costello Meet Frankenstein?
Anna Miller: Nemo.
Joe Miller: Come on, it's got Frankenstein in it!

Iggy Loca: I feel like I'm gonna puke.
Joe Miller: I'll bet you do.

[Jennifer is smashing radio sets.]
Joe Miller: Make sure you get all of them.
Jennifer Bloom: You can't destroy an Object. Haven't you learned anything yet?

Jennifer Bloom: It's supposed to make you three inches taller if you tune it to the right station.
Joe Miller: Fascinating.

The Comb and the Watch Box

Harold Stritzke: What'll happen if I open this door?
Joe Miller: Without The Key, you'll die instantly.
Harold Stritzke: ... Really?
Joe Miller: Yeah. Really.

[Harold is trying all the various combs in search of The Comb]
Joe Miller: ... You know what, don't bother. Objects don't work in the room.
Harold Stritzke: Says you.
Joe Miller: Oh yeah? Did you try that one there?

Joe Miller: How will I know if it works?
Harold Stritzke: Well, it'll be pretty ob-
[Joe has just used The Comb, stopping time momentarily, until it ends and he stumbles from dizziness]
Harold Stritzke: -vious. Oh, hey, look, you did it!

[Jennifer is admiring Barbara Stritzke's various hunting paraphernalia]
Jennifer Bloom: Looks like Barbara was a pretty good shot.
[Joe wanders into Harold's room, covered with Peeping Tom photos]
Joe Miller: Looks like her nephew's a Peeping Tom.

Wally Jabrouski: I don't believe in ghosts. Uh-uh.
Joe Miller: What, no ghosts?
Wally Jabrouski: Nope.
Joe Miller: Oh sure, a magic bus ticket, no problems, but ghosts? No way.

Susan Kang: This guy posts on a motorhead forum with an inquiry as to why this pair of glasses would prevent his car from starting.
Martin Rueber: Um...?
Susan Kang: The glasses inhibit combustion.

Susan Kang: Can I see it? (The Key)
Joe Miller: Can I point my gun at you?

Susan Kang: It dampens entropy within a limited radius.
Joe Miller: I must have been absent that day.
Susan Kang: It prevents things from decaying.

The Eye and the Occupant

Joe Miller: Wally, you can't send teenage girls to Hell.
Wally Jabrouski: Why? If you ask me, teenage girls are the ones that deserve it the most.

Susan Kang: They rotate things. (The Scissors)
Joe Miller: What, are you supposed to spin plates with them?
Susan Kang: Dude, if you want to theorize, I'm going to charge you another grand.

[A brand new door has been built in the middle of Karl's living room.]
Joe Miller: Aw, Karl, you shouldn't have.

Karl Kreutzfeld: They (The Cufflinks) lower blood pressure. It might be a placebo, but something's working.

Joe Miller: Ohh... Rotate things...

Joe Miller: You might want to take a step back...
Karl Kreutzfeld: Why?
Joe Miller: I don't want to breathe metallic gas, do you?

Wally Jabrouski: What? A guy can't sing to his bus ticket?

Wally Jabrouski: An extra person? What's an extra person?

Howard Montague: There's a guy Object? I mean... there's an Object that's a guy?

Sood's Assistant: Appointment only!
Joe Miller: Look, just tell the Sood I want to apologize for-
Sood's Assistant: [With gun at ready] Appointment only!
Joe Miller: Well, can I make an appointment?
Sood's Assistant: [From window] No!

Joe Miller: Is that really a gun in your pocket?
Howard Montague: Yes.
[Joe grabs Montague's hand.]
Howard Montague: Ow...

Howard Montague: Great. I'll drive.
Joe Miller: Give me your keys.
Howard Montague: What? But... This is all I have...

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