| 39th | Top Apple IIGS games |
| Thexder | |
|---|---|
![]() Cover for the MSX version |
|
| Developer(s) | Game Arts Bits Laboratory (NES) |
| Publisher(s) | Square (X1,
NES) |
| Designer(s) | Hibiki Godai, Satoshi Uesaka |
| Platform(s) | NEC PC-8001, NEC PC-8801, NEC PC-9801, FM-7, Sharp X1, NES, Sharp MZ, Amiga, Apple II, Apple IIGS, MS-DOS, Mac OS, TRS-80 |
| Release date(s) | 1985-06-? (PC-8001mkII SR) |
| Genre(s) | Retro |
| Mode(s) | Single player |
| Media | 3.5-in floppy (FM7/77AV, MZ2500/PC-9801U, Amiga, Apple IIgs, DOS), 5.25-in floppy (PC-8001/8801/9801, FM7/77, DOS), 8-in floppy (PC-9801), rom cartridge (MSX), tape (Sharp X1) |
| System requirements | PC-8001: PC-8001mkIISR Sharp MZ: MZ2500 series |
| Input methods | Keyboard |
Thexder (テグザー Teguzā) is a classic action-arcade game from Game Arts. The player is a fighter robot, but is able to transform into a jet. Originally released in 1985 for the NEC PC-8801 platform in Japan, the game quickly became a huge hit selling over 500,000 copies.
Later that same year, Game Arts licensed Thexder to Square in order to develop a conversion for the Nintendo Entertainment System (NES) game console. In 1987, Game Arts also developed a Thexder conversion for the MSX platform.
The NEC PC8801 platform was only popular in Japan and, despite home market success, Thexder garnered little attention abroad initially. With the conversion for the MSX (the best selling platform in Brazil and many east European countries) it became an international hit. The game was subsequently licensed to Sierra Entertainment for release in the United States. In 1987, Sierra ported the game to multiple platforms including the IBM PC, Commodore Amiga, Apple II, Apple IIGS, Apple Macintosh, and Tandy T-1000 computer. Thexder continued its track record of success and became a best-seller for Sierra.
The two Game Arts developers responsible for creating Thexder were Hibiki Godai and Satoshi Uesaka. In 1986, they developed another action-arcade game called Silpheed and in 1989 they wrote a Thexder sequel named Fire Hawk: Thexder The Second Contact. As with the original, FireHawk sold extremely well in Japan and the United States. Today, Thexder is still remembered by many as a classic action-arcade game.
Contents |
| Thexder Neo | |
|---|---|
| Publisher(s) | Square Enix |
| Series | Thexder |
| Platform(s) | PlayStation Portable, PlayStation 3 |
| Release date(s) | October 1, 2009 (PSP)[1] 2010 (PS3) |
| Genre(s) | Shoot 'em up[2] |
| Rating(s) | ESRB: E[3] PEGI: 7[2] |
| Media | Download[1] |
In 2009, it was reported that Square Enix sent an application to the ESRB to receive a rating for a game titled "Thexder Neo".[4] Later that year, the game's existence was confirmed by Square Enix through an announcement at the 2009 Tokyo Game Show.[5] Thexder Neo is a complete rework of the original PC game from 1985.[6] It was released worldwide on the PlayStation Network on October 1, 2009 as a download for the PlayStation Portable and it will be released on 2010 for the PlayStation 3.[1]
The Macintosh & PC/MS-DOS versions of the game was reviewed in 1991 in Dragon #176 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[7]
|
|||||
| Thexder | |
|---|---|
![]() |
|
| Developer(s) | Game Arts |
| Publisher(s) | |
| Japanese title | テグザー |
| Designer(s) | Hibiki Godai, Satoshi Uesaka |
| Release date(s) | |
| Genre(s) | Action |
| System(s) | NEC PC-8001, NEC PC-8801, NEC PC-9801, Fujitsu FM-7, MSX, Famicom, Apple II, Apple IIGS, Commodore Amiga, MS-DOS, Mac OS, TRS-80 |
| Mode(s) | Single player |
| Followed by | FireHawk: Thexder II |
Thexder was the evolution of transforming robot games such as Formation Z and Volguard. Thexder is a robot that is capable of transforming into a jet, in a manner similar to the Robotech VF-1 Valkyrie, or Decepticon Starscream. The game was not limited to side scrolling like it forerunners. Instead, it could scroll in all directions. Thexder was also a more capable fighter, with a computer assisted threat targeting system and a particle shield that is as much a weapon as it is a tool for defense.
Thexder also bears the distinction of being the first title published for the Famicom by Squaresoft, the company who would be better known for its Final Fantasy series. But Thexder was not developed by Squaresoft. Rather, it was developed in a talented Japanese studio known as Game Arts. The designers have sited Atari arcade game Major Havok as one of their inspirations. Game Arts released the game on several popular Japanese home computers, including the MSX, where it sold tremendously well. Sierra Entertainment bought the rights to release this successful game outside of Japan, and it was just as successful, becoming a best-seller for Sierra. The Famicom conversion was never converted for play on the NES.
The story for Thexder is not overly defined. Thexder is a Hyper Dual Armor mech outfitted with a beam rifle and a particle barrier and a jet mode with a Mach 4.1 max speed. Your goal is to pilot Thexder through 15 stages, until you reach the central computer that you have been assigned to locate and destroy, in order to save the planet.
| Thexder | |
![]() |
|
| Developer(s) | |
| Publisher(s) | Game Arts, Sierra Entertainment, Squaresoft |
| Release date | 1985, 1987, 1995 |
| Genre | Retro |
| Mode(s) | Single player |
| Age rating(s) | |
| Platform(s) | NEC PC-8801, NES, PC (DOS), Amiga, Apple II, Apple IIGS, Mac OS, TRS-80, MSX |
| Credits | Soundtrack | Codes | Walkthrough | |
|
|
This article is a stub. You can help by adding to it.
Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles. |
|
|