Toadette: Wikis

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From Wikipedia, the free encyclopedia

Mario series characters, as they appear in Mario Party 8, from left to right: Waluigi, Fly Guys, Blooper, Birdo, Chain Chomp, Bob-omb, Dry Bones, Toadette, Hammer Bros., Donkey Kong, MC Ballyhoo, Big Top (hat), Bowser, Wario, Princess Peach, Boo, Princess Daisy, Yoshi, Toad, Luigi, and Mario.

This is a list of fictional characters who appear in the Mario series of video games developed by Nintendo, as well as spin-off media, such as books, comics, and animated series.







Princess Daisy (デイジー姫 Deijī-hime?) is the princess of Sarasaland. Her first appearance was in 1989 in Super Mario Land, in which she is kidnapped by the tyrannical alien Tatanga, who plans to marry her and rule her kingdom. Daisy later appeared in NES Open Tournament Golf as Luigi's caddy. She then appeared in Mario Tennis, after which she began appearing in Mario sports and party games. She also appears in the Mario Kart series, most recently in Mario Kart Wii as an unlockable character. She has been a playable character in every Mario Party game except for the first two and Mario Party Advance. The infant version of herself, Baby Daisy, debuted in Mario Kart Wii as an unlockable character, and also appears in Mario Super Sluggers. Daisy's first voice actress was Kate Fleming in Mario Tennis for the Nintendo 64.[1] Daisy's next voice actress was Jen Taylor, who provided her voice in Mario Party 3. In every other game, Daisy has been and is currently voiced by Deanna Mustard.[1] Outside video games, Daisy appears as a main character in the 1993 Super Mario Bros. film, and was played by Samantha Mathis. She also appears in the comic books. Peach has palette swaps in Super Smash Bros. Melee and Super Smash Bros. Brawl which borrow the colors of Daisy's design. In Brawl, Daisy also has multiple stickers and a trophy. Daisy's wardrobe has always been similar to Princess Peach's, with more personal defining traits than the outfits of other Mario characters such as Mario and Luigi. In her most common design, Daisy has orange hair[2] past her shoulders with flipped up ends, a pale complexion, a round face, and large blue eyes. Daisy has been shown to wear light nail polish in several sports games, and has two thick eyelashes. Unlike Peach, she does not wear thick lipstick, but her lips have been shown to have a defining shade. She wears a yellow dress with two orange panniers, two orange frills, dark orange high heels, white wrist-length floral gloves, and a collar. For her standard jewelry, Daisy wears a turquoise pendant with white flower petals, matching turquoise flower earrings, and a golden crown with a turquoise flower in the center and back with two rubies at each side. In sports series, Daisy wears a yellow camisole, orange sports shorts with yellow accents, and yellow sneakers with orange accents. In the Mario Strikers series, she wears an orange soccer top and shorts along with orange and turquoise track spikes. In Mario Strikers Charged she wears orange and turquoise midriff-baring battle armor. Her uniform color changes depending on the opposing team's colors. Before being redesigned, Daisy wore a yellow and white dress with a white sash, a red crown with a yellow flower gem as well as two blue gems, a blue flower pendant, and earrings. In some early sports games, she wore a minidress based on her classic dress. Daisy did not wear her crown in sports games until Mario Golf: Toadstool Tour, but has ever since. Daisy ranked in the ninth slot on GameDaily's top 10 Nintendo characters that deserve their own games list.[3]





Bowser Jr.

Bowser Jr. (クッパJr. Koopa Jr.?) is the eighth and youngest child of Bowser. He acts as the main antagonist of both Super Mario Sunshine and New Super Mario Bros., with his father playing only a minor role in each. In Super Mario Sunshine, he uses a magic paintbrush, invented by Professor E. Gadd, and a special kerchief to transform into a translucent blue doppelgänger of Mario, Shadow Mario. Thus disguised, he vandalizes Isle Delfino with graffiti, tricking the native people into believing that Mario himself is to blame. In New Super Mario Bros., he kidnaps Princess Peach, taking her to a new castle each time he is defeated. He also appears in Super Mario Galaxy, acting as his father's right hand and challenging Mario at several points of the game to impede him. Bowser Jr. also makes an appearance alongside his siblings the Koopalings in New Super Mario Bros. Wii. He has also appeared in Mario sports games as a playable character ever since Super Mario Sunshine. Bowser Jr. is voiced by Dolores Rogers in most of his appearances; however, since Super Mario Galaxy, he is voiced by Caety Sagoian.

Bowser Jr. ranked in the sixth slot on GameDaily's top 10 Nintendo characters that deserve their own games list.[4]


Kammy Koopa

Kammy Koopa (カメックババ Kamekkubaba?) is an old female Magikoopa who acts as an adviser and babysitter for Bowser in the Paper Mario games. She can perform the usual Magikoopa powers, primarily distinguished by her ability to summon yellow blocks, which she has used to both block Mario's way and in combat. She first appeared in Paper Mario for the N64, helping Bowser by leaving enemies in Mario's way, transporting Bowser into the Star Spirit Sanctuary, and augmenting his size and power in the final battle. After being defeated by the Star Kid, Twink, she continued to work for him.

In Paper Mario: The Thousand Year Door, she acted as Bowser's second-in-command, although not doing very much to help him, acting primarily as comedic relief. She does participate in one fight with Mario in the Palace of Shadow, but is fairly easy to defeat.


Kamek (カメック?) is a Magikoopa who acts as Bowser's caretaker during his childhood and one of his high-ranking minions afterwards. Kamek can perform various feats of magic, such as self-duplication, teleportation, shooting magical blasts, and changing the size of other creatures. He first appears as the main antagonist of Super Mario World 2: Yoshi's Island, which has him trying to abduct Baby Mario and Baby Luigi, who he foresees as causing trouble for the Koopas in the future. Succeeding in only capturing Baby Luigi, Kamek and his minions, the Toadies, try to steal Baby Mario from the Yoshis throughout the game; before every boss battle, Kamek will appear and change an enemy creature into a giant, or perform some magical feat, and make them fight a Yoshi.

After his appearance in Super Mario World 2: Yoshi's Island, Kamek appears in several other games, such as Tetris Attack, which features him as the penultimate boss and the one who brainwashed the inhabitants of Yoshi's Island; Super Princess Peach, which includes him as a boss character; Mario & Luigi: Partners in Time, in which he is Baby Bowser's sidekick; and Yoshi Touch & Go, where he kidnaps the babies once again; Yoshi's Island DS, which features him as a main antagonist; and New Super Mario Bros. Wii, where he assists Bowser and the Koopalings against Mario. Kamek also appears throughout the Mario Party series.

King Boo

King Boo (キングテレサ King Teresa?) is the primary antagonist of Luigi's Mansion and plays minor roles in various other Mario games, including the Mario Kart and Mario Party series. King Boo's only major role is as the final boss of Luigi's Mansion (first appearance with a crown). King Boo is a member of the Boo species, though he is larger than the average Boo (in games after "Luigi's Mansion") and dons a crown, with a large ruby in Luigi's Mansion, and a regular crown in all other appearances, on his head. As well as appearing as the main antagonist of Luigi's Mansion, King Boo also appears as a boss in Super Mario 64 DS, Super Mario Sunshine, Super Princess Peach, and Mario & Sonic at the Olympic Winter Games. He is also an unlockable playable character in several sports games in the series and in the Mario Kart series as well.


"Koopaling" (コクッパ Ko Kuppa?) (or sometimes "Koopa Kids") is the generic title given to all of Bowser's children (except for Bowser Jr.) who help him in various games. They first appeared in Super Mario Bros. 3. Each Koopaling is a boss at the end of one of the game's seven kingdoms.[5] The Koopalings are also world bosses in Super Mario World, Mario is Missing!, Yoshi's Safari, Hotel Mario and New Super Mario Bros. Wii.[6] In Mario & Luigi: Superstar Saga, however, they are mini-bosses in Bowser's Castle. They are (from youngest to oldest) Larry Koopa, Morton Koopa Jr., Wendy O. Koopa, Iggy Koopa , Roy Koopa, Lemmy Koopa, and Ludwig von Koopa.[7] Most of the Koopalings have wild punk hairstyles and are named after musicians. Each Koopaling was personally designed by a different member of the production staff of Super Mario Bros. 3, which Mario creator Shigeru Miyamoto explains is a way to honor the creators of the games personally.[8]

In the animated cartoon series The Adventures of Super Mario Bros. 3 by DiC, the original seven Koopalings are given different names based on their given personalities and are also given a new age order. They are renamed Hop and Hip Koopa (Iggy and Lemmy, respectively), Kootie Pie Koopa (Wendy), Cheatsy Koopa (Larry), Kooky Von Koopa (Ludwig), Big Mouth Koopa Jr (Morton), and Bully Koopa (Roy), from youngest to oldest as is described in the animated series. Hip and Hop are twins. After this, they appear in the animated cartoon series Super Mario World with the same names, though they better resemble their looks from the games. Aside from their names and personalities, they look slightly different and serve their father King Koopa (as Bowser was called in the series) differently compared to their video game counterparts. Instead of acting as minions, they act directly as his children, and do things such as seek his attention, and even plot against him. They also appear in a 1989 Mario anime OVA, Nintendo Adventure Books, and comic books.

Petey Piranha

Petey Piranha, known as Boss Packun (ボスパックン?) in Japan,[9] first appears as the primary boss of Bianco Hills in Super Mario Sunshine. He has since appeared as a boss in games such as Super Princess Peach, Mario & Luigi: Partners in Time, Super Mario Galaxy, New Super Mario Bros., and Super Smash Bros. Brawl.[10] He is also a playable character in spin-off Mario games, such as Mario sports games and Mario Kart: Double Dash‼ where Petey was paired up with King Boo. Petey is a large, powerful Piranha Plant, and the result of mutation. Whereas normal Piranha Plants usually grow from pipes, Petey's leaves and roots have grown into foot-like and arm-like appendages. He can also use his leaves to fly around in the air. Furthermore, Petey sports a pair of white-spotted red briefs. Although Petey does not speak, he does make some growling, drooling, and licking noises, which translate into actual speech.


Tatanga is an alien villain and the main antagonist in Super Mario Land. In the game, he invades Sarasaland and kidnaps Princess Daisy, and Mario has to cross Sarasaland to rescue her. When Mario reaches Tatanga, Mario, in his plane, the Sky Pop,[citation needed] is forced to battle Tatanga in his spaceship, the Pagosu,[citation needed] and Tatanga is subsequently defeated.

Later Tatanga appears in Super Mario Land 2: 6 Golden Coins as a minion of Wario's[11]. Here it's revealed he was hired by Wario to invade Sarasaland to keep Mario distracted so Wario could take over Mario's castle. Tatanga was the boss of the Space Zone and was again defeated by Mario.

Tatanga is the main villain in the Nintendo Comics System Game Boy comics. In these comics, he is released from the Game Boy so as to invade the Earth but is defeated by Mario.




Wart is a frog king that is the main villain in Super Mario Bros. 2 (which turns out to be Mario's dream). Wart is known to hate vegetables. In Super Mario Advance, a remake of Super Mario Bros. 2 for the Game Boy Advance, he is voiced by Charles Martinet. Wart makes cameo appearances in The Super Mario Bros. Super Show, The Adventures of Super Mario Bros. 3, and the Super Mario World cartoon.[citation needed]

IGN editor Lucas M. Thomas listed Wart as a good potential playable character for the video game Super Smash Bros. Brawl. He commented that he was the least likely to be included amongst the other characters listed, but deserved inclusion nonetheless.[12]



Donkey Kong

Diddy Kong


Pauline (ポリーン?) is the damsel in distress and heroine of the original Donkey Kong, as well as the 1994 Game Boy game of the same name. She also appeared in Mario vs. Donkey Kong 2: March of the Minis and Mario vs. Donkey Kong: Minis March Again.

In the original Donkey Kong, she is held captive by Donkey Kong and it is Mario's objective to climb up the construction site and rescue her. Along the way, the player can collect feminine articles (a hat, purse, and parasol) that Pauline drops for bonus points. In the same way that Mario was originally called Jumpman in Japan, Pauline was originally known as Lady (レディ Redi?). The name Pauline was chosen for the character during the game's distribution in North America after Polly James, the wife of Nintendo of America's warehouse manager, Don James.[citation needed] After Donkey Kong, Pauline made cameo appearances in two NES games, Pinball and Famicom BASIC. Princess Peach, introduced in Super Mario Bros., supplanted Pauline's original role as damsel in distress in the Mario games.

Pauline returned several years later in the Game Boy version of Donkey Kong. While previous depictions of Pauline (such as in the arcade game's cabinet artwork) portrayed her as a blonde, she was redesigned as a brunette in the new version. As in the original game, she is taken captive by Donkey Kong. She appears again in Mario vs. Donkey Kong 2: March of the Minis, using the same design as in the remake. She is a guest VIP at the grand opening of the "Super Mini Mario World" (a theme park based on Mini-Mario toys), where she is kidnapped by Donkey Kong. She also appears in Mario vs. Donkey Kong: Minis March Again! for DSiWare, where she is again kidnapped by an angry Donkey Kong.

Pauline was created by Shigeru Miyamoto and other developers for the 1981 arcade game Donkey Kong. She is the earliest example of a female with a speaking role in a video game, and is cited as a famous example of a damsel in distress in fiction.[13][14][15] In the book Game Design Workshop: A Playcentric Approach to Creating Innovative Games, author Tracey Fullerton discusses Donkey Kong, mentioning Pauline at times. She states that one thing that could be improved was to increase the distress Pauline suffers as the game goes on.[16]

Professor E. Gadd

Professor Elvin Gadd (Professor Oya Mā (オヤ・マー博士 Oya Mā Hakase?) in Japan), more commonly known as E. Gadd, is a scientist who, with his various inventions, helps Mario and his friends. His nickname is a pun on the interjection "Egad!" In Japan, he is named after Nintendo game designer Yoshiyuki Oyama.[17] He first appears in Luigi's Mansion, in which he investigates the mansion that mysteriously appeared by his house. To help him study the ghosts in the mansion, he uses the "Poltergust 3000", a high-powered vacuum cleaner that can suck in and capture ghosts, and the "Game Boy Horror", an invention for tracking and detecting objects such as Boos. He lends it to Luigi and helps him on his quest.

Other major inventions include a Flash Liquidizer Ultra Dousing Device or "F.L.U.D.D." and Magic Brush used in Super Mario Sunshine. E. Gadd also a creates a Time Machine in Mario & Luigi: Partners in Time and various inventions as rewards for making bean coffees at the Starbeans Cafe Mario & Luigi: Superstar Saga. In Mario Party 6, E. Gadd is featured on a party board called E. Gadd's Garage.


Rosalina, known as Rosetta (ロゼッタ?) in Japan,[18] is the adoptive mother of the Luma race and overseer of the Comet Observatory; she was voiced by Mercedes Rose. She first appeared in Super Mario Galaxy for the Wii, and has also appeared in Mario Kart Wii as an unlockable character. In this game, Rosalina wears a silver crown, has pale blonde hair with a side-fringe, a frilly light blue dress, star earrings, a star pendant, and purple nail polish. When she is driving, a small Luma floats around near her head. She looks exactly the same in Super Mario Galaxy, except she carries a star wand.

In Super Mario Galaxy, the player may optionally view Rosalina's shrouded past in the Comet Observatory's Library through unlocking chapters of Rosalina's storybook, while progressing through the game. The mysterious storybook read by Rosalina herself details how she came to meet the Lumas and build the observatory, as well as her childhood struggle to overcome her mother's, father's, and brother's death.[19] In a review, GameSetWatch said that "some players won’t care about or connect with Rosalina’s tale," but that is all right since the game separates the story from the gameplay. They also say they can argue that "Super Mario Galaxy is, at its core, a game about Rosalina – or at least her worldview," as finishing all of the objectives in the game gives the player a secret ending about her.[20]


Toadette (キノピコ Kinopiko?) is a female Toad who appears as a playable character in various Mario spin-off games, such as those in the Mario Party and Mario Kart series. She first appeared as Toad's partner in Mario Kart: Double Dash‼ as a hidden character, and later appeared in Paper Mario: The Thousand-Year Door as an instructor when Mario receives upgraded boots and hammers. Since Mario Party 6, she has regularly appeared in the Mario Party series as a playable character, with the exception of the handheld games, where she acts as a non-player character. The official Mario Kart Wii guide names her as Toad's sister.[21]

Other playable appearances include Mario Superstar Baseball and Mario Kart Wii; in both games, she must be unlocked. She appeared in Dance Dance Revolution Mario Mix as the owner of a hotel Mario and Toad must rebuild. She has made a cameo appearance in the introduction of Super Mario Galaxy. She was voiced by Jen Taylor in most of her appearances; however, in Mario Party 8, Mario Kart Wii, and Mario Super Sluggers, she was voiced by Samantha Kelly.


Toadsworth (キノじい Kinojii?), is an elderly Toad and Princess Peach's longtime steward, first appearing in Super Mario Sunshine, when he comes along with Princess Peach and Mario to Isle Delfino. He makes a brief appearance in Mario & Luigi: Superstar Saga at the beginning of the game where he presents Mario and Luigi with a suitcase, and he accompanies Princess Peach on her trip to Rogueport during Paper Mario: The Thousand-Year Door, keeping Princess Peach very close to him, but ends up losing her. In Mario & Luigi: Partners in Time, he is with Mario and Luigi when Princess Peach takes an experimental trip back in time. He is also included in Super Princess Peach where he gives Peach a parasol named Perry in the cinema and is seen as a lead guitarist of the band called Peach Hit Five in the music room. He also appeared in Mario & Luigi: Bowser's Inside Story, where he was inhaled by Bowser.

Toadsworth makes a brief appearance in Mario Kart: Double Dash‼ when the player wins a cup. He acts as an umpire in Mario Power Tennis for the Nintendo GameCube as well as in the remake for the Wii, in which Toadsworth reprimands the player when a foul shot is made. In Mario Party 7, he is a host of the boards. He finally becomes playable in Mario Superstar Baseball and Mario Super Sluggers on Peach's team. Toadsworth is voiced by Charles Martinet, who also voices Mario, Luigi, Wario, and Waluigi.[22] An N-Philes editor criticized Toadsworths' voice in Super Mario Sunshine, calling it "laughable".[23]

Recurring enemies


Bloopers (Gessō (ゲッソー?) in Japanese, originally known in English as Bloobers[24]) are white, squid-like creatures that first appear in Super Mario Bros.. In some Mario sports games and the Mario Kart series, they are items that can be used by players; in the latter, they temporarily reduce drivers' visibilities by spraying ink on them. Blooper is also an unlockable playable character in Mario Party 8. To get him, the player has to beat the Star Battle Arena once. He was also an unlockable character in Mario Super Sluggers. Two variations of Blooper appear in Mario and Luigi: Bowser's Inside Story: the "Bubble Blooper" and the "Dried Blooper". Also In Mario Kart Wii, there is a kart called the Super Blooper.


Bob-ombs, known as Bomuhei (ボム兵?) in Japan, are living bombs, sometimes with windup keys on their backs. They wander around aimlessly and eventually explode. They first appeared in Super Mario Bros. 2. Bob-ombs are common enemies in Super Mario 64 as well as allies. In these games, Bob-ombs are first encountered in Bob-omb Battlefield, a level that is ruled by King Bob-omb. Paper Mario and Paper Mario: The Thousand-Year Door feature two playable Bob-ombs named Bombette and Admiral Bobbery respectively. They appear as items in other games, including the Mario Kart and Super Smash Bros. series. In Mario Super Sluggers they appear in a mini-game called Bob-omb Derby, where you hit them to create fireworks.


Boos, known as Teresa (テレサ?) in Japan, are spectral beings with beady eyes, long tongues, and sharp fangs. The first appearance of Boos was in Super Mario Bros. 3, where they appear under the name Boo Diddly, a pun of Bo Diddley. In the Super Mario World version of the game there are much larger variations of the boo under the name of Big Boo. They are ghosts that are able to pass through solid matter. However, they are shy, and will cover their face with their arms if they are looked at.[25] Conversely, in Super Princess Peach some Boos act the exact opposite, chasing after you if you look at them. In Luigi's Mansion, Boos, led by King Boo, act as the main antagonists. Boos appear as playable characters in various Mario spin-off games. In Super Mario Galaxy, Mario can transform into Boo Mario, where he can float and become transparent. Also in Galaxy is a variation of a Boo called a Bomb Boo that latches onto Mario when he spins and will revolve around him until it comes into contact with an object, where it will explode. Boo also has a small appearance on a level in New Super Mario Bros. Although Boo is considered shy, it has made appearances as a playable character in games such as Mario Party 8 and Mario Tennis. Boo has also appeared in all of the games in the Mario RPG series, including the Mario and Luigi games, the Paper Mario series, and Super Mario RPG.

Takashi Tezuka's wife was the inspiration for Boos; like them, she is often shy, but once became very angry at him for spending too much time at work.[26]

Boo ranked in the fifth slot on GameDaily's top 10 Nintendo characters that deserve their own games list.[27]

Bullet Bill

Bullet Bills, known as Killers (キラー?) in Japan, are black, missile-like enemies, commonly depicted as having small arms and fanged frowns on their faces. Bullet Bills are fired by cannons known as Bill Blasters, although they are sometimes fired from other sources, such as Snifits and generic cannons. In Super Mario World they can sometimes just fly in from the edge of the screen, including the top and the bottom. Bullet Bills commonly appear as enemies or obstacles, attacking by either flying forward after being shot or actively seeking a target, either smashing into them then continuing movement or exploding on contact. In Mario Kart DS and Mario Kart Wii, the Bullet Bill is one of the usable weapons, turning any character into a Bullet Bill for a brief while, speeding them ahead and knocking away any drivers in their path. Bullet Bills also make cameo appearances in Super Smash Bros. Melee and Super Smash Bros. Brawl as enemies.

Some games, such as Super Mario World, include a much larger variation of Bullet Bill called the Banzai Bill, known as Magnum Killers (マグナムキラー?) in Japan. Though having the same purpose as the Bullet Bill, the Banzai Bill is significantly larger and has fanged teeth. In Super Mario World, Super Princess Peach, and Super Mario Galaxy, Torpedo Ted is an underwater version of Bullet Bill. Torpedo Teds are similar to Bullet Bills, but have propellers and shake their arms while swimming.

Chain Chomp

Chain Chomps, known as Wanwan (ワンワン?) in Japanese, are metal, barking ball-and-chain-like creatures that are restrained by chains. When not held back by chains, they are sometimes referred to as just Chomps. Chain Chomps constantly strain against the chain holding them, attempting to break free and bite anything that passes close by. They first appear in Super Mario Bros. 3. Chain Chomps and different variations appear in all of the Mario RPG games. In games such as Super Mario 64, New Super Mario Bros.,and New Super Mario Bros. Wii Chain Chomps can be set free from their chains by ground pounding on their post. Otherwise, they are often indestructible.

Chain Chomps also appear without chains, such as in Super Mario World 2: Yoshi's Island, where they are seen at first from afar, then lunge high into the air and drop down suddenly, creating a huge crater in the ground. There are also "Chomp Sharks," in which the Chomps chase the player, by "eating" the platform Yoshi is running on, until it hits a solid surface. In some games (beginning in Super Mario Bros. 3), a version of the Chain Chomp that has fireballs for a chain and can fly appears.

Outside the Mario games, Chain Chomps appear in The Adventures of Super Mario Bros. 3 animated series. They also appear in various installments of The Legend of Zelda series of games.

The inspiration for Chain Chomps comes from a childhood experience of the Mario series' creator, Shigeru Miyamoto, where a dog tried to attack him. The dog lunged at him, but was jerked back by its leash just as the canine snapped at Miyamoto inches in front of his face.[28]

Chain Chomps also appeared in Mario Kart: Double Dash!! as a special item and an obstacle on circuit courses, and reappeared as an obstacle in Mario Kart DS and Mario Kart Wii. Chain Chomps are also seen on the rainbow course in Mario Kart 64, repeatedly biting their way over the course trying to hit the player.


Cheep-Cheeps, known as Pukupuku (プクプク?) in Japanese, are fish that made their first appearance in Super Mario Bros. in the water levels. They are common recurring enemies throughout the Mario series.

There are many different species of Cheep-Cheeps, and they come in different colors, such as gray and green. In Super Mario Bros. and Super Mario Bros.: The Lost Levels, Cheep-Cheeps are found swimming in the underwater levels or jumping out of the water in large arcs.

In Super Mario Bros. 3, Cheep-Cheeps act the same, although they can also jump out of lava. They are mainly seen in World 3. Also, around this time, Cheep-Cheeps' tail fin colors changed from white to yellow, and the slow-moving Cheep-Cheeps were recolored green (instead of gray). The game also features a very rare type of Cheep-Cheep with spines on its back. A variation of Cheep-Cheep also appears in Mario and Luigi: Bowser's Inside Story called "Air Cheep". Also, they appear in the Mario Kart series, and are important parts of the themes of certain levels.

Dry Bones

Dry Bones, known as Karon (カロン?) in Japanese, are skeletal reanimated Koopa Troopas. They collapse after being attacked, but then reassemble themselves after a little while. Dry Bones first appear in Super Mario Bros. 3, and have since then appeared in the various forts and castles of many games, including Super Mario World, New Super Mario Bros., Super Mario Galaxy, and New Super Mario Bros. Wii.

Dry Bones appear as playable characters in various spin-off Mario series such as Mario Baseball, Mario Kart, Mario Party games. Dry Bones appears as a trophy and sticker in Super Smash Bros. Brawl. He also appeared in "Mario Strikers Charged" as a playable character.


Hammer Bros.

Hammer Bros. (ハンマーブロス?) are koopas that walk upright, throw hammers, and wear helmets. They first appeared in Super Mario Bros. Other variations, such as Boomerang Bros., Fire Bros., Ice Bros. (denoted by the projectiles that they use, minus the Sledge Bros., which are simply bigger versions of Hammer Bros.), and Sledge Bros. (heavier Hammer Bros.) have appeared, beginning in Super Mario Bros. 3. Hammer Bros. sometimes appear as playable characters in sports games in the series and also are unlockable playable characters in Mario Party 8. They also make cameos in Super Smash Bros. Brawl as an Assist Trophy and as enemies.

Hammer Bros. appear in the The Super Mario Bros. Super Show! and The Adventures of Super Mario Bros. 3 television series, as well as in printed media such as Nintendo Comics System and Nintendo Adventure Books.

The Hammer Bros. were listed on the eight most underrated characters list by CNET editor Nate Lanxon, who compared the duo in the first Super Mario Bros. to other enemies in the series which would merely walk aimlessly in the level.[29]

Koopa Troopa

Koopa Troopas (Nokonoko (ノコノコ?) in Japan) are turtle-like creatures. They come in multiple colors, including, green, red, blue, and yellow. They first walked on four legs, but in later games they have both hands and feet. Their shells may be used as projectiles, which have become a fixture in all Mario Kart games. Most Koopas are members of the Koopa Troop (Bowser's army), but both Super Mario 64 and the Paper Mario series include friendly Koopas, such as Koopa the Quick (Super Mario 64) and Kooper (Paper Mario). Flying versions with wings, first introduced in Super Mario Bros., are called Koopa Paratroopas. Both Koopa Troopas and Koopa Paratroopas make cameo appearances in Super Smash Bros. Melee and Super Smash Bros. Brawl as enemies.

The Koopa Troopa, based on the kappa, a mythical creature,[30] was conceived in Mario Bros. as an enemy that could only be defeated by hitting the floor underneath it (to stun it) and then going up onto its platform to deal the final blow. Series creator Shigeru Miyamoto had a fellow designer draw the Koopa Troopa. He drew a realistic design that didn't fit well in the Mario series, so Miyamoto made his own design. While the design had quite a large head, Miyamoto validated it by suggesting that it looked like a tortoise. He and Hirokazu Tanaka, a frequent sound designer for Nintendo at the time, discussed what the insides of a turtle looked like. Miyamoto wanted to make it easy to tell when a turtle was going to jump up, but he felt that the twitching of the shell was not enough warning to tell players when it would flip over. Tanaka suggested that the turtle be launched from its shell when flipped over, and eventually attempt to reenter it. While this was not true to the actual anatomy of a turtle, whose shell develops from its spine, Miyamoto felt that it was the best way to convey when they were a threat again. Super Mario Bros. originally featured the Koopa Troopa as its only enemy. However, they chose to add more enemies after people said that the Koopa Troopas were too tricky to defeat due to it being a two-step process.[31]

The design of the Koopa Paratroopa came from Mario developer Takashi Tezuka in an attempt to add a flying character to Super Mario Bros., but did not have enough space to include such a character. Tezuka suggested that they put wings on the Koopa Troopa and call it "Koopa Paratroopa", which Miyamoto did not think would work. However, once it was finished, Miyamoto felt that it looked cute. An item called the "P Wing" was added to Super Mario Bros. 3, which was based on the Koopa Paratroopa.[32]

In The Super Mario Bros. Super Show!, they were voiced by John Stocker.


Lakitus, known as Jugems (ジュゲム?) in the Japanese versions, are Koopas who wear goggles. Lakitus are usually seen flying in a cloud bearing a smiling face. Primarily, Lakitus pursue Mario and throw spiked eggs at him which hatch into enemies with spiked shells called Spinies. Lakitus first appeared in Super Mario Bros., and went on to be enemies in various platform and role-playing games. In some games, like Super Mario World, Yoshi's Island, Super Princess Peach, and New Super Mario Bros., after defeating a Lakitu, it is possible to hijack his cloud and fly around the level on it. A Lakitu appears in all games in the Mario Kart series as the race host, starting each kart race and providing information to racers. Lakitu makes a cameo in Super Smash Bros. Brawl as an assist trophy, where he throws Spinies on the battlefield like he did in Super Mario Bros. (they even used the sprites from Super Mario Bros.). Also, in Super Mario 64, Lakitu is the cameraman (and thus is "controlled" by the player when using the camera controls); this can be seen in a room with mirrors, when the character films himself. Despite Lakitu being the game's cameraman, antagonistic Lakitus appear as enemies in Tiny-Huge Island and Rainbow Ride. Lakitu is also one of the referees in Mario and Sonic at the Olympic Games. "Glam Lakitu" and "King Lakitu" are variations of the species found in Bowser's Inside Story.

Their creator, Shigeru Miyamoto, said that Lakitus would represent his personality best out of all the Mario characters, as he "seems to be very free, floating in the air, going anywhere", a type of personality that Miyamoto can apparently relate to.[33]


Magikoopas (カメック Kamek?) are creatures who wear a blue hat, robes, and spectacles and use a magic rod to cast spells. Some have also been seen wearing different colors as well, like red, green, and yellow. They first appeared in Super Mario World. A member of the species, Kamek, babysat Bowser when he was a baby. Kamek made an appearance in Mario & Luigi: Partners in Time as a boss on Yoshi's Island. A variation, the "Magifoofa" appears in Bowser's Inside Story.

Monty Mole

Monty Moles are moles that have appeared in several Mario games, including side-scrollers such as Super Mario World. They later reappeared in Super Mario 64 and Paper Mario. In these games, Monty Moles throw rocks at Mario and then burrow underground before he can counter-attack. Monty Moles are minibosses in Super Mario Sunshine, New Super Mario Bros. and Super Mario Galaxy. Monty Moles appear as the engineers in a variant called "Mawful Mole" on the Fawful express, and as guards on Ibikki Tower in Bowser's Inside Story.Monty Moles also make an appearance in Mario Kart Wii and Mario Kart DS as enemies that pop out of the ground and cause players to spin out.

Piranha Plant

A Piranha Plant, known as Packun Flower (パックン フラワー?) in Japan,[9] is an enemy almost always portrayed as a leafy, green stalk topped with a white-spotted red globe and sharp teeth. Piranha Plants either come up from pipes or just simply stick up from the ground. In Super Mario Galaxy, two stronger versions of a Piranha plant, Dino Piranha and Flaming Dino Piranha, appear. Some Piranha Plants spit fireballs. Piranha Plants appear in the television series. They have made cameos in The Legend of Zelda series and the Super Smash Bros. series.


Pokey, known as Sanbo (サンボ?) in Japan, is a cactus enemy that first appears in Super Mario Bros. 2. Pokey consists of four green or yellow segments that may be detached from him, usually by getting Yoshi to eat them. A variation unofficially known as Giant Pokey debuted in Mario Kart Wii. Pokey has appeared in the "Paper Mario" series. His latest appearance is a different variation known as a Toothy, which made an appearance in "Mario and Luigi: Bowser's Inside Story"

A Pokey boss appears in New Super Mario Bros. called Mummipokey.

Pokeys make several cameo appearances in The Legend of Zelda series.

Shy Guy

A Shy Guy, known as Hey-Ho (ヘイホー?) in Japan,[34] is a masked enemy who appears in several variations. Shy Guys are one of the few fictional species in the series that debuted in a non-Mario game, Yume Kōjō: Doki Doki Panic, which was rebranded as the North American and European version of Super Mario Bros. 2. They also appear in the Mario Party series, Mario vs. Donkey Kong 2: March of the Minis, and several sports games in the Mario series, among other games, though they play a large role as the standard enemies in many Yoshi games. Shy Guys were also playable in Mario Kart DS via Download Play or an Action Replay DS code. There are many different variations of Shy Guys; Snifits have a cannon for a mouth, Fly Guys have spinning propellers on their heads, Sky Guys have balloons attached to their robes, Spy Guys are dressed in camouflage clothing, Boo Guys are ghosts, and Boom Guys have a cannon on their head. Spear Guys are shy guys with spears found near jungle temples. Snifits were also introduced in Yume Kōjō: Doki Doki Panic. Two other variations of Snifits appear in Mario & Luigi: Bowser's Inside Story, as well as Fawful Guys. A stronger version, the Dark Fawful Guy appears later in the game.


Thwomps, known as Dossun (ドッスン?) in Japan, are large stone blocks, depicted as having angry-looking faces and clenched teeth. First appearing in Super Mario Bros. 3, they drop onto people as they walk under them. Thwomps have also appeared in other games, including the Mario Kart series, at Bowser's Castle, Super Mario Kart`s Rainbow Road, and Mario Kart Wii`s Thwomp Desert. The latter contains a Giant Thwomp which is replaced by a Giant Pokey for online tournaments. Thwomps make yet another appearance in Super Mario Galaxy. A smaller version called Thwimp appears in some games. They look exactly like Thwomps except for jumping from left to right.

Thwomps have appeared in both The Adventures of Super Mario Bros. 3 and Super Mario World animated series.[35]

Thwomps have also appeared in some Legend of Zelda games.

In the 1993 motion picture, "Thwomp Stompers" are a pair of boots which grant wearers the ability to jump incredible heights.[citation needed]


Wigglers, known as Hanachan (ハナチャン?) in Japan, are caterpillar-like creatures with a segmented body and a large nose. They are typically yellow, but turn red when angered. Wigglers are depicted as normally being calm and happy, but when angered become dangerous and run frantically. They first appear in Super Mario World, and have appeared in several other games, including the sports games in the Mario series. In Super Mario 64, Wiggler is the boss of Tiny-Huge Island. In Yoshi's Story, large, fluffy versions of Wigglers appear often. In Mario and Luigi: Bowser's Inside Story, a family of Wigglers lives inside Dimble Woods; they are farmers of vegetables.

In the Super Mario World animated series, they are referred to as "Caterpillars" and appear in the episode "Mama Luigi."


Whomps, inspired by the Japanese folklore of Nurikabe (ぬりかべ) debuted in Super Mario 64 and have appeared in New Super Mario Bros. and various Mario Party games. As minions of Bowser their purpose is usually to block Mario 's path or attempt to crush him by simply falling on top of him. Whomps have a bandage on their backs which hides a crack, their weak point. In Super Mario 64, Whomps reside in the stage called Whomp's Fortress and are led by the Whomp King, a large whomp with a crown.


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  3. ^ "Top 10 Nintendo Characters That Deserve Their Own Games - Page 2". GameDaily. Retrieved 2009-08-07. 
  4. ^ "Top 10 Nintendo Characters That Deserve Their Own Games - Page 5". GameDaily. Retrieved 2009-08-07. 
  5. ^ Super Mario Bros. 3, Nintendo, 1990, manual, pg. 3 & 5
  6. ^ Thomas, Lucas M.. "IGN: E3 2009: Return of the Koopalings?". Retrieved 2009-08-18. 
  7. ^ Super Mario Bros. 3, Nintendo, 1990, manual, pg. 4
  8. ^ Pam Sather, Scott Pelland, et al. (1991), Mario Mania Player’s Guide, Nintendo Power  ISBN 0-450-49606-6 Copy at:"Shigeru Miyamoto interview". May 1991. 
  9. ^ a b "MARIO KART - Double Dash!! The strongest character lineup of history". Nintendo. Retrieved 2008-07-06. 
  10. ^ Smash Bros. DOJO, HAL Laboratories, Nintendo, August 24, 2007.
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  17. ^ "Inside Zelda". Nintendo Power 201:  46–48. March 2006. 
  18. ^ Phil Pirrello (2007-11-13). "IGN: Mario's Ladies: The Princesses of Mario Galaxy". IGN. Retrieved 2009-09-14. 
  19. ^ Matt Casamassina (2007-11-07). "IGN: Super Mario Galaxy Review". IGN. Retrieved 2009-09-14. 
  20. ^ Douglas Wilson (2008-05-08). "GameSetWatch - Opinion: What Super Mario Galaxy's Rosalina Shows Us About Storytelling". IGN. Retrieved 2009-09-14. 
  21. ^ Mario Kart Wii Strategy Guide: "Toad's sister has finally been granted permission to race by Princess Peach. She's so excited!"
  22. ^ Meet the voice of Super Mario Charles Martinet
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  24. ^ Nintendo. Super Mario Bros.. (Nintendo). Nintendo Entertainment System. (1985-10-18)
  25. ^ Super Mario Bros. 3 manual: Boo is too shy to look anyone in the face. But when you turn around...
  26. ^ Nintendo Power Vol. 100, 8th May 1992
  27. ^ "Top 10 Nintendo Characters That Deserve Their Own Games - Page 6". GameDaily. Retrieved 2009-08-07. 
  28. ^ Sheff, David (1993). Game Over. Random House. ISBN 0-679-40469-4. 
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  33. ^ "Profile: Shigeru Miyamoto". 1952-11-16. Retrieved 2009-08-18. 
  34. ^ Nintendo, Play on Wii Mario Tennis GC: Characters
  35. ^ "Send in the Clown". Martha Moran (writer). Super Mario World. NBC. 1991-09-28. No. 3, season 1.

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Toadette is a character in the Mario series. She is like other Toads excect that her head is pink with white polka dots. She has longer hair as well.

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