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Xenogears box.jpg
North American box art
Developer(s) Square
Publisher(s) JP Square
NA Square EA
Designer(s) Tetsuya Takahashi
Artist(s) Kunihiko Tanaka
Yasuyuki Honne
Writer(s) Tetsuya Takahashi
Masato Kato
Composer(s) Yasunori Mitsuda
Platform(s) PlayStation, PlayStation Network
Release date(s) PlayStation
JP February 11, 1998
NA October 21, 1998
PlayStation Network
JP June 25, 2008
Genre(s) Console role-playing game
Mode(s) Single-player with limited two-player battle mode
Rating(s) CERO: D (Ages 17 and over)
ESRB: T (Teen)
Media 2 CD-ROMs, download (PSN)

Xenogears (ゼノギアス Zenogiasu ?) is a console role-playing game developed and published by Square (now Square Enix) for Sony's PlayStation. It was released on February 11, 1998 in Japan and on October 21, 1998 in North America. The game was never released in PAL territories. The game was re-released by Square Enix for the Japanese PlayStation Network on June 25, 2008.

Xenogears follows protagonist Fei Fong Wong and several others as they struggle to survive in a world torn apart by war between the nations of Aveh and Kislev. The principles and philosophies of Friedrich Nietzsche, Sigmund Freud, Carl Jung and Jacques Lacan, as well as various religious themes influence the overall plot and world of Xenogears. A major theme of the game is the nature of human memory: from the start of the game, Fei has memory loss, which colors his interactions with other characters. In addition, the struggle between man and machine is also central to the game's plot. Each of the playable characters can ride in giant mechs known as gears and can use them in battle.

Overall, Xenogears was well-received by critics, with a 91% rating on Game Rankings and a score of 83 out of 100 at Metacritic. It was voted the 16th best video game of all time by readers of Famitsu in 2006. A commercial success, Xenogears has sold 1.19 million copies worldwide as of March 31, 2003. Due to these high sales, the game was re-released as a Greatest Hits title in December 2003.



Xenogears gameplay combines traditional console role-playing game elements with new innovative features. It features two-dimensional sprites overlaid on three-dimensional backgrounds and two different battle systems: the first uses the characters in combo-based physical combat and the second takes place in turn-based "gear" battles.[1] Xenogears uses both traditional anime and pre-rendered CGI movie clips by Production I.G during important plot points.[2]

The player controls the protagonist and his party through a fully three-dimensional fictional world.[3] There is an overworld map with different locations spread out across several continents. At first, the party only travels on foot, but is eventually permitted to travel via a variety of vehicles, including their gears.

An example of a normal battle

Battle system

Battling is a variant of the Active Time Battle system found in various Final Fantasy games and Chrono Trigger.[4] Most enemy encounters in Xenogears are random, and once a battle starts, the screen enters a separate combat screen. Characters fight with martial arts combat and "Ether" attacks along with special "Deathblow" moves that are learned through repeated combinations of strong, moderate, and weak hits. Attacks use Action Points (AP) and either cost three points, two points, or one point.[5] Each character can initially use three AP per turn, but at higher levels, characters eventually can use six AP per turn. At a certain point in the story, an additional AP is acquired, allowing characters to learn "Elemental Deathblows". In addition to being used for attacks, AP may be saved and used as Attack Points for combo attacks during later turns. A total of 28 AP may be accumulated for combo attacks.

Characters can also use magical abilities that either aid the party or damage enemies. These abilities are limited by the number of Ether Points (EP) that are available to a character and are not replenished between attack rounds. For most characters, these abilities are called Ether, but some characters' abilities have different names, implying differences in their origins. For example, Fei's magic is called "Chi" and Citan's is called "Arcane". While fighting in their gears, characters' Ether abilities are amplified, though some change or become unavailable during this type of combat.[4]

Gear battle

In addition to small-scale, hand-to-hand combat, the characters sometimes fight from within their respective combat robots, called gears.[6] For these particular battles, the combination style is reduced to a selection of strong, medium, or weak attacks that build up the attack level of the gear with each attack so that the gear can unleash a special attack. While in gears, the limiting factor of AP is replaced with a fuel gauge, with each attack consuming an amount relative to its power.[6] There are three levels of normal special gear attacks and one additional "infinite" level of special gear attacks that correspond to a character's learned Deathblow skills. Infinite level differs from the other three levels in several ways. "Infinity Mode" lasts for three turns; while in this mode, fuel can be recharged in larger amounts and gears can use "Infinity" attacks. To reach Infinity Mode, a character has to stay at attack level 3 while performing any other action. With each turn, there is a chance that Infinity Mode will be reached.

Gears can regain fuel with a "Charge" command. The gears can also activate "Boosters" which enable them to act faster at a cost of extra fuel per turn.[6] The "Special Option" command allows for gear HP restoration abilities and special attacks. When a gear has no fuel left, it can no longer execute attacks, use special options, or use boosters. They can, however, Charge to regain fuel and use Ether abilities. The main characters can purchase gear fuel, parts, and upgrades in shops or from certain individuals.



Xenogears initially takes place on Ignas, the largest continent of the Xenogears world, and site of a centuries long war between the nations of Aveh and Kislev.[7] A church-like organization known as the Ethos has excavated gears in the name of preserving the world's culture. Although Kislev originally had the upper hand in the war, a mysterious army known as Gebler appeared and started providing assistance to Aveh. With Gebler's help, the Aveh military not only recovered its losses, but began making its way into Kislev's territory. As the story unfolds, the setting shifts to encompass the entire world and the two floating cities, Shevat and Solaris. Solaris, commanding the Gebler army and the Ethos, secretly control the land dwelling humans and is ruled by Emperor Cain and the Gazel Ministry. Shevat has been the only country to evade the control of Solaris.

Much of Xenogears plot and backstory is detailed in the Japanese-only book Xenogears Perfect Works. This book, produced by the now defunct DigiCube, details the history of the Xenogears universe from the discovery of the Zohar to the start of the game.[8][9] According to the Perfect Works schematic (as well as the game's end credits), Xenogears is the fifth episode in a series of six.


Xenogears' nine playable characters hail from different areas of the game's world. The game begins on Ignas, a continent with two countries, Aveh and Kislev. Fei and Citan at first appear to be from this land, although it is later learned that they are from the floating cities of Shevat and Solaris, respectively. Fei is the story's protagonist, and has initially lost his memories of his past. Citan is an intelligent man whose knowledge of the world and technology often aids in the party's quest. Bart, a spunky desert pirate, is also from Ignas and is the rightful heir to the throne of Aveh. Rico, a demi-human with incredible strength, lives in a Kislev prison, spending his days as a gear-battling champion. Solaris, a hidden city of advanced technology, is home to several characters in the game. Billy, a pious worker for the Ethos religious group, was originally from Solaris. Elly, a Gebler officer of Solaris, is destined to be near Fei and falls in love with him by the end of the game. Maria and Chu-Chu are both from Shevat, the floating city and the only place resisting Solaris' domination. Emeralda is a colony of nanomachines from the ancient civilzation Zeboim.[10] Krelian and Miang, are both leaders of Solaris who seek to revive Deus, a mechanical god that fell to earth thousands of years ago. They serve as the game's main antagonists. Grahf, a mysterious man with immense power, follows Fei and his group and often fights them, though his goals remain a mystery until very late in the game. Fei, Elly, and Miang have been reincarnated several times throughout the game's history.[11]


Xenogears centers around the protagonist Fei Fong Wong, an adopted young male in the village, Lahan, brought by a mysterious "masked man" three years ago.[12] The events surrounding Fei's arrival at the village cause him to have retrograde amnesia. During an attack on Lahan from Gebler, Fei pilots an empty gear and fights the enemy, accidentally destroying the village. As a result, Fei and Citan, the village's doctor, decide to leave with the abandoned gear to get it away from the village.[13] Fei meets Elly, a Gebler officer, and Grahf, who claims to know about Fei's past. Eventually, Fei and Citan are picked up by Bart, a desert pirate and heir to the throne of Aveh. Fei again loses control of himself inside his gear while Bart and Citan are attacked by an unknown red gear. Fei wakes up in a Kislev prison and meets Wiseman, a mysterious masked man, who originally brought Fei to Lahan.[14] Fei is able to escape with the help of his friends, but he and Elly are separated from the rest of the party and accidentally shot down by Bart.[15]

The first encounter in Blackmoon Forest between Fei and Elly depicts the manner in which the narrative of the story is expressed to the viewer. The transparent text-box dipicts the narrative with the image on the left indicating the character currently speaking. Meanwhile Fei and Elly stand at different areas and non-dialogue actions are shown on the screen.

They are rescued by the Thames, a movable floating city. After learning Elly's whereabouts, Gebler attacks Thames to kidnap Elly and Miang, a Gebler officer, unsuccessfully brainwashes her. Ramsus, who holds a vendetta against Fei, attacks Thames, searching for him.[16] Afterward, Billy, an Ethos worker onboard Thames, allows Fei to use the Ethos' advanced medical technology. Bishop Stone, Ethos' leader, reveals to the party Ethos's true purpose of controlling the land dwellers, or "Lambs", for Solaris.[17] The group follows Stone to Zeboim, an excavation site. They discover a young girl composed of nanomachines, which is what Krelian, a Solarian leader, seeks. Stone takes the girl while the group fights Id, the mysterious red gear's pilot, who wants the girl, but is stopped by Wiseman.[18] The group returns and finds Fei awake and standing at his gear with a case of anterograde amnesia.[19] Fei and his friends decide to ally themselves with the floating city of Shevat, the only remaining city capable of resisting Solaris. When entering Solaris, they encounter Emeralda, the nanomachine colony. She attacks at first, but recognizes Fei, referring to him as "Kim", much to Fei's confusion.[20] In Solaris, Fei learns that Citan has been working for Emperor Cain and that Solaris has been producing food and medicine out of recycled humans in the Soylent System facility.[21] The party also learns that the Gazel Ministry seeks to revive Deus and achieve eternal life, while Krelian seeks to possess Elly. Back at Shevat, Citan informs his friends that Id is actually Fei's split personality.[22]

The Gazel Ministry uses the Gaetia Key, an artifact that manipulates the DNA of massive amounts of humans around the world, turning them into mutants called Wels in order to collect flesh to reconstruct a god called Deus that crash-landed on the planet ten thousand years ago.[23] During this time, Elly and Fei become romantically involved with each other.[24] They learn that they are the reincarnations of Sophia and Lacan. Lacan was a painter while Sophia was the Holy Mother of Nisan around the time of the war between Shevat and Solaris five-hundred years earlier. Lacan blamed himself for Sophia's death during the war and, with the help of Miang, became Grahf and sought to destroy the world. Although defeated, he and Miang have transmigrated their minds into other humans since. Krelian and Miang dispose of the Emperor and the Gazel Ministry because they are no longer necessary and kidnap Elly, the Mother, who must be sacrificed in order to revive Deus. Miang is killed by an enraged Ramsus as he realizes he has been used, and Elly turns into Miang, becoming absorbed by Deus. Fei, as Id, attempts to make contact with the Zohar. Wiseman, who reveals himself to be Fei's father, stops him, giving peace to Fei's other personalities. Fei's gear transforms into the Xenogears and Grahf appears, revealing that he had been inside Fei's father's body.[25] At this time, Fei makes contact with the Wave Existence—an extra-dimensional being who is trapped inside Deus and is the source of power for all gears—and learns that he must destroy Deus to free humanity. Grahf, who tries to merge with Fei, is defeated.

Fei discovers that he is a descendant of Abel, a young boy who was a passenger on board the Eldridge, a spaceship that was being used to transport Deus, the core of an interplanetary invasion system created by a federation of spacefaring humans, one that was deemed far too dangerous for use and was therefore dismantled and moved.[11] Deus, however, had become self-aware and took over the Eldridge. Amidst the confusion, Abel was separated from his mother and accidentally made contact with the Wave Existence through the Zohar, Deus' power source. It gave him the power to one day destroy Deus and the Zohar in order to free itself. The Wave Existence also sensed Abel's longing for his mother and used the biological computer Kadomony to create a woman for a companion.[26] When Deus gained full control over the Eldridge, the captain decided to initiate the self-destruct sequence in an attempt to destroy it. Both Deus and the Zohar survived the explosion and landed on a nearby planet along with Abel, under the protection of the Wave Existence. He was the sole survivor, but was soon united with the woman that the Wave Existence had created for him as a companion, Elly. Abel and Elly, at first, led a happy life, but Deus had also created Miang, Cain, and the Gazel Ministry to begin a human civilization on the planet, one which would be under their control to one day be turned into Wels and be absorbed into Deus to recover its strength. When the now-adult Abel and Elly discovered this, they openly challenged Cain and the Gazel Ministry, but lost. However, through the power of the Wave Existence, they are able to be reincarnated in later eras to combat Deus.[11] One of these incarnations lived during an ancient technologically advanced era in Zeboim, where Abel's incarnation went by the name Kim and created Emeralda.

Fei sets out to destroy Deus and free the Wave Existence and Elly. In Merkaba, the party defeats Deus, but they realize that the energy released from the Wave Existence's shift will destroy the planet.[27] Elly, inside Deus, tries to move it away from the planet and Fei, in his Xenogears, follows to save her, but both disappear in the rift. Krelian confronts them, telling Fei he only sought to end the pain and suffering that comes with human existence by reverting everything back to when it all began, when all was one, to ascend to the realm of God. Fei rejects Krelian's ideology with his love for Elly, but Krelian challenges Fei, telling him to prove this love that could make him independent of God, and calls forth Urobolus, a gigantic serpent-like incarnation of Miang. Xenogears appears and Fei uses it to defeat Urobolus. Krelian releases Elly and reveals to Fei that he had planned to become one with God along with Elly. During her time with Krelian, Elly had seen inside his heart and realized it was full of sadness and despair for all the atrocities he had committed. Despite everything, Elly says that Krelian truly loved people more than anyone else.[28] Because no one will forgive his sins, he declines Fei's offer to return and ascends to a higher plain of existence along with the Wave Existence, telling Fei and Elly that he envies them. Fei and Elly then return to their planet along with Xenogears and reunite with the rest of the party.[29]


Xenogears was produced by Hiromichi Tanaka, who previously worked on the SNES game Secret of Mana. It was directed and written by Tetsuya Takahashi and Yasuyuki Honne was the art director.[2] Kunihiko Tanaka was the character designer.[30] Tetsuo Mizuno, Tomoyuki Takechi, and Final Fantasy creator Hironobu Sakaguchi were executive producers for Xenogears.[30] Koichi Mashimo, an animator for Ghost in the Shell and Neon Genesis Evangelion, was in charge of the anime cut scenes.[31] Originally, Squaresoft had intended to call the game "Project Noah". The name was later changed to Xenogears for unknown reasons.[32] It is the fifth part of a six-part story detailed in Xenogears Perfect Works; at the end of the game's credits, "Episode V" appears on screen. The story of Xenogears is influenced by the ideas of Freud, Jung, and Nietzsche, and they are referenced numerous times within the game's narrative.[33]

Square had announced that Xenogears may not have come out in the United States due to "sensitive religious issues". However, Square soon after reversed this and, with a joint partnership with Electronic Arts, released the game in October 1998.[34] The English translation of Xenogears was the first instance in which an English localization team worked directly with Squaresoft developers.[35] It also was the first major project of Square translator Richard Honeywood. According to Honeywood, translating the game was a particularly difficult task due to it containing numerous scientific concepts and philosophies. Square Enix re-released the game for the PlayStation Network in Japan on June 25, 2008.[36]


The music in Xenogears was composed by Yasunori Mitsuda, composer of the SNES title Chrono Trigger.[37] The Xenogears Original Soundtrack was released on two discs and published by DigiCube in Japan. The score contains 41 instrumental tracks, in addition to a choral track and two songs. According to Mitsuda, the music of Xenogears belongs to the traditional music genre.[38] Though he first described it as stemming from "a world of [his] own imagining" rather than any specific country,[38] he has also claimed a strong Irish or Celtic music influence.[39] The two vocal tracks included on the OST and both are sung by Joanne Hogg.[40] One of the tracks, "Stars of Tears", did not appear in the final version of the game. It was originally intended to play in a cut scene at the start of the game along with the main staff credits. The scene, however, was removed for pacing issues, as it would have made the combined opening movie and introduction scenes last roughly ten minutes.[41] The other, "Small Two of Pieces ~Screeching Shards~", was the first ending theme with sung lyrics to ever appear in a game developed by Square.[42][43]

An arranged soundtrack of Xenogears also composed and arranged by Mitsuda was released as Creid. For Creid, he expanded on the theme from the original album of having Celtic influences in "easy-to-listen-to" pop tracks to create an album of arranged Xenogears music with a more prominent Celtic style.[44][42] The album contains a mixture of vocal and instrumental tracks, and combines Japanese and Celtic music together in its pieces.[45][46] The album features five vocal tracks and five instrumental tracks.[47] The main lyricist, Junko Kudo, wrote the lyrics to four of the five vocal tracks, while Mitsuda wrote the lyrics to the titular track "Creid", which were then translated from Japanese to Gaelic for the recording.[48] Celtic singer Joanne Hogg did not reprise her role in Creid.[40] Instead, Tetsuko Honma sang the four tracks written by Kudo, while Eimear Quinn sang "Creid".[49]


Aggregate scores
Aggregator Score
GameRankings 91%[50]
Metacritic 84 out of 100[51]
Review scores
Publication Score
Allgame 4/5 stars[52]
Famitsu 31 out of 40[53]
Game Revolution B+[54]
GameSpot 9 out of 10[6]
IGN 9.5 out of 10[34]

Xenogears was a commercial success and sold well in both Japan and North America.[55] As of March 31, 2003, the game had shipped 1.19 million copies worldwide, with 910,000 of those copies being shipped in Japan and 280,000 abroad.[56] As a result of these sales, it was re-released as a Greatest Hits title in December 2003.[57] In Japanese gaming magazine Famitsu, Xenogears was voted the 16th best video game of all time by its readers in a poll held in 2006.[58] On a similar poll at GameFAQs, users of the website voted Xenogears the 32nd "Best Game Ever" in 2005.[59] It was placed in the same position in IGN's "Top 100 Games - Readers Choice" feature in 2006,[60] and as number 28 in 2008.[61]

Critical response

Xenogears was met with generally positive reviews. Allgame pointed out in a positive light that the character battles are "unlike most role-playing games from this company".[52] GameSpot wrote that the story becomes "a little preachy at times", but goes on to say that the religious and existential themes "enhance the story and [our] understanding of the game's deep characterizations".[6] Edge commented that although it is "considered by some to be a multimillion-yen, convoluted science-fiction vanity project, Xenogears nevertheless remains one of the most keenly eulogized PlayStation RPGs."[62] The magazine also noted that it was Takahashi's "most challenging and pure work" and that the Xenosaga series never quite matched up to Xenogears.[62]

The game was criticized for having too many cut scenes, especially on the second disc, where the use of the world map is restricted for an extended period and the amount of cut scenes increases.[62][63] IGN, however, stated that despite all the cut scenes and the confusing plot, "immersion is a key factor in Xenogears and the questions you may have about the storyline are all answered at some point in the game."[34] Edge criticized its "flawed" script and "muddied" translation.[62] Years after the game's release, Electronic Gaming Monthly called the game's plot "one of the wackiest game plotlines ever", saying that it "actually makes sense" if the player ignores any of the sideplots.[11]

The audio of Xenogears garnered praise from critics. GameSpot noted that many of the games' tracks "include voice or chanting and all are appropriately uppity or low with the game's mood", but complained that there were too many areas with silence or ambience.[6] Xenogears was the first Square game to feature voice overs and anime cut scenes.[6] These aspects were criticized by reviewers, like Game Revolution, who stated that they were poorly synched and too sparse, respectively.[54]


Shortly after Xenogears was released, there was speculation of a sequel being released, although this never occurred.[55] While Xenogears has never had an official sequel or prequel, there was wide speculation that Namco and Monolith Soft's Xenosaga was a prequel when it was first announced. Tetsuya Takahashi was the director and writer for both Xenogears and Xenosaga and has noted that "with our relation between Square, I think it is difficult for us to say it is a direct sequel or prequel". Approximately twenty members of the Xenosaga development staff had previously worked on Xenogears.[64]

On the connection between Xenogears and Xenosaga, Takahashi has stated:

It's probably more suitable to say that it follows the direction and style of Xenogears. [...] Now that we are under a different company, we figured we should start everything from scratch all over again. Though there are familiar faces that serve as important characters in Xenosaga, others are more like self-parodies, so we don't really want Xenogears fans to overreact. Like movies, sometimes you have the director of the movie or friend of the leading actor appearing as cameos, so it's similar to that.[64]

Several members of the Xenogears staff came together in 2008 to work on Sands of Destruction, a console role-playing game for the Nintendo DS, published by Sega. These staff members include Masato Kato, Kunihiko Tanaka, and Yasunori Mitsuda,[65] however, Takahashi was absent from the project.[66]

Related media and merchandise

There have been several Japanese books and comics published concerning the Xenogears franchise. Xenogears God Slaying Story, a series by Masatoshi Kusakabe, was published by Shueisha in 1998.[67] DigiCube published both Xenogears Perfect Works and a memorial album named Thousands of Daggers, which contains the entire script to the game in Japanese, along with screenshots.[68] Two manga books, Xenogears Comic Anthology and Xenogears 4koma Comic, were released by Movic.[69] Movic also released wallscrolls, notebooks, pins, keychains, stickers, and postcards depicting the Xenogears cast.[69]


  1. ^ "Xenogears - World". Square Enix. Retrieved 2008-09-03.  
  2. ^ a b Bartholow, Peter (1997-09-06). "First Look at Xenogears". GameSpot. Retrieved 2008-08-08.  
  3. ^ "Xenogears Fields". Square Enix. Retrieved 2008-09-03.  
  4. ^ a b "Xenogears Features". Square Enix. Retrieved 2008-09-03.  
  5. ^ Square Enix, ed (1998). Xenosaga Instruction Booklet. Square Enix. pp. 22–25.  
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  8. ^ Chronologist (2001-11-27). "Massive Final Fantasy Series Media Update". RPGFan. Retrieved 2008-08-18.  
  9. ^ Winkler, Chris (2003-11-29). "DigiCube Files for Bankruptcy". RPGFan. Retrieved 2008-08-18.  
  10. ^ Krelian: A nanomachine... a molecular machine... Until recently, we were only able to produce... materials which were several times the time of this. Thanks to that girl, the one we obtained from the ruins of the Zeboim civilization, we are now able to make it this compact and elaborate. Square Enix. Xenogears. (Square Enix). PlayStation. (2008-08-17)
  11. ^ a b c d Parish, Jeremy (November 2007). "Retronauts Presents: WTFiction!?". Electronic Gaming Monthly (Ziff Davis Media) (221): 132–133.  
  12. ^ Brady Games, ed (1998). Xenosaga Official Strategy Guide. BradyGames. pp. 11–20. ISBN 1-56686-825-4.  
  13. ^ Citan:And Fei... it may be a good idea for you to leave this place. There is no guarantee that reinforcements from yesterday's units are not going to come.Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  14. ^ Citan: The Yggdrasil was badly damaged and sank...I jumped in an escape-pod. Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  15. ^ Bart:Rah hah hah!! That's the power of the Bart Missiles!! Even Kislev's prototype can't stand up to it!! ...Uh, hey... S-stay back... Keep away!Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  16. ^ Ramsus: Right. I've got him! I have been looking for you! My arch rival! Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  17. ^ Stone: You believed that you were saving wandering souls weren't you? That's why you carried out your cleansing of the 'Reapers', -Wels- from the earth, right? In fact it was all just another control system put in place by Solaris. But what's more, your 'saving' work... that very activity you believed in so much, was in reality...Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  18. ^ Id: To you, it is just a used-up toy. So give it back. It belongs to me... Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  19. ^ Fei: I don't know what I'm doing here myself... I don't have a clear head yet. Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  20. ^ Rattan: With that, excuse me. I must report the results. Oh yes, go ahead and take the girl. Use her anyway you like. After all, she is your daughter... Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  21. ^ Citan: Soylent System. The organism experiment lab and its disposal facility in Solaris. And the production facility for food and medicine to maintain the Limiter seal. Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  22. ^ Citan: Yes, if it were only Id and Fei. But that does not seem to be the case. Id only manifests when Fei's mental energy is in a weakened state. It is a mystery in itself that the lower level personality of Fei...has any control over the upper level personality of Id. It is obvious that there exists a third personality. Id calls this existence the coward. In my observation, this coward may be the fundamental personality of Fei. Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  23. ^ Elly as Miang: Yes, but there is more... The core that was detached from Zohar, the 'Biological ComputerKadomony' crashed onto this primitive planet. It activated -Persona-, its lifesupport plant, that can generate organic material. Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  24. ^ Elly: I also learned that I really do need you... It's not because I need you as a sanctuary for my problems. I need you because I truly love you. Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  25. ^ Grahf: I hear you Fei... You see, He and I are one. I am Khan, Khan is me. He has become one with me, so you too should open your heart and unite with me. Then we can go onto eliminate everything! Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  26. ^ Wave Existence: As a contact, being but only a child, you defined my existence with your desire to return to your mother. Thus I came to prepare the mother's will... that will is Elhaym.Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  27. ^ Citan: It is like a shock wave that is induced by the dimensional displacement. But... so much energy!? If this much energy is unleashed here now...Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  28. ^ Elly: Yes. I came to understand after becoming one with Krelian... His heart was so full of sadness. That is why he desired for he and I to become one with god... Because that would be the return to the beginning of everything... He told me... "You should be with him..." That is what he said... You see... He already knew! Yes, he already knew... how I felt, how you felt... But there was nothing we or he could do... He had no choice but to go foward... even if it meant he lost all feelings, lost everything that was human! For all humankind's sake... There was no going back... Even looking back held too many memories... And he would have... just wanted to go back... Even though he couldn't... So please forgive him... Krelian loved people more than anyone else...Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  29. ^ Krelian: Since that time, I have stopped being human. I have committed so many sins that any attempt at living as a human is impossible. The only one who could have forgiven me is god. Square Company, Ltd.. Xenogears. (Square Electronic Arts). PlayStation. (1998-08-21)
  30. ^ a b Square Enix, ed (1998). Xenosaga Instruction Booklet. Square Enix. pp. 36.  
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External links


Up to date as of January 14, 2010

From Wikiquote

Xenogears is a role-playing game developed by Square Co., Ltd.


Fei Fong Wong

  • “Dreaming... I was dreaming... Perhaps it may have been but a long forgotten memory... A dream... A memory... Things remembered when one is asleep... Things forgotten when one is awake... Where the deepest layers of memories become the outmost layers of one's dreams... Which are reality? Which are illusions? One cannot tell until one awakes... Or perhaps they are, at the same time, both truth and fiction... A vast nebulous... With no boundaries... An emptiness equivalent to my own existence... I dreamt such a dream... A long... Never-ending, dream.”
  • “That dream changed me... That dream was the catalyst for me to resolve what my purpose was. I think I know now... What I have to do... That long, long memory of a dream... Perhaps it was the memory of my soul...”
  • "But its power goes beyond what is necessary... Does one really need the power to destroy everything?"

Elhaym "Elly" Van Houten

  • "It's because they are weak that they can develop kindness... and never look down on people"
  • "I'm not a holy woman of any sort. I'm just a regular woman. I get angry... I cry... I laugh... Although at times I can resent others, I also know how to love others... Loving whole masses of people at times... and loving just one person the rest of the time... I am in supreme bliss when I am embraced by the man that I love. Giving what I have to him, and receiving what he gives to me, we become one flesh... That is the moment when I am most at peace. It is my prerogative as a woman to simply want to save the man that I love!"
  • "All of you, want to be loved... needed by someone, so we look to others... By ourselves, we are lonely, so we try to draw together to live... That's what it means to be human...That's how people live. A single hand cannot clap."
  • "Our paths may be different, but our goals are the same."
  • "That long, long memory of a dream... That perhaps was the memory of my soul..."
  • "It's okay not to feel `whole'. Even if you feel only partly complete, if you repeat that enough, it'll eventually be `whole'. A part... is better than zero."
  • "Those words I was unable to convey... That day... That time... Those thoughts I was unable to carry out... Words and thoughts... The connection between the two... Without words, thoughts cannot be conveyed... Without thoughts, there are no words... They are both as vital as each other...They can never be divided... Like the wings of angels..."


  • "Why did she have to be sacrificed? Is god dead...? Is he just not there...? Maybe god never existed to begin with! ... If god doesn't exist in our world, then... I will create god with my own hands! Sophia... Please guide me... I will destroy all false pretences of love, for you..."
  • "Show me this power of humans! Show me this -love- that you say can make you independent of god..."
  • "Did you really think you were acting on your own free will? You are all just part of the system."
  • "God? Who said you'd be God? What impertinence! We are humans. We were created to be terminal interfaces of God. It is the same for you, who were once humans. Man cannot become God. We can only entrust ourselves to God."
  • "What may be an eternity to man is a moment for god. I have no need for hesitation."


  • “Those eyes were what scared me. When I looked in your eyes I saw myself staring back.”
  • "Even if I go to hell, I will live to the end of this world. And if the world does not come to an end... I will destroy it with my own hands!"
  • "I am Grahf, the seeker of power. Doth thou desire the power? My fist is the divine breath! Blossom, o fallen seed, and draw upon thy hidden powers!! Grant unto thee the power of the glorious 'Mother of Destruction'!"
  • "The absence of wrath is an impediment to utilizing your true strength."
  • "Yes, we will destroy god. That is our purpose... That is our destiny!"
  • "That was... a most delightful scream. I was enthralled by it. Nothing is more beautiful than a scream of death."

Citan Uzuki

  • "Music is a mysterious thing. Sometimes it makes people remember things they do not expect. Many thoughts, feelings, memories... things almost forgotten... Regardless of whether the listener desires to remember or not."
  • “Using power or being used by power…is that not a problem of the heart…? If humans do not use their power for wrong it can be a good thing…I believe such power can help us.”
  • "But now is not the time to contemplate morals. It is not fair for me to be the only innocent one."
  • "...Sigurd... I think you need to rethink your method of disciplining..."
  • "Resistance is futile. It only makes things painful."
  • "Under total surveillance there is no need to bear the price of maintaining one's identity. They simply live under the delusion of being an individual. What could be easier?"
  • "It's much easier to be given a place to belong than to make one for yourself."
  • "Do you think you could possibly be a little more subtle? With the amount of activity you have stirred up, you could even wake up the dead."
  • "Childish ideals pale when placed before reality"
  • [On a sign infront of his house] "Injured, sick, all accepted. Come on in! But no deceased please."
  • "Let us just say that I know a little more about the world than most do."
  • "The time is getting closer. We do not have time to lolly gag around."
  • "Fei, that is the toilet. The exit is that way cannot hold it?"
  • "Feels like you have sacked your saccules, and tickled your utriclese enough for one life time!"

Bartholomew "Bart" Fatima

  • "The people who started the war are the reason. And unless you fight to get rid of the reason, nothing will ever change. I fight to get rid of the reason."
  • [after firing a 'Bart-missile' at his own crew] "Well, it was really impressive from this side, believe me!"
  • "It's harder to bring in an animal alive than dead."
  • "Of course, I'm Bart the Immortal, whaddya trying to say...?"
  • [When reffering to Rico] "Well, if it isn't Dr. Uzuki and his... errh, very big friend."
  • "They all look the same. Let's start hitting some buttons."
  • [When talking to Shakhan]"Punk......"


  • "Master, sir, did you just see my MAD SKILLZ?" - Hammer
  • "Power is everything here! The powerless . . . the weak are just oppressed!!" - Hammer
  • "There are some things you just can't explain with the word... fate. You're just going to have to see it with your own eyes." - Taura
  • "Because of your existence, I was discarded...! I was determined to be the representative of god... Having the might of the Emperor. I was destined to be the ultimate existence, having the power to exercise absolute control over all! But... I lost it all... because of you!!" - Ramsus
  • "That's because... I am... [turns 120°] a man... [turns 120°] of the sea!" - Captain
  • "Live by one's strength, stand by one's own feet. It's sad but true, but the weak will be weeded out." - Kelvena
  • "Overprotection only stunts the will to be independent" - Kelvena
  • "Even nameless soldiers have lives to live, remember that!" - NPC
  • "Don't miss out on the greater joys of life by being distracted by the small inconveniences" - unknown
  • "Is there anyone who is almost dead, with no arms and legs, or in need of an abdominal operation?...No one? Well, that's depressing." - Yggdrasil's Nurse
  • [while elevating the Yggdrasil with his psychokinetic powers] "That was interesting. But dropping a warship on me is cheating. Take it back!" - Id
  • "To be human is to be able to pick your own path in life..." - Erich
  • "If you can't even save your friends, then how could you save the world?" - Sigurd
  • "I am coming Solaris! Seibzehn and I shall be the dark wings which carry you all to your deaths!" - Maria
  • "Salvation by faith is something that everyone should have an equal opportunity at attaining" - Billy
  • "But, faith and god aren't things which are given to you from others, right? They are things you have to discover within yourself, and by yourself" - Jesiah
  • "We are orphans in this universe." - The Gazel Ministry
  • "If you just have faith the path for what you hope for will open" Sophia
  • "You appear to be looking forward, but in reality you're only looking downward. You're only looking at yourself. Like that, you will find nothing." Wiseman
  • "You shall be as gods" Deus (direct quote from Genesis 3:5 )
  • Stand tall, and shake the Heavens! Tagline
  • I am Alpha and Omega...
    The beginning and the end...
    The first and the last...
    - First lines of the introduction (direct quote of Revelations 22:13)
Wikipedia has an article about:

Strategy wiki

Up to date as of January 23, 2010

From StrategyWiki, the free strategy guide and walkthrough wiki

Box artwork for Xenogears.
Developer(s) Square Co.
Publisher(s) Square EA
Release date(s)
PlayStation Network
Genre(s) RPG
System(s) PlayStation, PlayStation Network
ESRB: Teen
CERO: Ages 17 and up

Xenogears (ゼノギアス, Zenogiasu?) was developed and published by Square for Sony's PlayStation. It was released on February 11, 1998 in Japan and on October 21, 1998 in North America. The game was never released in PAL territories. The game was recently re-released by Square Enix for the Japanese PlayStation Network on June 25, 2008.

Xenogears follows main character Fei Fong Wong and several others as they struggle to survive in a world torn apart by war between the nations of Aveh and Kislev. The principles and philosophies of Friedrich Nietzsche, Sigmund Freud, Carl Jung and Jacques Lacan, as well as various religious themes greatly influence the overall plot and world of Xenogears. A major theme of the game is the nature of human memory: from the start of the game, Fei suffers from memory loss, which color his interactions with other characters. In addition to the concept of memory, the struggle between man and machine is also central to the game's plot. Each of the playable characters can ride in giant mechs known as Gears and can use them in battle.

Table of Contents



Up to date as of February 01, 2010

From Wikia Gaming, your source for walkthroughs, games, guides, and more!


Developer(s) Square
Publisher(s) Square
Release date February 11, 1998 JP

October, 1998 NA

Genre Role-playing game
Mode(s) Single player
Age rating(s) ESRB: T
Platform(s) PlayStation
Credits | Soundtrack | Codes | Walkthrough

Xenogears (Zenogiasu) is a role-playing game for the Sony PlayStation. It was released by Square Co., Ltd. in February 1998 in Japan and subsequently released in North America in October 1998. It was followed up by the Xenosaga series on the PS2.


Xenogears gameplay format is standard for console RPGs: the main characters advance the plot by traversing the game's world, which includes cities in the sky, vast deserts, and arcane ruins. Throughout the game, various characters who have different strengths and weaknesses join the main protagonist, Fei Fong Wong, in his epic journey.

Battles are turn-based; the player chooses the party's fighting moves by pressing a combination of buttons that correspond to strong, moderate, and weak attacks. These attack combinations are limited by the number of action points (AP) that are available; a strong attack consumes three AP, a moderate attack consumes two, and a weak attack consumes one. Initially, at low levels, Fei can use only three AP per turn, but each character has the potential to use seven AP eventually. Combinations that end with a strong attack (three AP) will result in a highly damaging deathblow after some training.

Most of the characters can also use magical abilities that either aid the party or damage enemies. These abilities are limited by the number of ether points (EP) that are available. Unlike AP, EP do not replenish between attack rounds. For most characters, these abilities are called 'Ether,' although some characters' abilities have a different name, implying differences in their origins. For example, Fei's magic is called 'Chi,' and Citan's is 'Arcane.' Unlike the main characters of most RPGs, who specialize in either physical or magical strength, the main characters in Xenogears generally are competent in both areas, although few characters have more than one or two direct damage spells.

In addition to the small-scale, hand-to-hand combat, the characters sometimes fight from within their respective combat robots, called 'Gears.' Gear combat is simpler than regular combat; the combination style is reduced to a selection of strong, medium, or weak attacks that build up the attack level of the Gear with each turn until it can unleash a special, more powerful attack. The limiting factor of AP is replaced by the Gears' amount of fuel, with each attack consuming an amount relative to its power. The main characters can purchase Gear fuel, parts, and upgrades at various shops; a feature that, compared with other RPGs, makes money management somewhat difficult.

The Plot

Xenogears' plot centers around protagonist Fei Fong Wong, an eighteen-year-old man who was mysteriously brought to his current home, Lahan, by a "Masked Man" three years prior. Because of the events surrounding his arrival at the village, Fei has no apparent memories of his childhood; the rediscovery of past events, both pleasant and torturous, prevails throughout the game. In the beginning, the player is introduced to a peaceful village, but, in RPG tradition, disaster occurs when the town becomes involved in a larger conflict between the warring nations of Aveh and Kislev. Following the dire events that befall this once peaceful landscape, Fei leaves the only home he knows and begins a quest that will leave him and his friends with the ultimate fate of humanity resting on their shoulders.

Much of Xenogears plot is detailed in the Japanese-only book Perfect Works. This book, produced by the now defunct DigiCube, details the history of the Xenogears universe in great detail. For the avid Xenogears fans, an important aspect of the book is the explanation of the "Episode V" label that is seen after the game is completed. According to the Perfect Works schematic, Xenogears is only the fifth episode in a series of (at least) six, but the book provides minimal details about the plots of the other episodes. There is considerable debate within the Xenogears fanbase about how accurately this timeline is followed by producer Tetsuya Takahashi's subsequent Xeno title, Xenosaga, which contains many elements that were introduced in Xenogears.

Xenogears remains a critically divisive title, even years after its initial release. Those who praise it emphasize the game's discussions about religion and philosophy and the multitude of works from which the game draws (ranging from 2001 and Soylent Green to Neon Genesis Evangelion and Norse Mythology) as features that give the story extraordinary depth for a video game. Critics, however, argue that many aspects of the game are flawed. Examples of these alleged flaws are the overabundance of cutscenes, deficient game mechanics (such as linear gameplay and change of style on the second disc), and the extensive usage of allusions to Judeo-Christian religious jargon. [An oft-circulated rumor is that Xenogears North American release was impeded because of these religious allusions, although there is no substantial evidence that supports this theory.]

Game Notes

Graphically, Xenogears combines 2D sprite characters with 3D environments. The environments and Gears (the game's mecha) are principally all created within the 3D engine, but the characters are created using low resolution 2D sprites. In addition to these things, Xenogears also utilizes both traditional Japanese cel-animated scenes and pre-rendered CGI movie clips during emotive or important plot points, a trait that was common in Squaresoft RPGs during this gaming era. Another commonly-lauded aspect of Xenogears is the dramatic and powerful soundtrack that was arranged and composed by Yasunori Mitsuda. Aside from Mitsuda's official music, two other Xenogears soundtracks have been published: Xenogears: Creid, another release by Mitsuda that remixes selected tracks from the Xenogears soundtrack, and Xenogears Light, a fan-arranged album.

In the years following the release of Xenogears, the speculation that the production of the title was cut short for various reasons, such as lack of funds, inability to move deadlines, etc., has accrued considerable credence, despite the lack of a reliable source. The main cause of this speculation is Xenogears' second disc of play, on which the plot seems to degenerate into repeated instances in which a few major characters narrate the events of the story rather than fully experience them. This issue polarizes the Xenogears fanbase to this day; there are those who love the game but feel that the second disc depreciated the overall experience, whereas there are others who feel that, since the storyline was the most compelling aspect of Xenogears, the switch in narrative style was appreciated. Some people have speculated that Square began to lose interest and confidence in the profitability of Xenogears. These people cite the formation of Monolith Soft, a subdivision of Namco that was composed primarily of ex-Square employees who had worked on the Xenogears project, as evidence. Monolith Soft created the Xenosaga series under Takahashi's direction, although Square still owns the rights to Xenogears.

Interestingly, the character Lucca from Chrono Trigger appears in Xenogears. Some fans sometimes theorize that the Xenogears project could have originally began as "Chrono Trigger 2" and evolved from there. Many key members of the Xenogears development staff had worked on Chrono Trigger. However, it should be noted that this is contradicted by official informations which labeled the original project as "Project Noah".

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Simple English

Xenogears is a 1999 roleplaying video game created by Squaresoft. The main character is named Fei and he does not like gears or fighting. The final boss that you must kill is god.[needs proof]

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