Numeral systems by culture  

HinduArabic numerals  
Western Arabic Eastern Arabic Indian family  Khmer Mongolian Thai 
East Asian numerals  
Chinese Counting rods Japanese  Korean Suzhou 
Alphabetic numerals  
Abjad Armenian Āryabhaṭa Cyrillic  Ge'ez Greek (Ionian) Hebrew 
Other systems  
Attic Babylonian Brahmi Egyptian Etruscan  Inuit Mayan Roman Urnfield 
List of numeral system topics  
Positional systems by base  
Decimal (10)  
2, 4, 8, 16, 32, 64  
1, 3, 6, 9, 12, 20, 24, 30, 36, 60, more…  
In mathematics and computer science, hexadecimal (also base16, hexa, or hex) is a numeral system with a radix, or base, of 16. It uses sixteen distinct symbols, most often the symbols 0–9 to represent values zero to nine, and A, B, C, D, E, F (or a through f) to represent values ten to fifteen.
Its primary use is as a human friendly representation of binary coded values, so it is often used in digital electronics and computer engineering. Since each hexadecimal digit represents four binary digits (bits)—also called a nibble—it is a compact and easily translated shorthand to express values in base two.
Contents 

In digital computing, hexadecimal is primarily used to represent bytes. Attempts to represent the 256 possible byte values by other means have led to problems. Directly representing each possible byte value with a single character representation runs into unprintable control characters in the ASCII character set. Even if a standard set of printable characters were devised for every byte value, neither users nor input hardware are equipped to handle 256 unique characters. Most hex editing software displays each byte as a single character, but unprintable characters are usually substituted with a period or blank.
In situations where there is no context, a hexadecimal number might be ambiguous and confused with numbers expressed in other bases. There are several conventions for unambiguously expressing values. In mathematics, a subscript (itself written in decimal) is often used on each number explicitly giving the base: 159_{10} is decimal 159; 159_{16} is hexadecimal 159 which is equal to 345_{10}. Some authors prefer a text subscript, such as 159_{decimal} and 159_{hex}.
In linear text systems, such as those used in most computer programming environments, a variety of methods have arisen:
%
: http://www.example.com/name%20with%20spaces
where %20
is the space (blank) character, code 20 hex, or 32 decimal.

. Color references are expressed in hex prefixed with #
: #FFFFFF
which gives white.^{[1]}
0x
: 0x5A3
for numeric constants. Character and string constants may express character codes in hexadecimal with the prefix \x
followed by two hex digits: '\x1B'
(specifies the Esc control character), "\x1B[0m\x1B[25;1H"
is a string containing 11 characters (not including an implied trailing NUL).^{[3]} To output a value as hexadecimal with the printf function family, the format conversion code %X
or %x
is used.
U+ followed by the hex value: U+20AC
is the Euro sign (€).
In MIME (email extensions) quotedprintable encoding, characters that cannot be represented as literal ASCII characters are represented by their codes as two hexadecimal digits (in ASCII) prefixed by an equal to sign =
, as in Espa=F1a
to send "España" (Spain). (Hexadecimal F1, equal to decimal 241, is the code number for the lower case n with tilda in the ISO/IEC 88591 character set.)
In Intelderived assembly languages, hexadecimal is indicated with a suffixed H or h: FFh
or 05A3H
. Some implementations require a leading zero when the first hexadecimal digit character is not a decimal digit: 0FFh
Other assembly languages (6502, AT&T, Motorola), Pascal, and some versions of BASIC (Commodore) and Forth use $
as a prefix: $5A3
.
Some assembly languages (Microchip) use the notation H'ABCD'
(for ABCD_{16}).
Ada and VHDL enclose hexadecimal numerals in based "numeric quotes": 16#5A3#
Verilog represents hexadecimal constants in the form 8'hFF
, where 8 is the number of bits in the value and FF is the hexadecimal constant.
Modula 2 and some other languages use # as a prefix: #05A3
The Smalltalk programming language uses the prefix 16r
: 16r5A3
Postscript indicates hex with prefix 16#
: 16#5A3
. Binary data (such as image pixels) can be expressed as unprefixed consecutive hexadecimal pairs: AA213FD51B3801043FBC
...
Common Lisp use the prefixes #x
and #16r
.
QuickBASIC, FreeBASIC and Visual Basic prefix hexadecimal numbers with &H
: &H5A3
BBC BASIC and Locomotive BASIC use &
for hex.^{[4]}
TI89 and 92 series uses a 0h
prefix: 0h5A3
Notations such as X'5A3'
are sometimes seen, such as in PL/I. This is the most common format for hexadecimal on IBM mainframes (zSeries) and midrange computers (iSeries) running traditional OS's (zOS, zVSE, zVM, TPF, OS/400), and is used in Assembler, PL/1, Cobol, JCL, scripts, commands and other places. This format was common on other (and now obsolete) IBM systems as well.
Donald Knuth introduced the use of a particular typeface to represent a particular radix in his book The TeXbook.^{[5]} There, hexadecimal representations are written in a typewriter typeface: 5A3
There is no universal convention to use lowercase or uppercase for the letter digits, and each is prevalent or preferred in particular environments by community standards or convention.
The choice of the letters A through F to represent the digits above nine was not universal in the early history of computers. During the 1950s, some installations favored using the digits 0 through 5 with a macron character ("¯") to indicate the values 1015. Users of Bendix G15 computers used the letters U through Z. Bruce A. Martin of Brookhaven National Laboratory considered the choice of AF "ridiculous" and in 1968 proposed in a letter to the editor of the ACM an entirely new set of symbols based on the bit locations, which did not gain much acceptance.^{[6]}
Verbal and digital representations
Not only are there no digits to represent the quantities from ten to fifteen—so letters are used as a substitute—but most Western European languages also lack a nomenclature to name hexadecimal numbers. "Thirteen" and "fourteen" are decimalbased, and even though English has names for several nondecimal powers: pair for the first binary power; score for the first vigesimal power; dozen, gross, and great gross for the first three duodecimal powers. However, no English name describes the hexadecimal powers (corresponding to the decimal values 16, 256, 4096, 65536, ...). Some people read hexadecimal numbers digit by digit like a phone number: 4DA is "fourdeeeh". However, the letter 'A' sounds similar to eight, 'C' sounds similar to three, and 'D' can easily be mistaken for the 'ty' suffix: Is it 4D or forty? Other people avoid confusion by using the NATO phonetic alphabet: 4DA is "fourdeltaalpha". Similarly, some use the Joint Army/Navy Phonetic Alphabet ("fourdogable"), or a similar ad hoc system.
Systems of counting on (digits) have been devised for both binary and hexadecimal.
Arthur C. Clarke suggested using each finger as an on/off bit, allowing finger counting from zero to 1023 on ten fingers. Another system for counting up to FF (255) is illustrated on the right; it seems to be an extension of an existing system for counting in twelves (dozens and grosses), that is common in South Asia and elsewhere.
Signs
The hexadecimal system can express negative numbers the same way as in decimal: –2A to represent –42 and so on.
However, some prefer instead to express the exact bit patterns used in the processor and consider hexadecimal values best handled as unsigned values. This way, the negative number –42 can be written as FFFF FFD6 in a 32bit CPU register, as C228 0000 in a 32bit FPU register or C045 0000 0000 0000 in a 64bit FPU register (assuming certain representation schemes, twoscomplement in the 32bit nonFPU instance.)
Real numbers
As with other numeral systems, the hexadecimal system can be used to represent rational numbers, although recurring digits are common since sixteen (10h) has only a single prime factor (two):
^{1}⁄_{2} = 0.8
^{1}⁄_{6} = 0.2AAAAAAAA...
^{1}⁄_{A} = 0.1999999999...
^{1}⁄_{E} = 0.1249249249...
^{1}⁄_{3} = 0.5555555555...
^{1}⁄_{7} = 0.2492492492...
^{1}⁄_{B} = 0.1745D1745D...
^{1}⁄_{F} = 0.1111111111...
^{1}⁄_{4} = 0.4
^{1}⁄_{8} = 0.2
^{1}⁄_{C} = 0.1555555555...
^{1}⁄_{10} = 0.1
^{1}⁄_{5} = 0.3333333333...
^{1}⁄_{9} = 0.1C71C71C71...
^{1}⁄_{D} = 0.13B13B13B1...
^{1}⁄_{11} = 0.0F0F0F0F0F...
For any base, 0.1 (or "1/10") is always equivalent to one divided by the representation of that base value in its own number system: Counting in base 3 is 0, 1, 2, 10 (three). Thus, whether dividing one by two for binary or dividing one by sixteen for hexadecimal, both of these fractions are written as 0.1
. Because the radix 16 is a perfect square (4²), fractions expressed in hexadecimal have an odd period much more often than decimal ones, and there are no cyclic numbers (other than trivial single digits). Recurring digits are exhibited when the denominator in lowest terms has a prime factor not found in the radix; thus, when using hexadecimal notation, all fractions with denominators that are not a power of two result in an infinite string of recurring digits (such as thirds and fifths). This makes hexadecimal (and binary) less convenient than decimal for representing rational numbers since a larger proportion lie outside its range of finite representation.
All rational numbers finitely representable in hexadecimal are also finitely representable in decimal, duodecimal and sexagesimal: that is, any hexadecimal number with a finite number of digits has a finite number of digits when expressed in those other bases. Conversely, only a fraction of those finitely representable in the latter bases are finitely representable in hexadecimal: That is, decimal 0.1 corresponds to the infinite recurring representation 0.199999999999... in hexadecimal. However, hexadecimal is more efficient than bases 12 and 60 for representing fractions with powers of two in the denominator (e.g., decimal one sixteenth is 0.1 in hexadecimal, 0.09 in duodecimal, 0;3,45 in sexagesimal and 0.0625 in decimal).
Decimal base
Prime factors of the base: 2, 5
Hexadecimal base
Prime factors of the base: 2
Fraction
Prime factors
of the denominator
Positional representation
Positional representation
Prime factors
of the denominator
Fraction
1/2
2
0.5
0.8
2
1/2
1/3
3
0.3333... = 0.3
0.5555... = 0.5
3
1/3
1/4
2
0.25
0.4
2
1/4
1/5
5
0.2
0.3
5
1/5
1/6
2, 3
0.16
0.2A
2, 3
1/6
1/7
7
0.142857
0.249
7
1/7
1/8
2
0.125
0.2
2
1/8
1/9
3
0.1
0.1C7
3
1/9
1/10
2, 5
0.1
0.19
2, 5
1/A
1/11
11
0.09
0.1745D
B
1/B
1/12
2, 3
0.083
0.15
2, 3
1/C
1/13
13
0.076923
0.13B
D
1/D
1/14
2, 7
0.0714285
0.1249
2, 7
1/E
1/15
3, 5
0.06
0.1
3, 5
1/F
1/16
2
0.0625
0.1
2
1/10
1/17
17
0.0588235294117647
0.0F
11
1/11
1/18
2, 3
0.05
0.0E38
2, 3
1/12
1/19
19
0.052631578947368421
0.0D79435E50
13
1/13
1/20
2, 5
0.05
0.0C
2, 5
1/14
1/21
3, 7
0.047619
0.0C3
3, 7
1/15
1/22
2, 11
0.045
0.0BA2E8
2, B
1/16
1/23
23
0.0434782608695652173913
0.0B21642C8590
17
1/17
1/24
2, 3
0.0416
0.0A
2, 3
1/18
1/25
5
0.04
0.0A3D70
5
1/19
1/26
2, 13
0.0384615
0.09D8
2, B
1/1A
1/27
3
0.037
0.097B425ED
3
1/1B
1/28
2, 7
0.03571428
0.0924
2, 7
1/1C
1/29
29
0.0344827586206896551724137931
0.08D3DCB
1D
1/1D
1/30
2, 3, 5
0.03
0.08
2, 3, 5
1/1E
1/31
31
0.032258064516129
0.08421
1F
1/1F
1/32
2
0.03125
0.08
2
1/20
1/33
3, 11
0.03
0.07C1F
3, B
1/21
1/34
2, 17
0.02941176470588235
0.078
2, 11
1/22
1/35
5, 7
0.0285714
0.075
5, 7
1/23
1/36
2, 3
0.027
0.071C
2, 3
1/24
Algebraic irrational number
In decimal
In Hexadecimal
√2 (the length of the diagonal of a unit square)
1.41421356237309... (≈ 1.414)
1.6A09E667F3BCD... (≈ 1.6A)
√3 (the length of the diagonal of a unit cube, or twice the height of an equilateral triangle of unit side)
1.73205080756887... (≈ 1.732)
1.BB67AE8584CAA... (≈ 1.BB)
√5 (the length of the diagonal of a 1×2 rectangle)
2.2360679774997... (≈ 2.236)
2.3C6EF372FE95... (≈ 2.3C)
φ (phi, the golden ratio = ^{(1+√5)}⁄_{2})
1.6180339887498... (≈ 1.618)
1.9E3779B97F4A... (≈ 1.9E)
Transcendental irrational number
In decimal
In Hexadecimal
π (pi, the ratio of circumference to diameter)
3.1415926535897932384626433
8327950288419716939937510...
(≈ 3.1416)
3.243F6A8885A308D313198A2E0
3707344A4093822299F31D008...
(≈ 3.243F)
e (the base of the natural logarithm)
2.7182818284590452...
(≈ 2.718)
2.B7E151628AED2A6B...
(≈ 2.B7E)
τ (the Thue–Morse constant)
0.412454033640...
0.6996 9669 9669 6996 ...
Number
In decimal
In Hexadecimal
γ (the limiting difference between the harmonic series and the natural logarithm)
0.5772156649015328606...
(≈ 0.577)
0.93C467E37DB0C7A4D1B...
(≈ 0.93C)
Powers
Possibly the most widely used powers, powers of two, are easier to show using the 16th base. The first sixteen powers of two are shown below.
2^^{x} value
$2^0$ 1
$2^1$ 2
$2^2$ 4
$2^3$ 8
$2^4$ 10_{hex}
$2^5$ 20_{hex}
$2^6$ 40_{hex}
$2^7$ 80_{hex}
$2^8$ 100_{hex}
$2^9$ 200_{hex}
$2^A$ ($2^\{10\_\{dec\}\}$) 400_{hex}
$2^B$ ($2^\{11\_\{dec\}\}$) 800_{hex}
$2^C$ ($2^\{12\_\{dec\}\}$) 1000_{hex}
$2^D$ ($2^\{13\_\{dec\}\}$) 2000_{hex}
$2^E$ ($2^\{14\_\{dec\}\}$) 4000_{hex}
$2^F$ ($2^\{15\_\{dec\}\}$) 8000_{hex}
$2^\{10\}$ ($2^\{16\_\{dec\}\}$) 10000_{hex}
Since four squared is sixteen, powers of four have an even easier relation:
4^^{x} value
$4^0$ 1
$4^1$ 4
$4^2$ 10_{hex}
$4^3$ 40_{hex}
$4^4$ 100_{hex}
$4^5$ 400_{hex}
$4^6$ 1000_{hex}
$4^7$ 4000_{hex}
$4^8$ 10000_{hex}
This also makes tetration easier when using two and four since 2^^3 = 10, 2^^4 = 10000 and 2^^5 = 10000000000.
Binary conversion
Most computers manipulate binary data, but it is difficult for humans to work with the large number of digits for even a relatively small binary number. Although most humans are familiar with the base 10 system, it is much easier to map binary to hexadecimal than to decimal because each hexadecimal digit maps to a whole number of bits (4_{10}).
This example converts 1111_{2} to base ten. Since each position in a binary numeral can contain either a 1 or 0, its value may be easily determined by its position from the right:
 0001_{2} = 1_{10}
 0010_{2} = 2_{10}
 0100_{2} = 4_{10}
 1000_{2} = 8_{10}
Therefore:
1111_{2}
= 8_{10} + 4_{10} + 2_{10} + 1_{10}
= 15_{10}
With surprisingly little practice, mapping 1111_{2} to F_{16} in one step becomes easy: see table in Uses. The advantage of using hexadecimal rather than decimal increases rapidly with the size of the number. When the number becomes large, conversion to decimal is very tedious. However, when mapping to hexadecimal, it is trivial to regard the binary string as 4digit groups and map each to a single hexadecimal digit.
This example shows the conversion of a binary number to decimal, mapping each digit to the decimal value, and adding the results.
01011110101101010010_{2}
= 262144_{10} + 65536_{10} + 32768_{10} + 16384_{10} + 8192_{10} + 2048_{10} + 512_{10} + 256_{10} + 64_{10} + 16_{10} + 2_{10}
= 387922_{10}
Compare this to the conversion to hexadecimal, where each group of four digits can be considered independently, and converted directly:
01011110101101010010_{2}
=
0101_{ }
1110_{ }
1011_{ }
0101_{ }
0010_{2}
=
5
E
B
5
2_{16}
=
5EB52_{16}
The conversion from hexadecimal to binary is equally direct.
The octal system can also be useful as a tool for people who need to deal directly with binary computer data. Octal represents data as three bits per character, rather than four.
Converting from other bases
Divisionremainder in source base
As with all bases there is a simple algorithm for converting a representation of a number to hexadecimal by doing integer division and remainder operations in the source base. Theoretically this is possible from any base but for most humans only decimal and for most computers only binary (which can be converted by far more efficient methods) can be easily handled with this method.
Let d be the number to represent in hexadecimal, and the series h_{i}h_{i1}...h_{2}h_{1} be the hexadecimal digits representing the number.
 i := 1
 h_{i} := d mod 16
 d := (dh_{i}) / 16
 If d = 0 (return series h_{i}) else increment i and go to step 2
"16" may be replaced with any other base that may be desired.
The following is a JavaScript implementation of the above algorithm for converting any number to a hexadecimal in String representation. Its purpose is to illustrate the above algorithm. To work with data seriously however, it is much more advisable to work with bitwise operators.
var r = d % 16;
var result;
if (dr == 0)
result = toChar(r);
else
result = toHex( (dr)/16 ) + toChar(r);
return result;
}
function toChar(n) {
const alpha = "0123456789ABCDEF";
return alpha.charAt(n);
}
Addition and multiplication
]]
It is also possible to make the conversion by assigning each place in the source base the hexadecimal representation of its place value and then performing multiplication and addition to get the final representation.
I.e. to convert the number B3AD to decimal one can split the conversion into D (13_{10}), A (10_{10}), 3 (3_{10}) and B (11_{10}) then get the final result by
multiplying each decimal representation by 16^{p}, where 'p' is the corresponding position from right to left, beginning with 0. In this case we have 13*(16^{0}) + 10*(16^{1}) + 3*(16^{2}) + 11*(16^{3}), which is equal 45997 in the decimal system.
Tools for conversion
Most modern computer systems with graphical user interfaces provide a builtin calculator utility, capable of performing conversions between various radixes, generally including hexadecimal.
In Microsoft Windows, the Calculator utility can be set to scientific calculator mode, which allows conversions between radix 16 (hexadecimal), 10 (decimal), 8 (octal) and 2 (binary); the bases most commonly used by programmers. In Scientific Mode, the on screen numeric keypad includes the hexadecimal digits A through F which are active when "Hex" is selected. The Windows Calculator however only supports integers.
Cultural
Etymology
The word "hexadecimal" is strange in that hexa is derived from the Greek έξ (hex) for "six" and decimal is derived from the Latin for "tenth". It may have been derived from the Latin root, but Greek deka is so similar to the Latin decem that some would not consider this nomenclature inconsistent. However, the word "sexagesimal" (base 60) retains the Latin prefix. The earlier Bendix documentation used the term "sexadecimal". Donald Knuth has pointed out that the etymologically correct term is "senidenary", from the Latin term for "grouped by 16". (The terms "binary", "ternary" and "quaternary" are from the same Latin construction, and the etymologically correct term for "decimal" arithmetic is "denary".)^{[7]} Schwartzman notes that the pure expectation from the form of usual Latintype phrasing would be "sexadecimal", but then computer hackers would be tempted to shorten the word to "sex".^{[8]} Incidentally, the etymologically proper Greek term would be hexadecadic (although in Modern Greek decahexadic (δεκαεξαδικός) is more commonly used).
Common patterns and humor
Hexadecimal is sometimes used in programmer jokes because certain words can be formed using only hexadecimal digits. Some of these words are "dead", "beef", "babe", and with appropriate substitutions "c0ffee". Since these are quickly recognizable by programmers, debugging setups sometimes initialize memory to them to help programmers see when something has not been initialized.
Some people add an H after a number if they want to show that it is written in hexadecimal. In older Intel assembly syntax, this is sometimes the case.
"Hexspeak" may be the forerunner of the modern web parlance of "1337speak"
An example is the magic number in FAT MachO files and java class file structure, which is "CAFEBABE
". Singlearchitecture MachO files have the magic number "FEEDFACE
" at their beginning. "DEADBEEF
" is sometimes put into uninitialized memory. Microsoft Windows XP clears its locked index.dat files with the hex codes: "0BADF00D
". The Visual C++ remote debugger uses "BADCAB1E
" to denote a broken link to the target system.
Two common bit patterns often employed to test hardware are 01010101
and 10101010
(their corresponding hex values are 55h and AAh, respectively). The reason for their use is to alternate between off ('0') to on ('1') or vice versa when switching between these two patterns. These two values are often used together as signatures in critical PC system sectors (e.g., the hex word, 0xAA55
which on littleendian systems is 55h followed by AAh, must be at the end of a valid Master Boot Record).
The following table shows a joke in hexadecimal:
3x12=36
2x12=24
1x12=12
0x12=18
The first three are interpreted as multiplication, but in the last, "0x" signals Hexadecimal interpretation of 12, which is 18.
Another joke based on the use of a word containing only letters from the first six in the alphabet (and thus those used in hexadecimal) is...
 If only DEAD people understand hexadecimal, how many people understand hexadecimal?
In this case, DEAD refers to a hexadecimal number (57005 base 10), not the state of being no longer alive. Obviously, DEAD normally should not be written in allcaps (as in the preceding) as it makes it stand out, thus ruining the riddle.
A Knuth reward check is one hexadecimal dollar, or $2.56.
Primary numeral system
Similar to dozenal advocacy,
There have been occasional attempts to promote hexadecimal as the preferred numeral system. These attempts usually
propose pronunciation and/or symbology.^{[9]} Sometimes the proposal unifies standard
measures so that they are multiples of 16.^{[10]}^{[11]}^{[12]}
An example of unifying standard measures is Hexadecimal time which subdivides a day by 16 so that there are 16 "hexhours" in a day.^{[12]}
See also
 Base 32
 Base 64
 Base32 (content encoding scheme)
 Base64 (content encoding scheme)
 Web colours
 Hex editor
 Hexadecimal time
 Hexspeak
 Nibble — one hexadecimal digit can exactly represent one "nibble"
 Numeral system — a list of other base systems
 Binary numeral system
 HTML
 Bubble Babble
References
 ^ "Hexadecimal web colors explained". http://www.webcolorsexplained.com/hex.php.
 ^ Some of C's syntactical descendants are C++, C#, Java, JavaScript, and Windows PowerShell
 ^ The string
"\x1B[0m\x1B[25;1H"
specifies the characters: Esc [ 0 m Esc [ 2 5 ; 1 H. This expresses the escape sequences used on an ANSI terminal to reset the character set and color, then move the cursor to line 25.
 ^ BBC BASIC programs are not fully portable to Microsoft BASIC (without modification) since the latter takes
&
to prefix octal values. (Microsoft BASIC primarily uses &O
to prefix octal, and it uses &H
to prefix hexadecimal, but the ampersand alone yields a default interpretation as an octal prefix.
 ^ Donald E. Knuth. The TeXbook (Computers and Typesetting, Volume A). Reading, Massachusetts: AddisonWesley, 1984. ISBN 0201134489. The source code of the book in TeX (and a needed set of macros [1]) is available online on CTAN.
 ^ Letters to the editor: On binary notation, Bruce A. Martin, Associated Universities Inc., Communications of the ACM, Volume 11, Issue 10 (October 1968) Page: 658 doi:10.1145/364096.364107
 ^ Knuth, Donald. (1969). Donald Knuth, in The Art of Computer Programming, Volume 2. ISBN 0201038021. (Chapter 17.)
 ^ Schwartzman, S. (1994). The Words of Mathematics: an etymological dictionary of mathematical terms used in English. ISBN 0883855119.
 ^ "Base 4^2 Hexadecimal Symbol Proposal". http://www.hauptmech.com/base42.
 ^ "Intuitor Hex Headquarters". http://www.intuitor.com/hex/.
 ^ "A proposal for addition of the six Hexadecimal digits (AF) to Unicode". http://std.dkuug.dk/jtc1/sc2/wg2/docs/n2677.
 ^ ^{a} ^{b} Nystrom, John William (1862). Project of a New System of Arithmetic, Weight, Measure and Coins: Proposed to be called the Tonal System, with Sixteen to the Base. Philadelphia. http://books.google.com/books?id=aNYGAAAAYAAJ.
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Wiktionary
Up to date as of January 15, 2010
Definition from Wiktionary, a free dictionary
See also hexadécimal
Contents
English
Pronunciation
 IPA: /ˌhɛksəˈdɛsəməl/, SAMPA: /%hEks@"dEs@m@l/
 Audio
(US)^{help, file}
Etymology
hexa + decimal; see the Wikipedia article for
more information.
Noun
hexadecimal (uncountable)
 (arithmetic,
computing) A number system with base 16, using the digits 0, 1, 2, 3, 4, 5, 6, 7,
8, 9, A, B, C, D, E and F, useful in computing as numbers in
hexadecimal can be stored in four bits. Informal short form used in computing:
hex
Synonyms
 (arithmetic, computing): base 16
 sexidecimal (pure Latin)
 sexadecimal
Translations
number system with base 16
 Bosnian: heksadecimalni sistem bs(bs) m.
 Czech: hexadecimální
soustava cs(cs) f., šestnáctková soustava cs(cs) f.
 Danish: hexadecimale talsystem n., sekstentalssystem n.
 Dutch: heksadecimale
talstelsel nl(nl) n.
 Finnish: heksadesimaalijärjestelmä
(system); heksadesimaaliluku
(number)
 French: système hexadécimal m.
 German: Hexadezimalsystem n., Sedezimalsystem n.
 Hebrew: בסיס הקסדצימלי
^{(he)} (basís
hexadetsimáli) m.
 Italian: sistema numerico
esadecimale it(it) m.
 Japanese: 16進数 (じゅうろくしんすう, jūrokushinsū)
 Norwegian: sekstentallsystem no(no)
 Portuguese: sistema hexadecimal m.
 Russian: шестнадцатеричная система (šestnadcat'eríčnaja
sist'éma) f.
 Serbian:
 Cyrillic: хексадецимални систем m.
 Roman: heksadecimalni sistem m.
Adjective
hexadecimal (no comparative or superlative')
 Of a number, expressed in hexadecimal.
Synonyms
 (arithmetic, computing): base16
Translations
expressed in hexadecimal
 Bosnian: heksadecimalan bs(bs) m.
 Czech: šestnáctkový cs(cs),
hexadecimální cs(cs)
 Danish: hexadecimal da(da)
 Dutch: hexadecimaal, hexadecimale
 Esperanto: deksesuma
 Finnish: heksadesimaalinen fi(fi)
 French: hexadécimal fr(fr)
 German: hexadezimal de(de)
 Hebrew: הקסדצימלי ^{(he)} (hexadetsimáli)
m., הקסדצימלית ^{(he)} (hexadetsimálit)
f.
 Russian: шестнадцатеричный (šestnadcat'eríčnyj)
 Serbian:
 Cyrillic: хексадецималан m.
 Roman: heksadecimalan m.
 The translations below need to be checked and inserted
above into the appropriate translation tables, removing any
numbers. Numbers do not necessarily match those in definitions. See
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Translations to be checked
The translations for the adjective and noun seem to have
been mixed up. Put the translations in the appropriate table
above.
 Chinese: 十六进制
See also
Categories: Arithmetic  Computing